Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Drawdethered
Thanatos
Level 143
God Stats
0W - 2L
1,298 SR
Queue Stats
88W - 71L
1,527 Elo+
Party 1
Vamana
Vamana
MorganFailure
Vamana
Level 127
God Stats
1W - 1L
1,715 SR
Queue Stats
27W - 18L
1,646 Elo+
Party 1
Thoth
Thoth
Rwoarek
Thoth
Level 149
God Stats
3W - 4L
1,452 SR
Queue Stats
311W - 312L
1,545 Elo+
Party 1
Jing Wei
Jing Wei
selficide
Jing Wei
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,637 Elo+
Party 1
Team Averages
Level 123
1,493 SR
1,571 Elo+

VS

Team Averages
Level 140
1,541 SR
1,618 Elo+
Cu Chulainn
Cu Chulainn
Fowlest
Cu Chulainn
Level 152
God Stats
19W - 25L
1,420 SR
Queue Stats
1,731W - 1,748L
1,616 Elo+
Solo
Thoth
Thoth
Mijomon
Thoth
Level 114
God Stats
2W - 0L
1,682 SR
Queue Stats
127W - 124L
1,604 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mora3301
Morgan Le Fay
Level 129
God Stats
1W - 0L
1,454 SR
Queue Stats
89W - 99L
1,616 Elo+
Solo
Khepri
Khepri
deltx
Khepri
Level 150
God Stats
3W - 2L
1,634 SR
Queue Stats
143W - 129L
1,663 Elo+
Solo
Nemesis
Nemesis
younginkd
Nemesis
Level 154
God Stats
6W - 6L
1,516 SR
Queue Stats
293W - 290L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
2 / 5 / 9
11,512
677
13,886
20,150
24,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
Drawdethered
Thanatos
14
2 / 7 / 5
10,059
592
10,382
16,114
13,297
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
7 / 5 / 9
13,005
765
18,077
24,381
26,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thoth
Rwoarek
Thoth
19
1 / 7 / 11
11,697
688
19,111
14,812
5,630
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
selficide
Jing Wei
20
7 / 5 / 4
12,632
743
17,317
16,484
7,908
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Fowlest
Cu Chulainn
20
10 / 4 / 15
13,793
811
16,962
25,306
33,111
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
Mijomon
Thoth
20
6 / 4 / 11
13,109
771
20,386
13,473
7,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
Mora3301
Morgan Le Fay
15
1 / 6 / 14
10,384
611
14,057
15,899
8,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Khepri
deltx
Khepri
19
2 / 2 / 19
12,288
723
8,480
16,597
29,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
younginkd
Nemesis
20
10 / 3 / 13
12,922
760
18,011
26,758
25,363
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
101
19
Kills
29
29
Deaths
19
38
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
5
9
1.3
L
Thanatos
Drawdethered
Thanatos
2
7
5
0.64
W
Cu Chulainn
Fowlest
Cu Chulainn
10
4
15
4.38
W
Thoth
Mijomon
Thoth
6
4
11
2.88
W
Morgan Le Fay
Mora3301
Morgan Le Fay
1
6
14
1.33
L
7
5
9
2.3
L
Thoth
Rwoarek
Thoth
1
7
11
0.93
W
Khepri
deltx
Khepri
2
2
19
5.75
L
Jing Wei
selficide
Jing Wei
7
5
4
1.8
W
Nemesis
younginkd
Nemesis
10
3
13
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,773
Damage
77,896
91,941
Taken
98,033
78,419
Mitigated
104,204
35,497
Healing
31,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
13,886
1,546
1,235
4,746
20,150
24,701
248
9,978
10,172
25,979
0
L
Thanatos
Drawdethered
Thanatos
10,382
1,876
3,758
7,370
16,114
13,297
467
8,235
7,879
0
15,634
W
Cu Chulainn
Fowlest
Cu Chulainn
16,962
2,265
2,362
7,280
25,306
33,111
327
8,523
16,783
0
44,844
W
Thoth
Mijomon
Thoth
20,386
928
0
883
13,473
7,652
1,427
4,832
8,641
40,205
0
W
Morgan Le Fay
Mora3301
Morgan Le Fay
14,057
1,015
1,079
2,438
15,899
8,804
1,219
4,702
11,197
30,474
0
L
18,077
7,792
1,295
9,029
24,381
26,883
301
11,579
12,802
1,886
30,584
L
Thoth
Rwoarek
Thoth
19,111
706
1,140
1,387
14,812
5,630
1,504
6,663
8,149
48,134
0
W
Khepri
deltx
Khepri
8,480
525
2,425
2,453
16,597
29,274
976
6,362
10,235
13,779
0
L
Jing Wei
selficide
Jing Wei
17,317
11,343
938
4,599
16,484
7,908
1,676
6,748
9,736
0
37,178
W
Nemesis
younginkd
Nemesis
18,011
5,389
1,417
10,851
26,758
25,363
1,113
9,247
17,511
1,010
28,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,905
Gold Earned
62,496
169
Minions Killed
160
0
Camps Cleared
0
1,508,718
Distance Traveled
1,454,254
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,512
677
23
1
0
277,452
0
L
Thanatos
10,059
592
15
1
0
319,262
1
W
Cu Chulainn
13,793
811
41
2
0
313,503
0
W
Thoth
13,109
771
47
3
0
293,238
0
W
Morgan Le Fay
10,384
611
32
2
0
246,601
3
L
Vamana
13,005
765
14
1
0
316,387
2
L
Thoth
11,697
688
70
4
0
290,150
0
W
Khepri
12,288
723
17
1
0
276,728
3
L
Jing Wei
12,632
743
47
3
0
305,467
6
W
Nemesis
12,922
760
23
1
0
324,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role