Player Matchup

Persephone
Persephone
LiLMANsBEA5T
Persephone
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,214 Elo+
Party 3
Nu Wa
Nu Wa
POKE3640
Nu Wa
Level 121
God Stats
0W - 1L
1,726 SR
Queue Stats
18W - 15L
1,567 Elo+
Party 3
Agni
Agni
Papi Krabs
Agni
Level 157
God Stats
1W - 2L
1,687 SR
Queue Stats
48W - 52L
1,495 Elo+
Party 3
Pele
Pele
ToxicShadows187
Pele
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,340 Elo+
Party 3
Camazotz
Camazotz
UnikFLASH15
Camazotz
Level 85
God Stats
3W - 2L
1,710 SR
Queue Stats
223W - 193L
1,437 Elo+
Party 3
Team Averages
Level 82
1,625 SR
1,410 Elo+

VS

Team Averages
Level 73
1,530 SR
1,535 Elo+
Nike
Nike
Dalareel
Nike
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,488 Elo+
Party 1
Nu Wa
Nu Wa
Frostcicle
Nu Wa
Level 158
God Stats
1W - 0L
1,694 SR
Queue Stats
44W - 44L
1,557 Elo+
Party 1
Sol
Sol
KillerHit91
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 177L
1,537 Elo+
Party 2
Rama
Rama
NovaVI_Leo
Rama
Level 137
God Stats
2W - 2L
1,417 SR
Queue Stats
342W - 332L
1,581 Elo+
Party 2
Kuzenbo
Kuzenbo
WaitBleed
Kuzenbo
Level 28
God Stats
4W - 2L
1,541 SR
Queue Stats
114W - 115L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
LiLMANsBEA5T
Persephone
12
0 / 9 / 3
8,334
595
5,683
12,360
4,233
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
POKE3640
Nu Wa
19
2 / 5 / 11
11,494
821
15,006
10,754
3,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 4 / 6
12,011
858
20,345
15,435
5,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
4 / 12 / 4
9,450
675
6,998
16,406
5,528
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Camazotz
UnikFLASH15
Camazotz
16
3 / 4 / 6
9,319
666
7,697
21,320
20,214
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
17
5 / 6 / 20
11,242
803
14,098
22,234
15,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
20
12 / 3 / 17
12,781
913
24,485
11,579
4,205
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
8 / 2 / 19
11,517
823
13,619
14,727
5,160
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
6 / 2 / 13
11,399
814
8,297
9,109
3,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
WaitBleed
Kuzenbo
18
4 / 2 / 23
10,964
783
8,753
12,253
21,260
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
127
15
Kills
35
34
Deaths
15
30
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Nike
5
6
20
2.5
W
Nu Wa
12
3
17
6.83
W
8
2
19
8.75
L
Persephone
LiLMANsBEA5T
Persephone
0
9
3
0.17
W
6
2
13
6.25
L
Nu Wa
POKE3640
Nu Wa
2
5
11
1.5
L
6
4
6
2.25
L
4
12
4
0.5
L
Camazotz
UnikFLASH15
Camazotz
3
4
6
1.5
W
Kuzenbo
WaitBleed
Kuzenbo
4
2
23
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,729
Damage
69,252
76,275
Taken
69,902
38,984
Mitigated
49,638
22,229
Healing
30,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
14,098
1,617
0
4,774
22,234
15,478
273
7,959
14,275
0
22,407
W
Nu Wa
24,485
6,703
475
4,187
11,579
4,205
1,793
7,788
3,791
67,387
0
W
13,619
516
3,122
7,397
14,727
5,160
1,491
11,386
3,341
36,030
0
L
Persephone
LiLMANsBEA5T
Persephone
5,683
249
1,172
572
12,360
4,233
0
6,959
5,147
15,551
0
W
8,297
4,949
2,338
2,131
9,109
3,535
1,346
7,574
1,535
0
26,861
L
Nu Wa
POKE3640
Nu Wa
15,006
2,701
1,776
1,169
10,754
3,628
693
7,269
3,207
41,729
0
L
20,345
1,036
1,280
5,390
15,435
5,381
540
9,251
5,965
61,611
0
L
6,998
1,013
284
801
16,406
5,528
399
10,193
6,042
0
16,908
L
Camazotz
UnikFLASH15
Camazotz
7,697
540
1,003
8,782
21,320
20,214
248
13,179
7,491
154
17,629
W
Kuzenbo
WaitBleed
Kuzenbo
8,753
2,748
3,484
2,688
12,253
21,260
729
6,403
5,850
19,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,608
Gold Earned
57,903
201
Minions Killed
198
0
Camps Cleared
0
1,257,881
Distance Traveled
1,447,821
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,242
803
15
1
0
284,843
1
W
Nu Wa
12,781
913
91
7
0
295,475
0
W
Sol
11,517
823
42
3
0
313,475
0
L
Persephone
8,334
595
19
1
0
252,490
0
W
Rama
11,399
814
36
3
0
249,153
3
L
Nu Wa
11,494
821
55
4
0
245,231
0
L
Agni
12,011
858
87
6
0
267,650
1
L
Pele
9,450
675
19
1
0
216,974
0
L
Camazotz
9,319
666
21
2
0
275,536
0
W
Kuzenbo
10,964
783
14
1
0
304,875
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role