Player Matchup

Mercury
Mercury
 
Mercury
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
AQUIEXANDAO
Ah Muzen Cab
Level 84
God Stats
0W - 2L
1,316 SR
Queue Stats
98W - 73L
1,607 Elo+
Party 1
Kuzenbo
Kuzenbo
Gui_impiedoso
Kuzenbo
Level 137
God Stats
2W - 4L
1,698 SR
Queue Stats
424W - 323L
1,667 Elo+
Party 1
Agni
Agni
InMemoryOfTemi
Agni
Level 65
God Stats
4W - 3L
1,658 SR
Queue Stats
301W - 215L
1,610 Elo+
Party 1
Team Averages
Level 107
1,534 SR
1,577 Elo+

VS

Team Averages
Level 116
1,602 SR
1,548 Elo+
Scylla
Scylla
 
Scylla
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
 
King Arthur
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
ElEduPOWN
Ymir
Level 60
God Stats
25W - 17L
1,550 SR
Queue Stats
374W - 215L
1,587 Elo+
Party 2
Izanami
Izanami
ElJuliPOWN
Izanami
Level 91
God Stats
22W - 13L
1,611 SR
Queue Stats
176W - 128L
1,563 Elo+
Party 2
Pele
Pele
allamata
Pele
Level 156
God Stats
25W - 11L
1,849 SR
Queue Stats
436W - 409L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
0 / 3 / 1
5,291
529
1,173
6,829
1,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
 
Ares
7
0 / 3 / 0
4,706
471
1,926
7,185
3,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
AQUIEXANDAO
Ah Muzen Cab
9
0 / 3 / 0
5,231
523
3,345
6,555
1,347
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kuzenbo
11
2 / 1 / 0
6,010
601
4,014
6,238
5,339
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 3 / 0
5,647
565
3,671
7,177
2,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
2 / 1 / 4
6,263
626
5,126
5,277
2,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
 
King Arthur
10
0 / 2 / 1
5,568
557
4,242
7,537
3,605
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
9
1 / 0 / 6
5,837
584
3,074
6,932
4,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
ElJuliPOWN
Izanami
11
6 / 0 / 2
6,607
661
5,520
4,339
1,172
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Pele
12
4 / 0 / 2
6,946
695
5,508
5,984
2,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
2
Kills
13
13
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
3
1
0.17
L
Ares
 
Ares
0
3
0
0
W
Scylla
 
Scylla
2
1
4
4
W
King Arthur
 
King Arthur
0
2
1
0.25
L
Ah Muzen Cab
AQUIEXANDAO
Ah Muzen Cab
0
3
0
0
W
Ymir
1
0
6
4
W
Izanami
ElJuliPOWN
Izanami
6
0
2
7
L
Kuzenbo
2
1
0
2
L
0
3
0
0
W
Pele
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,129
Damage
23,470
33,984
Taken
30,069
14,404
Mitigated
13,405
7,289
Healing
10,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
1,173
415
0
66
6,829
1,611
0
1,105
5,684
0
31,058
L
Ares
 
Ares
1,926
35
0
1,228
7,185
3,396
0
1,497
5,688
10,942
0
W
Scylla
 
Scylla
5,126
603
0
2,175
5,277
2,047
50
2,503
2,774
37,336
0
W
King Arthur
 
King Arthur
4,242
590
0
3,444
7,537
3,605
0
3,993
3,544
0
25,538
L
Ah Muzen Cab
AQUIEXANDAO
Ah Muzen Cab
3,345
1,779
0
2,448
6,555
1,347
0
927
5,628
0
33,220
W
Ymir
3,074
731
0
1,144
6,932
4,316
0
1,234
5,698
12,832
0
W
Izanami
ElJuliPOWN
Izanami
5,520
4,054
0
1,289
4,339
1,172
371
719
3,620
0
41,650
L
Kuzenbo
4,014
1,133
0
1,560
6,238
5,339
661
0
5,754
28,717
0
L
3,671
504
0
1,987
7,177
2,711
0
4,671
2,506
35,001
0
W
Pele
5,508
1,478
0
2,796
5,984
2,265
0
1,162
4,822
0
45,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,885
Gold Earned
31,221
275
Minions Killed
326
0
Camps Cleared
0
1,004,080
Distance Traveled
1,056,916
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,291
529
69
7
0
217,854
4
L
Ares
4,706
471
14
1
0
216,124
8
W
Scylla
6,263
626
67
7
0
210,211
6
W
King Arthur
5,568
557
53
5
0
207,511
2
L
Ah Muzen Cab
5,231
523
72
7
0
180,231
0
W
Ymir
5,837
584
24
2
0
205,639
2
W
Izanami
6,607
661
91
9
0
201,983
1
L
Kuzenbo
6,010
601
51
5
0
203,585
2
L
Agni
5,647
565
69
7
0
186,286
5
W
Pele
6,946
695
91
9
0
231,572
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role