Player Matchup

Thoth
Thoth
Bronze III
TheSebastion
Thoth
Bronze III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,438 MMR
Party 1
Yemoja
Yemoja
Bronze III
akimtc
Yemoja
Bronze III
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 9L
1,438 MMR
Party 1
Medusa
Medusa
Gold I
jrock2323
Medusa
Gold I
Level 149
God Stats
47W - 45L
1,591 SR
Queue Stats
760W - 775L
1,452 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,530 SR
1,442 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 82
1,574 SR
1,446 MMR
Izanami
Izanami
Gold II
 
Izanami
Gold II
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chang'e
Chang'e
Gold IV
NobelSupport
Chang'e
Gold IV
Level 58
God Stats
3W - 2L
1,537 SR
Queue Stats
112W - 120L
1,425 MMR
Solo
Hades
Hades
Gold IV
justarrow21
Hades
Gold IV
Level 106
God Stats
67W - 30L
1,685 SR
Queue Stats
213W - 234L
1,412 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 4
8,589
573
7,961
10,500
4,545
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
akimtc
Yemoja
12
3 / 3 / 4
8,792
586
6,423
14,445
10,877
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
jrock2323
Medusa
13
4 / 2 / 4
9,534
636
15,445
10,848
4,272
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
CabrakanAphroditeMorgan Le FayZeusGilgamesh

VS

Bans
ChaacAthenaCu ChulainnSobekFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
6 / 1 / 5
10,780
719
8,379
8,569
3,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
NobelSupport
Chang'e
14
4 / 3 / 7
10,139
676
12,598
18,049
5,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 4 / 7
9,699
647
8,450
12,259
5,824
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
8
Kills
13
13
Deaths
8
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
1
5
8.5
W
Chang'e
NobelSupport
Chang'e
4
3
7
2.5
L
1
8
4
0.38
L
Yemoja
akimtc
Yemoja
3
3
4
1.67
L
Medusa
jrock2323
Medusa
4
2
4
3
W
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,829
Damage
29,427
35,793
Taken
38,877
19,694
Mitigated
14,763
4,103
Healing
20,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,379
4,817
0
3,100
8,569
3,317
1,457
3,901
4,668
0
53,385
W
Chang'e
NobelSupport
Chang'e
12,598
259
3,471
10,838
18,049
5,622
363
7,536
10,513
35,446
0
L
7,961
835
48
214
10,500
4,545
27
7,250
3,250
31,904
0
L
Yemoja
akimtc
Yemoja
6,423
1,602
1,262
1,551
14,445
10,877
21
6,905
7,540
15,812
0
L
Medusa
jrock2323
Medusa
15,445
6,117
0
1,028
10,848
4,272
0
7,282
3,566
0
49,782
W
8,450
319
351
2,891
12,259
5,824
636
3,421
8,838
22,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,915
Gold Earned
30,618
138
Minions Killed
155
3
Camps Cleared
9
745,818
Distance Traveled
799,879
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,780
719
88
6
6
272,968
4
W
Chang'e
10,139
676
36
2
1
283,909
6
L
Thoth
8,589
573
64
4
3
229,877
3
L
Yemoja
8,792
586
10
1
0
243,969
2
L
Medusa
9,534
636
64
4
0
271,972
1
W
Hades
9,699
647
31
2
2
243,002
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role