Player Matchup

Chaac
Chaac
Zorong
Chaac
Level 144
God Stats
6W - 3L
1,490 SR
Queue Stats
555W - 446L
1,476 Elo+
Solo
Charybdis
Charybdis
thexseba
Charybdis
Level 144
God Stats
7W - 14L
1,287 SR
Queue Stats
244W - 301L
1,482 Elo+
Party 1
Janus
Janus
xCristopher
Janus
Level 156
God Stats
28W - 34L
1,536 SR
Queue Stats
338W - 342L
1,517 Elo+
Party 1
Team Averages
Level 148
1,438 SR
1,491 Elo+

VS

Team Averages
Level 70
1,637 SR
1,701 Elo+
Nox
Nox
Biℓbor
Nox
Level 155
God Stats
1W - 2L
1,517 SR
Queue Stats
264W - 104L
1,722 Elo+
Party 2
Erlang Shen
Erlang Shen
Scσrpion
Erlang Shen
Level 28
God Stats
0W - 2L
1,557 SR
Queue Stats
12W - 7L
1,617 Elo+
Party 2
Jormungandr
Jormungandr
Surtado94
Jormungandr
Level 28
God Stats
54W - 11L
1,839 SR
Queue Stats
132W - 27L
1,765 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Zorong
Chaac
17
7 / 5 / 2
15,254
663
34,330
31,040
36,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
thexseba
Charybdis
17
1 / 6 / 9
14,305
622
25,047
20,643
9,589
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
3 / 5 / 5
14,295
622
23,863
17,760
7,089
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 7
13,772
599
14,419
21,014
9,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Scσrpion
Erlang Shen
17
6 / 3 / 8
13,847
602
23,241
43,731
35,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jormungandr
Surtado94
Jormungandr
15
3 / 4 / 11
14,094
613
17,838
31,862
48,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
41
11
Kills
15
16
Deaths
11
16
Assists
26
Player
Kills
Deaths
Assists
KDA
L
6
4
7
2.38
L
Erlang Shen
Scσrpion
Erlang Shen
6
3
8
3.33
L
Jormungandr
Surtado94
Jormungandr
3
4
11
2.13
W
Chaac
Zorong
Chaac
7
5
2
1.6
W
Charybdis
thexseba
Charybdis
1
6
9
0.92
W
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,240
Damage
55,498
69,443
Taken
96,607
53,112
Mitigated
92,987
29,267
Healing
23,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,419
1,511
0
3,926
21,014
9,383
672
4,002
16,376
61,372
0
L
Erlang Shen
Scσrpion
Erlang Shen
23,241
8,721
0
17,972
43,731
35,141
995
13,911
28,580
0
60,168
L
Jormungandr
Surtado94
Jormungandr
17,838
3,244
0
1,426
31,862
48,463
242
10,262
20,925
45,560
0
W
Chaac
Zorong
Chaac
34,330
7,382
0
15,860
31,040
36,434
1,066
11,476
19,130
8,558
60,502
W
Charybdis
thexseba
Charybdis
25,047
14,485
0
7,160
20,643
9,589
1,200
10,969
9,530
0
80,741
W
23,863
1,720
624
5,623
17,760
7,089
852
10,234
7,292
57,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,854
Gold Earned
41,713
227
Minions Killed
228
9
Camps Cleared
9
1,281,311
Distance Traveled
1,209,100
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
13,772
599
122
5
5
407,746
5
L
Erlang Shen
13,847
602
63
3
3
428,721
5
L
Jormungandr
14,094
613
43
2
1
372,633
4
W
Chaac
15,254
663
59
3
4
434,415
2
W
Charybdis
14,305
622
93
4
3
378,876
6
W
Janus
14,295
622
75
3
2
468,020
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role