Player Matchup

Yemoja
Yemoja
BoomerWatch
Yemoja
Level 50
God Stats
9W - 5L
1,504 SR
Queue Stats
312W - 274L
1,468 Elo+
Party 1
Ne Zha
Ne Zha
DorkyDelian
Ne Zha
Level 108
God Stats
5W - 13L
1,379 SR
Queue Stats
780W - 705L
1,470 Elo+
Party 1
Chronos
Chronos
KaiMillz822
Chronos
Level 99
God Stats
12W - 10L
1,610 SR
Queue Stats
763W - 706L
1,491 Elo+
Party 2
Tiamat
Tiamat
Lumerk4211
Tiamat
Level 62
God Stats
122W - 100L
1,572 SR
Queue Stats
319W - 281L
1,529 Elo+
Party 2
Hercules
Hercules
NA Bee3337
Hercules
Level 114
God Stats
48W - 49L
1,550 SR
Queue Stats
966W - 890L
1,564 Elo+
Party 1
Team Averages
Level 87
1,523 SR
1,504 Elo+

VS

Team Averages
Level 117
1,520 SR
1,523 Elo+
Vulcan
Vulcan
Darth_MWC
Vulcan
Level 117
God Stats
1W - 1L
1,706 SR
Queue Stats
284W - 250L
1,569 Elo+
Party 3
Pele
Pele
Dr_Buckshot4989
Pele
Level 110
God Stats
1W - 3L
1,279 SR
Queue Stats
234W - 247L
1,505 Elo+
Party 3
Khepri
Khepri
ISmother4989
Khepri
Level 124
God Stats
3W - 3L
1,544 SR
Queue Stats
334W - 319L
1,477 Elo+
Party 3
Apollo
Apollo
JuANVegA06
Apollo
Level 148
God Stats
11W - 6L
1,545 SR
Queue Stats
228W - 214L
1,551 Elo+
Solo
Nike
Nike
okchaas
Nike
Level 86
God Stats
4W - 5L
1,524 SR
Queue Stats
18W - 22L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
2 / 0 / 6
6,981
499
4,198
6,013
3,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
14
4 / 3 / 7
8,473
605
9,014
10,804
4,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
KaiMillz822
Chronos
15
5 / 1 / 3
8,734
624
7,577
10,591
3,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiamat
Lumerk4211
Tiamat
13
5 / 2 / 6
8,096
578
7,502
8,223
4,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
NA Bee3337
Hercules
16
5 / 1 / 1
9,443
675
7,742
9,236
6,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Darth_MWC
Vulcan
11
0 / 5 / 0
6,233
445
5,086
7,966
2,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
3 / 3 / 2
7,330
524
5,674
9,932
3,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
10
0 / 4 / 2
6,228
445
3,113
10,471
7,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
JuANVegA06
Apollo
12
3 / 4 / 0
7,402
529
4,545
9,538
2,477
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
okchaas
Nike
13
1 / 5 / 1
7,494
535
5,140
12,809
6,676
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
21
Kills
7
7
Deaths
21
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Yemoja
2
0
6
5
L
Vulcan
Darth_MWC
Vulcan
0
5
0
0
W
Ne Zha
4
3
7
2.5
L
3
3
2
1.33
L
Khepri
0
4
2
0.25
L
Apollo
JuANVegA06
Apollo
3
4
0
0.75
W
Chronos
KaiMillz822
Chronos
5
1
3
6.5
W
Tiamat
Lumerk4211
Tiamat
5
2
6
4
W
Hercules
NA Bee3337
Hercules
5
1
1
5.5
L
Nike
okchaas
Nike
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,033
Damage
23,558
44,867
Taken
50,716
22,309
Mitigated
23,106
21,487
Healing
8,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
4,198
828
1,317
2,559
6,013
3,640
328
1,867
4,096
16,314
0
L
Vulcan
Darth_MWC
Vulcan
5,086
1,353
0
712
7,966
2,707
0
4,787
2,825
34,137
0
W
Ne Zha
9,014
2,395
0
3,684
10,804
4,511
0
1,778
8,950
0
58,076
L
5,674
1,388
0
1,056
9,932
3,271
0
3,005
6,773
0
46,485
L
Khepri
3,113
397
0
1,690
10,471
7,975
126
5,332
4,942
20,233
0
L
Apollo
JuANVegA06
Apollo
4,545
2,767
0
2,166
9,538
2,477
0
5,682
3,856
0
46,265
W
Chronos
KaiMillz822
Chronos
7,577
2,202
0
5,424
10,591
3,254
1,323
1,509
9,042
55,859
0
W
Tiamat
Lumerk4211
Tiamat
7,502
749
0
3,778
8,223
4,694
926
2,841
5,174
41,309
0
W
Hercules
NA Bee3337
Hercules
7,742
3,285
0
4,725
9,236
6,210
0
0
9,236
0
62,260
L
Nike
okchaas
Nike
5,140
789
0
2,507
12,809
6,676
0
0
12,809
0
47,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,727
Gold Earned
34,687
442
Minions Killed
405
0
Camps Cleared
0
1,390,475
Distance Traveled
1,305,050
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,981
499
21
2
0
269,943
0
L
Vulcan
6,233
445
95
7
0
254,859
5
W
Ne Zha
8,473
605
100
7
0
302,295
5
L
Pele
7,330
524
78
6
0
298,147
0
L
Khepri
6,228
445
28
2
0
243,981
3
L
Apollo
7,402
529
95
7
0
250,359
4
W
Chronos
8,734
624
101
7
0
261,853
2
W
Tiamat
8,096
578
80
6
0
256,497
7
W
Hercules
9,443
675
140
10
0
299,887
7
L
Nike
7,494
535
109
8
0
257,704
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role