Player Matchup

Bellona
Bellona
MikeAndIke52
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
briibri98
Yemoja
Level 42
God Stats
6W - 11L
1,417 SR
Queue Stats
61W - 78L
1,385 Elo+
Party 1
Ao Kuang
Ao Kuang
gabo_heavy90
Ao Kuang
Level 27
God Stats
4W - 6L
1,279 SR
Queue Stats
41W - 43L
1,109 Elo+
Solo
Guan Yu
Guan Yu
rip_isis
Guan Yu
Level 13
God Stats
3W - 1L
1,761 SR
Queue Stats
32W - 37L
1,509 Elo+
Party 1
Danzaburou
Danzaburou
spilledpotato
Danzaburou
Level 26
God Stats
22W - 30L
1,265 SR
Queue Stats
111W - 169L
1,249 Elo+
Solo
Team Averages
Level 22
1,444 SR
1,351 Elo+

VS

Team Averages
Level 15
1,464 SR
1,273 Elo+
Kukulkan
Kukulkan
DeFyy14
Kukulkan
Level 8
God Stats
2W - 7L
1,147 SR
Queue Stats
48W - 63L
1,147 Elo+
Solo
Yemoja
Yemoja
Neeko btw
Yemoja
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,316 Elo+
Solo
Nu Wa
Nu Wa
Patrisbadger
Nu Wa
Level 29
God Stats
4W - 9L
1,300 SR
Queue Stats
41W - 51L
1,371 Elo+
Solo
Mercury
Mercury
elfactor73
Mercury
Level 14
God Stats
9W - 10L
1,858 SR
Queue Stats
129W - 121L
1,282 Elo+
Solo
Hades
Hades
maxx_overboard
Hades
Level 8
God Stats
4W - 4L
1,513 SR
Queue Stats
16W - 15L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MikeAndIke52
Bellona
8
0 / 2 / 0
9,792
316
364
6,053
2,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yemoja
briibri98
Yemoja
19
4 / 0 / 10
14,499
468
13,676
24,074
28,977
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ao Kuang
gabo_heavy90
Ao Kuang
19
3 / 4 / 7
13,523
436
9,162
34,966
28,898
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Talisman

Talisman

+75
Health
+15
Magical Protection

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
rip_isis
Guan Yu
20
8 / 2 / 2
17,692
571
17,108
33,443
31,324
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
spilledpotato
Danzaburou
20
11 / 3 / 7
16,262
525
18,658
20,452
9,337
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DeFyy14
Kukulkan
20
4 / 0 / 0
13,827
446
21,031
12,872
4,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yemoja
Neeko btw
Yemoja
13
2 / 6 / 3
10,634
343
4,337
18,414
13,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
1 / 4 / 2
12,815
413
24,211
16,009
4,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
elfactor73
Mercury
12
1 / 9 / 2
9,809
316
7,196
11,599
3,680
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
0 / 8 / 2
10,869
351
10,900
20,376
16,793
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
26
Kills
8
11
Deaths
27
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DeFyy14
Kukulkan
4
0
0
4
W
Bellona
MikeAndIke52
Bellona
0
2
0
0
L
Yemoja
Neeko btw
Yemoja
2
6
3
0.58
L
1
4
2
0.5
W
Yemoja
briibri98
Yemoja
4
0
10
9
L
Mercury
elfactor73
Mercury
1
9
2
0.22
W
Ao Kuang
gabo_heavy90
Ao Kuang
3
4
7
1.63
L
0
8
2
0.13
W
Guan Yu
rip_isis
Guan Yu
8
2
2
4.5
W
Danzaburou
spilledpotato
Danzaburou
11
3
7
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,968
Damage
67,675
118,988
Taken
79,270
100,710
Mitigated
44,160
48,216
Healing
19,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DeFyy14
Kukulkan
21,031
2,445
175
3,774
12,872
4,875
136
6,080
6,792
80,551
0
W
Bellona
MikeAndIke52
Bellona
364
0
0
628
6,053
2,174
198
4,384
1,669
0
6,714
L
Yemoja
Neeko btw
Yemoja
4,337
1,359
6,114
3,748
18,414
13,919
232
8,566
9,848
14,797
0
L
24,211
5,081
0
0
16,009
4,893
3,224
2,205
13,644
111,877
0
W
Yemoja
briibri98
Yemoja
13,676
1,526
3,666
8,695
24,074
28,977
1,104
15,616
8,458
64,761
0
L
Mercury
elfactor73
Mercury
7,196
4,712
0
0
11,599
3,680
0
2,522
9,077
0
38,804
W
Ao Kuang
gabo_heavy90
Ao Kuang
9,162
1,725
0
10,207
34,966
28,898
1,933
22,118
12,848
75,184
0
L
10,900
457
102
5,337
20,376
16,793
0
3,465
16,911
64,404
0
W
Guan Yu
rip_isis
Guan Yu
17,108
2,408
949
14,477
33,443
31,324
2,893
11,167
22,276
188
167,805
W
Danzaburou
spilledpotato
Danzaburou
18,658
12,303
0
9,594
20,452
9,337
3,443
9,567
10,885
0
146,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,768
Gold Earned
57,954
634
Minions Killed
448
0
Camps Cleared
0
2,374,387
Distance Traveled
2,298,469
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,827
446
152
5
0
573,379
2
W
Bellona
9,792
316
14
0
0
93,640
1
L
Yemoja
10,634
343
18
1
0
479,840
0
L
Nu Wa
12,815
413
149
5
0
499,013
0
W
Yemoja
14,499
468
80
3
0
563,980
1
L
Mercury
9,809
316
58
2
0
318,272
2
W
Ao Kuang
13,523
436
98
3
0
525,282
0
L
Hades
10,869
351
71
2
0
427,965
1
W
Guan Yu
17,692
571
259
8
0
653,422
3
W
Danzaburou
16,262
525
183
6
0
538,063
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role