Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
WafflesTXRanger
Ganesha
Level 140
God Stats
10W - 11L
1,561 SR
Queue Stats
875W - 877L
1,435 Elo+
Party 1
Tsukuyomi
Tsukuyomi
iMR Lemmiwinks
Tsukuyomi
Level 87
God Stats
1W - 1L
1,456 SR
Queue Stats
105W - 85L
1,520 Elo+
Solo
Cthulhu
Cthulhu
werewolfhunter11
Cthulhu
Level 64
God Stats
20W - 8L
1,685 SR
Queue Stats
246W - 217L
1,439 Elo+
Solo
Team Averages
Level 101
1,540 SR
1,479 Elo+

VS

Team Averages
Level 102
1,522 SR
1,468 Elo+
Ra
Ra
Einhaunder
Ra
Level 157
God Stats
12W - 11L
1,607 SR
Queue Stats
385W - 384L
1,453 Elo+
Party 2
Set
Set
Gil_Galad32lotr
Set
Level 88
God Stats
0W - 1L
1,758 SR
Queue Stats
82W - 51L
1,550 Elo+
Solo
Chaac
Chaac
Jswiss1904
Chaac
Level 148
God Stats
206W - 175L
1,546 SR
Queue Stats
417W - 403L
1,436 Elo+
Party 2
Cupid
Cupid
Naitherrrr_
Cupid
Level 55
God Stats
0W - 2L
1,319 SR
Queue Stats
71W - 72L
1,421 Elo+
Solo
Fenrir
Fenrir
mcovert6
Fenrir
Level 61
God Stats
3W - 4L
1,380 SR
Queue Stats
259W - 273L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
3 / 1 / 3
10,123
595
7,773
7,975
3,256
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
 
Nu Wa
13
3 / 2 / 2
8,278
487
14,798
9,246
3,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 1 / 6
8,224
484
4,925
11,316
12,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tsukuyomi
iMR Lemmiwinks
Tsukuyomi
15
4 / 1 / 5
9,237
543
8,204
15,698
8,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
6 / 2 / 3
9,191
541
12,737
13,068
10,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 2
8,672
510
9,357
10,180
3,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 3 / 1
8,324
490
4,848
13,203
5,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
14
2 / 5 / 2
8,201
482
8,751
17,154
11,137
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
2 / 3 / 0
8,006
471
6,266
9,098
2,903
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
mcovert6
Fenrir
11
0 / 3 / 2
7,097
417
4,293
16,370
11,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
17
Kills
7
7
Deaths
17
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
1
3
4.5
W
Nu Wa
 
Nu Wa
3
2
2
2
L
1
3
2
0.67
L
2
3
1
0.83
L
Chaac
2
5
2
0.6
L
2
3
0
0.67
W
1
1
6
4
W
Tsukuyomi
iMR Lemmiwinks
Tsukuyomi
4
1
5
6.5
L
Fenrir
mcovert6
Fenrir
0
3
2
0.33
W
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,437
Damage
33,515
57,303
Taken
66,005
38,049
Mitigated
34,424
18,694
Healing
21,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,773
2,444
0
4,199
7,975
3,256
0
0
7,975
0
80,318
W
Nu Wa
 
Nu Wa
14,798
2,181
86
1,634
9,246
3,477
80
3,102
5,908
53,171
0
L
9,357
599
826
4,323
10,180
3,281
121
5,841
3,849
67,009
0
L
4,848
1,397
0
3,567
13,203
5,317
399
5,155
7,632
0
57,826
L
Chaac
8,751
1,436
0
5,504
17,154
11,137
59
10,739
5,306
0
49,126
L
6,266
2,030
441
2,582
9,098
2,903
534
2,206
6,709
0
57,299
W
4,925
127
0
1,487
11,316
12,017
229
1,779
9,429
21,881
0
W
Tsukuyomi
iMR Lemmiwinks
Tsukuyomi
8,204
2,020
546
6,864
15,698
8,645
1,231
2,395
13,161
0
73,361
L
Fenrir
mcovert6
Fenrir
4,293
550
0
4,434
16,370
11,786
84
5,932
10,049
0
15,642
W
12,737
1,622
358
3,520
13,068
10,654
798
1,536
11,473
49,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,053
Gold Earned
40,300
451
Minions Killed
468
0
Camps Cleared
0
1,728,998
Distance Traveled
1,621,712
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,123
595
158
9
0
330,022
5
W
Nu Wa
8,278
487
89
5
0
315,919
4
L
Ra
8,672
510
134
8
0
338,725
0
L
Set
8,324
490
89
5
0
343,358
7
L
Chaac
8,201
482
98
6
0
315,866
0
L
Cupid
8,006
471
129
8
0
291,800
2
W
Ganesha
8,224
484
9
1
0
346,805
4
W
Tsukuyomi
9,237
543
111
7
0
379,847
4
L
Fenrir
7,097
417
18
1
0
331,963
2
W
Cthulhu
9,191
541
84
5
0
356,405
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role