Player Matchup

Ne Zha
Ne Zha
Crim3X
Ne Zha
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,262 Elo+
Solo
Artemis
Artemis
Nationaleyebrow
Artemis
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,198 Elo+
Party 2
Merlin
Merlin
RONIN11
Merlin
Level 112
God Stats
3W - 4L
1,333 SR
Queue Stats
192W - 219L
1,464 Elo+
Solo
Fenrir
Fenrir
SandScorpion
Fenrir
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,198 Elo+
Party 2
Sol
Sol
Vixa22
Sol
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,288 Elo+
Solo
Team Averages
Level 90
1,467 SR
1,282 Elo+

VS

Team Averages
Level 98
1,397 SR
1,456 Elo+
Thor
Thor
 
Thor
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Edi1027
Kuzenbo
Level 86
God Stats
2W - 2L
1,237 SR
Queue Stats
177W - 182L
1,460 Elo+
Party 1
Ullr
Ullr
IgnaciousD
Ullr
Level 109
God Stats
0W - 4L
1,274 SR
Queue Stats
287W - 293L
1,514 Elo+
Solo
Anhur
Anhur
MrsVenusxx
Anhur
Level 144
God Stats
4W - 3L
1,721 SR
Queue Stats
154W - 160L
1,390 Elo+
Solo
Tsukuyomi
Tsukuyomi
vlBanshee
Tsukuyomi
Level 86
God Stats
0W - 2L
1,253 SR
Queue Stats
66W - 87L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Crim3X
Ne Zha
14
4 / 2 / 21
9,033
821
6,758
4,929
2,138
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
7 / 1 / 21
9,704
882
10,681
5,734
2,158
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
RONIN11
Merlin
16
10 / 0 / 17
10,106
919
8,477
5,324
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
15
3 / 1 / 23
8,941
813
8,440
14,218
7,453
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
Vixa22
Sol
14
5 / 4 / 22
9,165
833
5,864
7,981
2,461
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
0 / 7 / 3
6,416
583
2,886
7,595
2,469
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Edi1027
Kuzenbo
12
1 / 4 / 7
7,419
674
4,096
10,512
10,282
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
5 / 4 / 2
8,728
793
10,062
8,461
3,590
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anhur
13
2 / 8 / 2
7,760
705
5,199
9,136
2,966
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Tsukuyomi
vlBanshee
Tsukuyomi
13
0 / 6 / 5
7,246
659
7,102
8,547
4,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
27
29
Kills
8
8
Deaths
29
104
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
7
3
0.21
W
Ne Zha
Crim3X
Ne Zha
4
2
21
7.25
L
Kuzenbo
Edi1027
Kuzenbo
1
4
7
1.13
L
5
4
2
1.5
L
Anhur
2
8
2
0.38
W
7
1
21
17.5
W
Merlin
RONIN11
Merlin
10
0
17
18.5
W
Fenrir
3
1
23
14.5
W
Sol
Vixa22
Sol
5
4
22
4
L
Tsukuyomi
vlBanshee
Tsukuyomi
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,220
Damage
29,345
38,186
Taken
44,251
16,176
Mitigated
23,395
21,252
Healing
5,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,886
556
0
0
7,595
2,469
0
2,588
5,007
0
5,695
W
Ne Zha
Crim3X
Ne Zha
6,758
1,053
1,864
860
4,929
2,138
596
766
4,163
0
16,710
L
Kuzenbo
Edi1027
Kuzenbo
4,096
1,344
832
2,658
10,512
10,282
0
2,939
7,573
8,723
0
L
10,062
4,258
611
504
8,461
3,590
0
2,526
5,935
0
26,282
L
Anhur
5,199
2,192
158
0
9,136
2,966
0
3,782
5,354
0
13,442
W
10,681
3,621
1,296
604
5,734
2,158
2,041
295
5,439
0
22,176
W
Merlin
RONIN11
Merlin
8,477
289
4,119
3,068
5,324
1,966
854
627
4,697
23,108
0
W
Fenrir
8,440
1,186
619
5,730
14,218
7,453
711
1,454
12,764
0
15,723
W
Sol
Vixa22
Sol
5,864
658
940
2,152
7,981
2,461
1,198
954
7,027
11,415
0
L
Tsukuyomi
vlBanshee
Tsukuyomi
7,102
1,081
0
324
8,547
4,088
0
2,506
6,041
0
14,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,949
Gold Earned
37,569
113
Minions Killed
81
0
Camps Cleared
0
1,116,407
Distance Traveled
888,828
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,416
583
2
0
0
151,833
0
W
Ne Zha
9,033
821
17
2
0
221,798
0
L
Kuzenbo
7,419
674
5
0
0
202,831
1
L
Ullr
8,728
793
36
3
0
179,479
0
L
Anhur
7,760
705
19
2
0
171,866
1
W
Artemis
9,704
882
24
2
0
201,420
0
W
Merlin
10,106
919
40
4
0
236,299
3
W
Fenrir
8,941
813
19
2
0
225,210
1
W
Sol
9,165
833
13
1
0
231,680
0
L
Tsukuyomi
7,246
659
19
2
0
182,819
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role