Player Matchup

Ymir
Ymir
DrK Lith
Ymir
Level 29
God Stats
34W - 15L
1,676 SR
Queue Stats
175W - 164L
1,567 Elo+
Party 2
Janus
Janus
GrandmaShower
Janus
Level 8
God Stats
6W - 2L
1,899 SR
Queue Stats
43W - 22L
1,596 Elo+
Solo
Guan Yu
Guan Yu
Trained29
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,698 Elo+
Solo
Tsukuyomi
Tsukuyomi
jegajam
Tsukuyomi
Level 27
God Stats
9W - 8L
1,595 SR
Queue Stats
111W - 83L
1,604 Elo+
Solo
Cupid
Cupid
typhxnn
Cupid
Level 29
God Stats
80W - 51L
1,620 SR
Queue Stats
102W - 81L
1,569 Elo+
Party 2
Team Averages
Level 19
1,658 SR
1,607 Elo+

VS

Team Averages
Level 20
1,600 SR
1,504 Elo+
Bellona
Bellona
CWtattoos
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,314 Elo+
Solo
Sun Wukong
Sun Wukong
CherubicChuy
Sun Wukong
Level 28
God Stats
5W - 4L
1,643 SR
Queue Stats
37W - 42L
1,520 Elo+
Solo
Zeus
Zeus
Defences
Zeus
Level 27
God Stats
3W - 2L
1,652 SR
Queue Stats
84W - 49L
1,603 Elo+
Party 1
Gilgamesh
Gilgamesh
Moremoria
Gilgamesh
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 12L
1,584 Elo+
Party 1
Hel
Hel
plugging
Hel
Level 22
God Stats
0W - 2L
1,703 SR
Queue Stats
4W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
2 / 1 / 6
5,626
563
2,234
4,257
1,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
7 / 0 / 2
7,107
711
7,401
4,391
1,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Trained29
Guan Yu
9
0 / 0 / 1
5,423
542
1,972
5,637
2,367
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
jegajam
Tsukuyomi
10
2 / 2 / 2
5,976
598
1,933
6,584
2,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cupid
typhxnn
Cupid
9
6 / 0 / 1
5,928
593
3,102
3,539
937
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CWtattoos
Bellona
7
1 / 4 / 1
4,491
449
1,097
5,530
2,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
CherubicChuy
Sun Wukong
8
0 / 2 / 0
4,754
475
4,557
6,480
2,792
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
7
0 / 4 / 2
4,502
450
3,098
6,268
1,956
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Moremoria
Gilgamesh
3
0 / 3 / 0
3,775
378
829
2,481
729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

6
0 / 4 / 1
4,229
423
1,323
5,521
1,480
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
17
Kills
1
3
Deaths
17
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
CWtattoos
Bellona
1
4
1
0.38
L
Sun Wukong
CherubicChuy
Sun Wukong
0
2
0
0
L
Zeus
0
4
2
0.25
W
Ymir
2
1
6
5
W
7
0
2
8
L
Gilgamesh
Moremoria
Gilgamesh
0
3
0
0
W
Guan Yu
Trained29
Guan Yu
0
0
1
0.5
W
Tsukuyomi
jegajam
Tsukuyomi
2
2
2
1.5
L
0
4
1
0.13
W
Cupid
typhxnn
Cupid
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,642
Damage
10,904
24,408
Taken
26,280
7,908
Mitigated
9,510
10,837
Healing
4,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CWtattoos
Bellona
1,097
232
0
535
5,530
2,553
0
2,718
2,708
0
14,927
L
Sun Wukong
CherubicChuy
Sun Wukong
4,557
797
0
1,345
6,480
2,792
152
1,007
5,393
0
22,390
L
Zeus
3,098
381
0
1,819
6,268
1,956
0
2,866
3,203
16,759
0
W
Ymir
2,234
1,145
0
822
4,257
1,381
256
980
3,277
22,449
0
W
7,401
616
0
2,101
4,391
1,152
0
1,865
2,526
37,458
0
L
Gilgamesh
Moremoria
Gilgamesh
829
341
0
138
2,481
729
0
792
1,651
0
6,513
W
Guan Yu
Trained29
Guan Yu
1,972
488
180
2,522
5,637
2,367
42
743
4,894
0
22,860
W
Tsukuyomi
jegajam
Tsukuyomi
1,933
509
0
2,917
6,584
2,071
0
78
6,506
0
28,528
L
1,323
295
139
352
5,521
1,480
0
1,777
3,690
10,227
0
W
Cupid
typhxnn
Cupid
3,102
2,098
0
2,295
3,539
937
728
916
2,623
0
26,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,060
Gold Earned
21,751
303
Minions Killed
141
0
Camps Cleared
0
977,358
Distance Traveled
743,092
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,491
449
27
3
0
174,548
0
L
Sun Wukong
4,754
475
39
4
0
193,710
4
L
Zeus
4,502
450
43
4
0
151,969
3
W
Ymir
5,626
563
42
4
0
206,076
0
W
Janus
7,107
711
82
8
0
216,283
3
L
Gilgamesh
3,775
378
14
1
0
66,463
0
W
Guan Yu
5,423
542
56
6
0
170,995
1
W
Tsukuyomi
5,976
598
78
8
0
199,732
2
L
Hel
4,229
423
18
2
0
156,402
0
W
Cupid
5,928
593
45
5
0
184,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role