Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
BigBr4inTime
Sol
Level 16
God Stats
11W - 9L
1,510 SR
Queue Stats
22W - 28L
1,391 Elo+
Party 1
Sun Wukong
Sun Wukong
Blanketfiend
Sun Wukong
Level 69
God Stats
2W - 2L
1,307 SR
Queue Stats
68W - 68L
1,358 Elo+
Solo
Cerberus
Cerberus
RIP Elk
Cerberus
Level 22
God Stats
6W - 4L
1,550 SR
Queue Stats
26W - 44L
1,265 Elo+
Party 1
Chernobog
Chernobog
RIP Keplinga
Chernobog
Level 89
God Stats
1W - 8L
1,137 SR
Queue Stats
490W - 581L
1,405 Elo+
Party 1
Team Averages
Level 52
1,401 SR
1,384 Elo+

VS

Team Averages
Level 77
1,465 SR
1,397 Elo+
Ganesha
Ganesha
DeceptiveSynth
Ganesha
Level 42
God Stats
19W - 21L
1,445 SR
Queue Stats
118W - 149L
1,421 Elo+
Party 2
Vamana
Vamana
JDMS_4
Vamana
Level 86
God Stats
1W - 0L
1,308 SR
Queue Stats
122W - 142L
1,367 Elo+
Party 3
Heimdallr
Heimdallr
Jerkilles
Heimdallr
Level 125
God Stats
3W - 5L
1,391 SR
Queue Stats
120W - 121L
1,439 Elo+
Party 2
Zhong Kui
Zhong Kui
PiRRyFP
Zhong Kui
Level 68
God Stats
25W - 19L
1,579 SR
Queue Stats
84W - 99L
1,336 Elo+
Party 3
Loki
Loki
wickedimpuls
Loki
Level 63
God Stats
13W - 6L
1,603 SR
Queue Stats
231W - 250L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
2 / 9 / 1
6,814
454
9,367
14,251
3,969
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 4 / 2
7,376
492
9,639
12,743
3,845
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Blanketfiend
Sun Wukong
14
3 / 2 / 2
8,358
557
8,354
10,961
9,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
RIP Elk
Cerberus
8
0 / 8 / 3
6,049
403
3,894
15,750
10,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chernobog
RIP Keplinga
Chernobog
11
2 / 10 / 1
7,021
468
7,871
12,845
3,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 17
7,933
529
3,298
8,990
6,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vamana
JDMS_4
Vamana
12
1 / 2 / 0
7,138
476
4,054
9,545
5,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
Jerkilles
Heimdallr
16
17 / 0 / 2
10,568
705
16,434
10,814
4,655
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
PiRRyFP
Zhong Kui
14
7 / 1 / 9
8,917
594
16,979
15,992
12,127
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
8 / 5 / 6
8,944
596
8,930
12,259
4,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
67
9
Kills
33
33
Deaths
9
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
9
1
0.28
L
2
4
2
0.75
L
Sun Wukong
Blanketfiend
Sun Wukong
3
2
2
2
W
0
1
17
8.5
W
Vamana
JDMS_4
Vamana
1
2
0
0.5
W
Heimdallr
Jerkilles
Heimdallr
17
0
2
18
W
Zhong Kui
PiRRyFP
Zhong Kui
7
1
9
11.5
L
Cerberus
RIP Elk
Cerberus
0
8
3
0.19
L
Chernobog
RIP Keplinga
Chernobog
2
10
1
0.25
W
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,125
Damage
49,695
66,550
Taken
57,600
31,377
Mitigated
33,408
12,939
Healing
28,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
9,367
3,046
0
3,817
14,251
3,969
0
4,043
10,167
36,864
0
L
9,639
3,439
0
4,104
12,743
3,845
0
5,438
7,305
43,183
0
L
Sun Wukong
Blanketfiend
Sun Wukong
8,354
1,911
0
2,357
10,961
9,437
0
2,506
7,798
0
43,095
W
3,298
178
233
2,795
8,990
6,411
0
4,855
4,044
18,228
0
W
Vamana
JDMS_4
Vamana
4,054
1,209
0
3,342
9,545
5,913
537
1,301
7,476
0
33,215
W
Heimdallr
Jerkilles
Heimdallr
16,434
9,733
0
5,685
10,814
4,655
2,678
3,802
7,012
0
64,504
W
Zhong Kui
PiRRyFP
Zhong Kui
16,979
2,732
88
10,892
15,992
12,127
1,379
9,789
6,107
56,173
0
L
Cerberus
RIP Elk
Cerberus
3,894
468
0
2,231
15,750
10,561
0
4,439
11,311
14,352
0
L
Chernobog
RIP Keplinga
Chernobog
7,871
4,749
0
430
12,845
3,565
0
3,851
8,991
0
33,233
W
8,930
2,940
459
4,749
12,259
4,302
0
3,153
9,028
0
50,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,618
Gold Earned
43,500
291
Minions Killed
377
0
Camps Cleared
0
1,465,506
Distance Traveled
1,438,721
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,814
454
56
4
0
293,010
1
L
Sol
7,376
492
78
5
0
317,692
0
L
Sun Wukong
8,358
557
81
5
0
320,897
0
W
Ganesha
7,933
529
6
0
0
304,768
6
W
Vamana
7,138
476
64
4
0
289,925
1
W
Heimdallr
10,568
705
121
8
0
277,637
2
W
Zhong Kui
8,917
594
100
7
0
265,466
0
L
Cerberus
6,049
403
27
2
0
244,549
0
L
Chernobog
7,021
468
49
3
0
289,358
2
W
Loki
8,944
596
86
6
0
300,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role