Player Matchup

Bellona
Bellona
AstralEnding
Bellona
Level 40
God Stats
2W - 3L
1,435 SR
Queue Stats
81W - 81L
1,527 Elo+
Solo
Scylla
Scylla
TheRomanLoki
Scylla
Level 31
God Stats
0W - 1L
1,466 SR
Queue Stats
3W - 10L
1,755 Elo+
Solo
Izanami
Izanami
TheSleepyKitty
Izanami
Level 38
God Stats
3W - 6L
1,376 SR
Queue Stats
89W - 84L
1,583 Elo+
Party 2
Anubis
Anubis
XL1eutenantXDan
Anubis
Level 49
God Stats
15W - 12L
1,689 SR
Queue Stats
71W - 69L
1,487 Elo+
Solo
Gilgamesh
Gilgamesh
xKING OF CRUNKx
Gilgamesh
Level 160
God Stats
3W - 2L
1,603 SR
Queue Stats
214W - 211L
1,565 Elo+
Party 2
Team Averages
Level 64
1,514 SR
1,583 Elo+

VS

Team Averages
Level 84
1,622 SR
1,608 Elo+
Hercules
Hercules
BLlTZ3N
Hercules
Level 108
God Stats
11W - 18L
1,463 SR
Queue Stats
498W - 414L
1,622 Elo+
Party 1
Rama
Rama
RiiGht x TwiiX
Rama
Level 119
God Stats
2W - 2L
1,491 SR
Queue Stats
184W - 166L
1,553 Elo+
Solo
Erlang Shen
Erlang Shen
Stone330
Erlang Shen
Level 107
God Stats
13W - 6L
1,651 SR
Queue Stats
432W - 360L
1,673 Elo+
Party 1
Baron Samedi
Baron Samedi
ThiccGinga
Baron Samedi
Level 39
God Stats
18W - 3L
1,822 SR
Queue Stats
160W - 106L
1,664 Elo+
Party 1
Cthulhu
Cthulhu
irshwhiskey71
Cthulhu
Level 47
God Stats
18W - 3L
1,682 SR
Queue Stats
60W - 47L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AstralEnding
Bellona
11
0 / 3 / 0
5,694
475
3,053
8,040
7,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Scylla
10
1 / 4 / 0
5,478
457
4,406
8,236
2,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 3 / 4
5,583
465
6,178
6,693
1,968
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
4 / 2 / 1
6,315
526
5,304
6,826
2,256
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
xKING OF CRUNKx
Gilgamesh
10
0 / 3 / 2
5,932
494
2,451
10,689
4,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BLlTZ3N
Hercules
13
6 / 0 / 0
8,147
679
6,485
6,407
6,654
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
1 / 2 / 2
6,205
517
3,125
7,904
1,568
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Erlang Shen
Stone330
Erlang Shen
12
2 / 2 / 4
6,958
580
7,057
8,846
4,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
ThiccGinga
Baron Samedi
13
4 / 0 / 3
7,775
648
8,179
5,847
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
10
1 / 2 / 2
6,272
523
3,981
8,471
4,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
6
Kills
14
15
Deaths
6
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bellona
AstralEnding
Bellona
0
3
0
0
W
Hercules
BLlTZ3N
Hercules
6
0
0
6
W
1
2
2
1
W
Erlang Shen
Stone330
Erlang Shen
2
2
4
2
L
Scylla
1
4
0
0.25
L
1
3
4
1
W
Baron Samedi
ThiccGinga
Baron Samedi
4
0
3
5.5
L
4
2
1
2.25
W
Cthulhu
1
2
2
1
L
Gilgamesh
xKING OF CRUNKx
Gilgamesh
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,392
Damage
28,827
40,484
Taken
37,475
18,871
Mitigated
19,918
12,081
Healing
16,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AstralEnding
Bellona
3,053
758
0
1,757
8,040
7,774
0
508
7,176
0
25,766
W
Hercules
BLlTZ3N
Hercules
6,485
2,726
0
3,591
6,407
6,654
258
338
6,069
0
41,426
W
3,125
2,577
0
4,052
7,904
1,568
912
2,658
5,246
0
32,677
W
Erlang Shen
Stone330
Erlang Shen
7,057
3,151
0
3,644
8,846
4,656
0
1,678
7,168
0
50,171
L
Scylla
4,406
501
0
1,573
8,236
2,658
0
4,573
3,615
28,564
0
L
6,178
4,322
0
1,020
6,693
1,968
829
2,068
4,625
0
24,296
W
Baron Samedi
ThiccGinga
Baron Samedi
8,179
459
353
2,773
5,847
2,311
0
2,451
3,396
51,007
0
L
5,304
482
318
3,608
6,826
2,256
325
1,219
5,607
33,971
0
W
Cthulhu
3,981
0
67
1,628
8,471
4,729
0
2,813
5,658
20,466
0
L
Gilgamesh
xKING OF CRUNKx
Gilgamesh
2,451
774
0
3,805
10,689
4,215
0
3,792
6,849
0
37,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,002
Gold Earned
35,357
287
Minions Killed
374
0
Camps Cleared
0
1,116,529
Distance Traveled
1,184,081
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,694
475
63
5
0
248,600
4
W
Hercules
8,147
679
87
7
0
258,313
4
W
Rama
6,205
517
75
6
0
223,675
3
W
Erlang Shen
6,958
580
82
7
0
256,280
0
L
Scylla
5,478
457
36
3
0
213,439
3
L
Izanami
5,583
465
48
4
0
218,831
2
W
Baron Samedi
7,775
648
102
9
0
227,503
0
L
Anubis
6,315
526
59
5
0
204,463
2
W
Cthulhu
6,272
523
28
2
0
218,310
0
L
Gilgamesh
5,932
494
81
7
0
231,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role