Player Matchup

Nemesis
Nemesis
Carvine555
Nemesis
Level 128
God Stats
12W - 6L
1,689 SR
Queue Stats
261W - 255L
1,575 Elo+
Party 2
Khepri
Khepri
Emoney447
Khepri
Level 160
God Stats
8W - 10L
1,523 SR
Queue Stats
415W - 369L
1,666 Elo+
Party 2
Cupid
Cupid
LoFTeach
Cupid
Level 89
God Stats
4W - 6L
1,788 SR
Queue Stats
248W - 242L
1,502 Elo+
Party 2
Discordia
Discordia
OliviaLee
Discordia
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 53L
1,588 Elo+
Party 2
Chaac
Chaac
duhastmesh6
Chaac
Level 137
God Stats
3W - 3L
1,592 SR
Queue Stats
86W - 86L
1,558 Elo+
Party 2
Team Averages
Level 110
1,619 SR
1,578 Elo+

VS

Team Averages
Level 44
1,533 SR
1,523 Elo+
Olorun
Olorun
HotGirlFartzYUM
Olorun
Level 53
God Stats
4W - 4L
1,717 SR
Queue Stats
259W - 237L
1,581 Elo+
Party 1
Ymir
Ymir
LordSmegmaRod
Ymir
Level 44
God Stats
28W - 33L
1,561 SR
Queue Stats
120W - 121L
1,539 Elo+
Party 1
Camazotz
Camazotz
Sarotic
Camazotz
Level 84
God Stats
6W - 3L
1,545 SR
Queue Stats
257W - 252L
1,525 Elo+
Party 1
Artemis
Artemis
Ticonderoga99
Artemis
Level 25
God Stats
5W - 7L
1,429 SR
Queue Stats
65W - 76L
1,464 Elo+
Party 1
Amaterasu
Amaterasu
phoooooooooo
Amaterasu
Level 16
God Stats
4W - 4L
1,414 SR
Queue Stats
13W - 15L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Carvine555
Nemesis
16
6 / 1 / 8
10,633
560
11,392
14,676
7,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
Emoney447
Khepri
13
4 / 1 / 15
9,489
499
5,897
13,181
14,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
LoFTeach
Cupid
16
6 / 1 / 7
10,482
552
9,887
8,962
3,623
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
OliviaLee
Discordia
13
2 / 5 / 9
8,836
465
6,340
8,480
2,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 1 / 8
10,685
562
12,218
12,767
13,680
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
7,890
415
6,064
9,111
3,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
0 / 5 / 3
7,738
407
4,580
16,821
11,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Camazotz
Sarotic
Camazotz
13
6 / 4 / 0
9,174
483
9,273
14,746
5,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Artemis
11
0 / 6 / 1
7,312
385
6,060
9,956
3,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
phoooooooooo
Amaterasu
12
0 / 3 / 0
7,245
381
2,624
10,688
5,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
13
22
Kills
7
9
Deaths
23
47
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Carvine555
Nemesis
6
1
8
10
W
Khepri
Emoney447
Khepri
4
1
15
11.5
L
1
5
2
0.4
W
Cupid
LoFTeach
Cupid
6
1
7
9.5
L
0
5
3
0.3
W
Discordia
OliviaLee
Discordia
2
5
9
1.3
L
Camazotz
Sarotic
Camazotz
6
4
0
1.5
L
Artemis
0
6
1
0.08
W
4
1
8
8
L
Amaterasu
phoooooooooo
Amaterasu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,734
Damage
28,601
58,066
Taken
61,322
42,391
Mitigated
29,228
23,348
Healing
16,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Carvine555
Nemesis
11,392
5,715
0
7,547
14,676
7,629
0
3,381
11,160
0
82,468
W
Khepri
Emoney447
Khepri
5,897
429
0
3,463
13,181
14,612
223
3,837
9,166
25,113
0
L
6,064
2,444
1,677
2,616
9,111
3,299
260
2,582
6,042
43,707
0
W
Cupid
LoFTeach
Cupid
9,887
4,709
1,170
3,821
8,962
3,623
291
2,006
6,956
0
82,642
L
4,580
773
0
1,692
16,821
11,279
336
5,312
10,984
29,756
0
W
Discordia
OliviaLee
Discordia
6,340
380
0
790
8,480
2,847
532
2,178
6,302
37,712
0
L
Camazotz
Sarotic
Camazotz
9,273
1,761
0
6,789
14,746
5,902
0
2,039
12,357
0
50,671
L
Artemis
6,060
3,901
0
1,969
9,956
3,138
1,008
1,962
7,910
0
33,583
W
12,218
1,815
0
6,557
12,767
13,680
0
4,280
7,952
10,951
64,885
L
Amaterasu
phoooooooooo
Amaterasu
2,624
488
0
1,432
10,688
5,610
373
1,269
9,132
0
23,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,125
Gold Earned
39,359
489
Minions Killed
297
0
Camps Cleared
0
1,824,299
Distance Traveled
1,756,624
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,633
560
121
6
0
411,476
1
W
Khepri
9,489
499
33
2
0
342,142
4
L
Olorun
7,890
415
76
4
0
361,773
6
W
Cupid
10,482
552
124
7
0
346,596
6
L
Ymir
7,738
407
38
2
0
326,577
1
W
Discordia
8,836
465
77
4
0
340,423
3
L
Camazotz
9,174
483
79
4
0
384,365
7
L
Artemis
7,312
385
57
3
0
314,879
1
W
Chaac
10,685
562
134
7
0
383,662
3
L
Amaterasu
7,245
381
47
2
0
369,030
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role