Player Matchup

Awilix
Awilix
BretimusVIII
Awilix
Level 111
God Stats
4W - 7L
1,407 SR
Queue Stats
99W - 123L
1,287 Elo+
Party 3
King Arthur
King Arthur
Colttrain420
King Arthur
Level 128
God Stats
10W - 10L
1,358 SR
Queue Stats
128W - 154L
1,301 Elo+
Party 3
Nu Wa
Nu Wa
GeneralTibbs
Nu Wa
Level 121
God Stats
44W - 46L
1,428 SR
Queue Stats
66W - 93L
1,312 Elo+
Party 3
Hel
Hel
HouseMD2011
Hel
Level 104
God Stats
0W - 3L
1,549 SR
Queue Stats
64W - 97L
1,311 Elo+
Party 3
Heimdallr
Heimdallr
RavenousHippo
Heimdallr
Level 84
God Stats
2W - 2L
1,490 SR
Queue Stats
20W - 52L
1,231 Elo+
Party 3
Team Averages
Level 110
1,447 SR
1,288 Elo+

VS

Team Averages
Level 67
1,497 SR
1,449 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Lockdown973145
Neith
Level 40
God Stats
60W - 65L
1,498 SR
Queue Stats
194W - 231L
1,334 Elo+
Party 1
Bellona
Bellona
PTSD-0307
Bellona
Level 65
God Stats
42W - 36L
1,544 SR
Queue Stats
322W - 350L
1,472 Elo+
Party 2
Cabrakan
Cabrakan
WhiteLotus5X-YT
Cabrakan
Level 86
God Stats
20W - 10L
1,689 SR
Queue Stats
509W - 512L
1,494 Elo+
Party 2
Olorun
Olorun
thedarkwulf88
Olorun
Level 85
God Stats
1W - 2L
1,254 SR
Queue Stats
286W - 327L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
10
0 / 8 / 2
6,651
370
6,158
15,740
5,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Colttrain420
King Arthur
13
1 / 6 / 1
8,034
446
11,039
18,083
15,181
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 4 / 1
9,096
505
11,283
9,399
3,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 7 / 3
7,313
406
5,541
11,991
7,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Heimdallr
RavenousHippo
Heimdallr
13
4 / 5 / 0
9,019
501
10,102
16,253
5,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
4 / 1 / 2
10,011
556
9,844
14,109
11,476
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
8 / 1 / 6
9,634
535
12,041
10,970
3,635
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bellona
PTSD-0307
Bellona
16
5 / 1 / 6
9,779
543
11,025
13,491
7,904
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
15
7 / 3 / 5
9,159
509
9,960
16,189
9,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
6 / 0 / 4
11,001
611
9,936
13,345
4,803
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
6
Kills
30
30
Deaths
6
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
1
2
5
L
Awilix
0
8
2
0.13
L
King Arthur
Colttrain420
King Arthur
1
6
1
0.25
L
1
4
1
0.38
L
0
7
3
0.21
W
8
1
6
11
W
Bellona
PTSD-0307
Bellona
5
1
6
8
L
Heimdallr
RavenousHippo
Heimdallr
4
5
0
0.8
W
Cabrakan
7
3
5
3.17
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,123
Damage
52,806
71,466
Taken
68,104
36,865
Mitigated
37,218
14,135
Healing
33,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
9,844
883
0
8,127
14,109
11,476
2,608
1,568
12,419
57,184
0
L
Awilix
6,158
2,821
0
1,000
15,740
5,253
0
4,823
10,917
0
29,572
L
King Arthur
Colttrain420
King Arthur
11,039
1,486
0
3,170
18,083
15,181
0
10,150
7,933
4,414
46,458
L
11,283
4,234
0
611
9,399
3,217
113
7,313
2,086
64,740
0
L
5,541
347
2,283
3,851
11,991
7,363
220
2,141
9,850
32,882
0
W
12,041
5,606
560
5,036
10,970
3,635
2,032
3,475
7,382
0
52,639
W
Bellona
PTSD-0307
Bellona
11,025
2,937
0
4,116
13,491
7,904
354
1,200
12,169
0
64,731
L
Heimdallr
RavenousHippo
Heimdallr
10,102
5,754
0
3,220
16,253
5,851
63
5,313
10,940
0
49,003
W
Cabrakan
9,960
1,229
506
6,500
16,189
9,400
617
3,269
12,803
50,561
0
W
9,936
3,569
598
8,154
13,345
4,803
1,269
7,721
5,186
98,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,113
Gold Earned
49,584
415
Minions Killed
566
0
Camps Cleared
0
1,554,836
Distance Traveled
1,642,441
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,011
556
115
6
0
313,093
1
L
Awilix
6,651
370
49
3
0
382,386
2
L
King Arthur
8,034
446
80
4
0
280,912
2
L
Nu Wa
9,096
505
135
8
0
282,225
1
L
Hel
7,313
406
63
4
0
301,906
0
W
Neith
9,634
535
81
5
0
329,998
2
W
Bellona
9,779
543
107
6
0
374,859
2
L
Heimdallr
9,019
501
88
5
0
307,407
0
W
Cabrakan
9,159
509
69
4
0
349,437
1
W
Olorun
11,001
611
194
11
0
275,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role