Player Matchup

Nemesis
Nemesis
CourierSix68
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,500 Elo+
Solo
Skadi
Skadi
Sarge GT08
Skadi
Level 8
God Stats
56W - 39L
1,298 SR
Queue Stats
69W - 68L
1,267 Elo+
Party 1
Apollo
Apollo
Shadzatk02
Apollo
Level 26
God Stats
32W - 45L
1,320 SR
Queue Stats
77W - 105L
1,261 Elo+
Solo
Kali
Kali
WhiteWuIf
Kali
Level 37
God Stats
5W - 4L
1,637 SR
Queue Stats
162W - 180L
1,218 Elo+
Party 1
Hel
Hel
skullkakashe
Hel
Level 16
God Stats
15W - 9L
1,529 SR
Queue Stats
35W - 42L
1,349 Elo+
Solo
Team Averages
Level 18
1,457 SR
1,319 Elo+

VS

Team Averages
Level 16
1,360 SR
1,266 Elo+
Merlin
Merlin
A-K1234567
Merlin
Level 14
God Stats
5W - 10L
1,270 SR
Queue Stats
9W - 14L
1,327 Elo+
Solo
Jing Wei
Jing Wei
HaroldTweeterPI
Jing Wei
Level 15
God Stats
17W - 16L
1,381 SR
Queue Stats
57W - 80L
1,241 Elo+
Solo
Pele
Pele
SOPHER95
Pele
Level 17
God Stats
28W - 38L
1,390 SR
Queue Stats
75W - 94L
1,352 Elo+
Solo
Vamana
Vamana
Sion3311
Vamana
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 15L
918 Elo+
Solo
Chang'e
Chang'e
freshblazer2397
Chang'e
Level 28
God Stats
8W - 13L
1,257 SR
Queue Stats
119W - 99L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CourierSix68
Nemesis
20
11 / 4 / 8
15,597
975
18,962
24,846
9,389
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
20
15 / 3 / 10
18,395
1,150
43,180
24,360
8,427
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Apollo
Shadzatk02
Apollo
20
0 / 1 / 11
13,643
853
8,767
23,264
8,317
Kali
20
3 / 5 / 8
14,301
894
10,707
18,436
7,251
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
3 / 11 / 20
16,087
1,005
22,884
30,220
20,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

63

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
A-K1234567
Merlin
19
0 / 2 / 3
12,142
759
2,070
3,247
971
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
20
5 / 6 / 14
15,592
975
34,489
22,779
10,068
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
20
3 / 14 / 15
15,480
968
31,512
34,364
14,769
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
Sion3311
Vamana
20
3 / 6 / 16
15,061
941
9,273
25,010
16,221
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
13 / 4 / 11
18,257
1,141
35,760
27,037
11,508
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
83
32
Kills
24
24
Deaths
32
57
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Merlin
A-K1234567
Merlin
0
2
3
0.75
W
Nemesis
CourierSix68
Nemesis
11
4
8
3.75
L
Jing Wei
5
6
14
2
L
Pele
3
14
15
0.75
W
Skadi
15
3
10
6.67
W
Apollo
Shadzatk02
Apollo
0
1
11
5.5
L
Vamana
Sion3311
Vamana
3
6
16
1.83
W
Kali
3
5
8
1.4
L
13
4
11
4.63
W
3
11
20
1.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,500
Damage
113,104
121,126
Taken
112,437
53,992
Mitigated
53,537
15,185
Healing
15,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
A-K1234567
Merlin
2,070
196
0
0
3,247
971
0
390
2,857
11,804
0
W
Nemesis
CourierSix68
Nemesis
18,962
5,878
0
2,416
24,846
9,389
0
7,330
17,516
0
43,467
L
Jing Wei
34,489
31,664
0
0
22,779
10,068
0
5,086
17,693
0
60,355
L
Pele
31,512
6,394
0
2,219
34,364
14,769
0
5,392
28,972
0
62,136
W
Skadi
43,180
30,457
0
2,788
24,360
8,427
0
8,352
16,008
0
83,193
W
Apollo
Shadzatk02
Apollo
8,767
2,800
0
0
23,264
8,317
0
6,102
17,162
0
13,358
L
Vamana
Sion3311
Vamana
9,273
2,398
0
4,768
25,010
16,221
0
5,030
19,980
0
20,921
W
Kali
10,707
4,714
0
2,790
18,436
7,251
0
6,082
12,354
0
35,628
L
35,760
3,381
2,937
5,740
27,037
11,508
0
6,986
20,051
73,607
0
W
22,884
2,708
2,300
4,891
30,220
20,608
0
9,964
20,256
44,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,023
Gold Earned
76,532
266
Minions Killed
268
2
Camps Cleared
8
1,556,974
Distance Traveled
1,384,560
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,142
759
22
1
1
89,533
0
W
Nemesis
15,597
975
52
3
2
381,351
0
L
Jing Wei
15,592
975
68
4
1
331,332
0
L
Pele
15,480
968
77
5
0
321,523
1
W
Skadi
18,395
1,150
95
6
0
293,830
0
W
Apollo
13,643
853
5
0
0
353,366
0
L
Vamana
15,061
941
15
1
3
340,578
0
W
Kali
14,301
894
64
4
0
239,195
0
L
Chang'e
18,257
1,141
86
5
3
301,594
0
W
Hel
16,087
1,005
50
3
0
289,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role