Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Adorbzations
Artemis
Level 5
God Stats
3W - 2L
1,690 SR
Queue Stats
7W - 2L
1,831 Elo+
Solo
Guan Yu
Guan Yu
BigBongBoy
Guan Yu
Level 25
God Stats
2W - 1L
1,753 SR
Queue Stats
27W - 29L
1,417 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RIDER_OF_END
Morgan Le Fay
Level 25
God Stats
1W - 3L
1,786 SR
Queue Stats
11W - 20L
1,387 Elo+
Party 2
Yemoja
Yemoja
candyman708
Yemoja
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 4L
1,475 Elo+
Solo
Team Averages
Level 19
1,646 SR
1,522 Elo+

VS

Team Averages
Level 48
1,646 SR
1,459 Elo+
Hel
Hel
ADCGAP
Hel
Level 29
God Stats
5W - 4L
1,431 SR
Queue Stats
137W - 86L
1,736 Elo+
Solo
Odin
Odin
Boomer7980
Odin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 22L
1,296 Elo+
Solo
Ymir
Ymir
Ikolol
Ymir
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 21L
1,572 Elo+
Party 1
Izanami
Izanami
Jernulf
Izanami
Level 18
God Stats
6W - 6L
1,901 SR
Queue Stats
24W - 27L
1,367 Elo+
Party 1
Hou Yi
Hou Yi
lceesEmko
Hou Yi
Level 24
God Stats
7W - 5L
1,901 SR
Queue Stats
24W - 43L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
3 / 6 / 1
7,878
463
6,800
11,034
4,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Adorbzations
Artemis
14
3 / 5 / 6
8,608
506
11,085
10,029
3,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
BigBongBoy
Guan Yu
12
1 / 3 / 1
7,282
428
4,889
11,347
9,213
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
RIDER_OF_END
Morgan Le Fay
11
0 / 8 / 0
6,462
380
3,380
10,875
3,148
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
11
5 / 3 / 1
7,746
456
7,511
11,353
7,755
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
ADCGAP
Hel
19
15 / 1 / 6
11,768
692
20,557
13,449
6,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 4 / 2
6,202
365
468
8,760
4,750
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
Ikolol
Ymir
18
5 / 2 / 5
10,686
629
11,783
12,774
5,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
Jernulf
Izanami
13
3 / 2 / 3
7,986
470
3,705
8,041
2,109
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
lceesEmko
Hou Yi
9
1 / 4 / 1
6,476
381
2,393
7,796
1,896
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
12
Kills
24
25
Deaths
13
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
6
1
0.58
W
Hel
ADCGAP
Hel
15
1
6
18
L
Artemis
Adorbzations
Artemis
3
5
6
1.2
L
Guan Yu
BigBongBoy
Guan Yu
1
3
1
0.5
W
0
4
2
0.25
W
Ymir
Ikolol
Ymir
5
2
5
3.75
W
Izanami
Jernulf
Izanami
3
2
3
2.25
L
Morgan Le Fay
RIDER_OF_END
Morgan Le Fay
0
8
0
0
L
Yemoja
5
3
1
1.83
W
Hou Yi
lceesEmko
Hou Yi
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,665
Damage
38,906
54,638
Taken
50,820
28,122
Mitigated
21,247
6,555
Healing
17,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
6,800
1,874
0
1,468
11,034
4,504
894
3,885
7,149
0
53,288
W
Hel
ADCGAP
Hel
20,557
2,144
1,645
9,426
13,449
6,626
0
3,488
9,961
100,812
0
L
Artemis
Adorbzations
Artemis
11,085
6,848
0
1,769
10,029
3,502
0
5,688
4,341
0
44,382
L
Guan Yu
BigBongBoy
Guan Yu
4,889
468
94
1,637
11,347
9,213
86
7,515
3,832
0
30,980
W
468
399
0
750
8,760
4,750
60
2,506
6,254
0
7,855
W
Ymir
Ikolol
Ymir
11,783
2,939
0
4,233
12,774
5,866
880
1,269
11,505
85,705
0
W
Izanami
Jernulf
Izanami
3,705
1,807
0
984
8,041
2,109
580
1,841
6,200
0
43,035
L
Morgan Le Fay
RIDER_OF_END
Morgan Le Fay
3,380
1,174
0
858
10,875
3,148
214
8,291
2,584
30,271
0
L
Yemoja
7,511
2,105
502
227
11,353
7,755
0
6,961
4,392
21,803
0
W
Hou Yi
lceesEmko
Hou Yi
2,393
649
0
507
7,796
1,896
72
2,305
5,491
0
19,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,976
Gold Earned
43,118
329
Minions Killed
453
0
Camps Cleared
0
1,381,766
Distance Traveled
1,452,977
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,878
463
89
5
0
285,121
2
W
Hel
11,768
692
164
10
0
345,693
7
L
Artemis
8,608
506
79
5
0
279,735
5
L
Guan Yu
7,282
428
71
4
0
321,112
3
W
Odin
6,202
365
18
1
0
220,448
0
W
Ymir
10,686
629
160
9
0
313,773
2
W
Izanami
7,986
470
74
4
0
306,375
2
L
Morgan Le Fay
6,462
380
52
3
0
254,259
0
L
Yemoja
7,746
456
38
2
0
241,539
1
W
Hou Yi
6,476
381
37
2
0
266,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role