Player Matchup

Anhur
Anhur
Flirsk
Anhur
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,182 Elo+
Solo
Set
Set
Lethal Ballz
Set
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 44L
1,266 Elo+
Solo
Raijin
Raijin
Malganis_12
Raijin
Level 28
God Stats
0W - 6L
1,190 SR
Queue Stats
52W - 66L
1,362 Elo+
Solo
Hou Yi
Hou Yi
Rez Fey
Hou Yi
Level 14
God Stats
0W - 1L
1,243 SR
Queue Stats
110W - 106L
1,405 Elo+
Solo
Ymir
Ymir
SaviorShammy
Ymir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,245 Elo+
Solo
Team Averages
Level 14
1,387 SR
1,292 Elo+

VS

Team Averages
Level 15
1,437 SR
1,354 Elo+
Neith
Neith
LinkTheDuck
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo
Ymir
Ymir
NotVibxz
Ymir
Level 8
God Stats
5W - 4L
1,484 SR
Queue Stats
6W - 7L
1,350 Elo+
Party 1
Anubis
Anubis
SLIM-_-FATS
Anubis
Level 29
God Stats
10W - 9L
1,328 SR
Queue Stats
93W - 118L
1,327 Elo+
Party 1
Chaac
Chaac
Toxic_XZO
Chaac
Level 15
God Stats
2W - 2L
1,374 SR
Queue Stats
10W - 15L
1,284 Elo+
Party 1
Nemesis
Nemesis
northstxr-
Nemesis
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 40L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Flirsk
Anhur
14
6 / 2 / 0
10,087
480
7,080
8,166
2,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 8 / 1
8,157
388
5,802
13,196
6,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
15
0 / 5 / 0
9,417
448
8,510
15,012
4,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hou Yi
Rez Fey
Hou Yi
15
5 / 5 / 1
9,263
441
13,785
13,030
4,432
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 3 / 4
8,574
408
4,150
14,889
10,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 3
9,600
457
10,675
10,522
3,732
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
10
0 / 6 / 3
7,142
340
3,714
10,604
6,740
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
19
6 / 0 / 6
11,412
543
12,227
8,683
3,898
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Toxic_XZO
Chaac
18
4 / 3 / 2
11,029
525
7,800
16,070
7,654
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nemesis
northstxr-
Nemesis
16
10 / 4 / 3
11,027
525
11,564
12,756
5,796
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
13
Kills
22
23
Deaths
14
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anhur
Flirsk
Anhur
6
2
0
3
L
1
8
1
0.19
W
2
1
3
3.5
L
Raijin
0
5
0
0
W
Ymir
0
6
3
0.25
L
Hou Yi
Rez Fey
Hou Yi
5
5
1
1.1
W
Anubis
6
0
6
9
L
1
3
4
1
W
Chaac
Toxic_XZO
Chaac
4
3
2
1.67
W
Nemesis
northstxr-
Nemesis
10
4
3
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,327
Damage
45,980
64,293
Taken
58,635
28,452
Mitigated
27,820
13,002
Healing
18,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Flirsk
Anhur
7,080
2,839
0
4,229
8,166
2,933
404
0
8,166
0
51,164
L
5,802
2,751
0
921
13,196
6,590
818
2,146
11,050
0
37,577
W
10,675
5,388
0
4,763
10,522
3,732
939
1,037
9,485
0
60,340
L
Raijin
8,510
1,093
74
5,564
15,012
4,397
489
6,778
8,234
63,186
0
W
Ymir
3,714
894
0
2,013
10,604
6,740
0
2,179
8,425
13,445
0
L
Hou Yi
Rez Fey
Hou Yi
13,785
8,310
0
2,214
13,030
4,432
657
3,132
9,898
0
63,871
W
Anubis
12,227
286
0
6,072
8,683
3,898
1,189
3,908
4,301
70,464
0
L
4,150
1,652
0
0
14,889
10,100
153
3,885
11,004
21,557
0
W
Chaac
Toxic_XZO
Chaac
7,800
1,993
213
4,467
16,070
7,654
1,377
2,206
13,744
0
69,488
W
Nemesis
northstxr-
Nemesis
11,564
5,717
0
808
12,756
5,796
872
2,546
10,020
0
38,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,498
Gold Earned
50,210
431
Minions Killed
439
0
Camps Cleared
0
1,617,616
Distance Traveled
1,876,090
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,087
480
105
5
0
210,864
3
L
Set
8,157
388
65
3
0
383,361
0
W
Neith
9,600
457
111
5
0
365,083
4
L
Raijin
9,417
448
117
6
0
300,255
2
W
Ymir
7,142
340
17
1
0
280,713
1
L
Hou Yi
9,263
441
114
5
0
347,719
0
W
Anubis
11,412
543
129
6
0
314,600
5
L
Ymir
8,574
408
30
1
0
375,417
0
W
Chaac
11,029
525
117
6
0
455,205
7
W
Nemesis
11,027
525
65
3
0
460,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role