Player Matchup

Ymir
Ymir
HURRICANEFAN97
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,653 Elo+
Party 2
Danzaburou
Danzaburou
JesusIsHoly6491
Danzaburou
Level 22
God Stats
10W - 7L
1,500 SR
Queue Stats
166W - 165L
1,469 Elo+
Solo
Cu Chulainn
Cu Chulainn
KingBoo239510
Cu Chulainn
Level 100
God Stats
5W - 7L
1,412 SR
Queue Stats
437W - 400L
1,461 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Orbit Rezhy
Morgan Le Fay
Level 29
God Stats
5W - 3L
1,741 SR
Queue Stats
89W - 80L
1,468 Elo+
Solo
Ne Zha
Ne Zha
TTVChronicPoo
Ne Zha
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 59L
1,581 Elo+
Solo
Team Averages
Level 37
1,531 SR
1,526 Elo+

VS

Team Averages
Level 25
1,505 SR
1,431 Elo+
Yemoja
Yemoja
Backwashedtroll
Yemoja
Level 26
God Stats
58W - 69L
1,476 SR
Queue Stats
141W - 158L
1,406 Elo+
Solo
Baron Samedi
Baron Samedi
Klamz-Lep031914
Baron Samedi
Level 29
God Stats
0W - 2L
1,364 SR
Queue Stats
86W - 77L
1,483 Elo+
Party 1
Sol
Sol
Psymonator
Sol
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,262 Elo+
Solo
Apollo
Apollo
ST_Mokiller_Qc
Apollo
Level 28
God Stats
47W - 40L
1,530 SR
Queue Stats
70W - 69L
1,444 Elo+
Party 1
Loki
Loki
toppsalan
Loki
Level 26
God Stats
13W - 10L
1,655 SR
Queue Stats
104W - 88L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 9
9,678
440
1,664
14,636
7,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
JesusIsHoly6491
Danzaburou
18
4 / 7 / 9
11,173
508
11,059
17,618
5,819
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
KingBoo239510
Cu Chulainn
18
9 / 4 / 5
12,214
555
18,758
21,018
23,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
Orbit Rezhy
Morgan Le Fay
16
4 / 7 / 5
10,581
481
11,449
16,033
5,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 3 / 6
12,175
553
10,932
20,653
7,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
7,370
335
610
7,630
3,748
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
Klamz-Lep031914
Baron Samedi
15
3 / 7 / 8
9,579
435
19,602
17,086
6,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 2 / 5
13,505
614
17,265
24,295
9,587
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 7 / 6
8,427
383
7,265
14,636
6,337
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Loki
20
14 / 1 / 2
13,259
603
11,965
13,357
6,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
45
22
Kills
24
24
Deaths
22
34
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
0
3
9
1.5
W
Danzaburou
JesusIsHoly6491
Danzaburou
4
7
9
1.21
W
Cu Chulainn
KingBoo239510
Cu Chulainn
9
4
5
2.88
L
Baron Samedi
Klamz-Lep031914
Baron Samedi
3
7
8
1
W
Morgan Le Fay
Orbit Rezhy
Morgan Le Fay
4
7
5
0.93
L
6
2
5
4.25
L
1
7
6
0.57
W
5
3
6
2.67
L
Loki
14
1
2
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,862
Damage
56,707
89,958
Taken
77,004
50,283
Mitigated
33,174
22,717
Healing
30,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
610
457
56
501
7,630
3,748
0
944
6,406
10,504
0
W
1,664
33
0
0
14,636
7,790
244
5,933
8,703
18,116
0
W
Danzaburou
JesusIsHoly6491
Danzaburou
11,059
4,648
0
6,232
17,618
5,819
2,422
7,162
10,456
0
78,298
W
Cu Chulainn
KingBoo239510
Cu Chulainn
18,758
2,564
0
4,915
21,018
23,064
2,192
7,664
13,354
9,034
69,483
L
Baron Samedi
Klamz-Lep031914
Baron Samedi
19,602
1,429
3,442
4,198
17,086
6,850
798
4,379
12,258
49,219
0
W
Morgan Le Fay
Orbit Rezhy
Morgan Le Fay
11,449
350
0
5,284
16,033
5,688
1,584
8,777
7,256
68,546
0
L
17,265
4,854
0
16,350
24,295
9,587
2,530
4,747
18,691
121,892
0
L
7,265
3,997
739
706
14,636
6,337
919
2,847
11,444
0
28,647
W
10,932
5,734
0
6,286
20,653
7,922
1,048
8,174
12,479
0
88,704
L
Loki
11,965
3,272
0
4,168
13,357
6,652
0
2,745
10,343
0
93,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,821
Gold Earned
52,140
523
Minions Killed
470
0
Camps Cleared
0
2,005,679
Distance Traveled
1,531,533
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,370
335
14
1
0
144,080
0
W
Ymir
9,678
440
30
1
0
410,979
0
W
Danzaburou
11,173
508
124
6
0
373,924
1
W
Cu Chulainn
12,214
555
137
6
0
368,767
1
L
Baron Samedi
9,579
435
70
3
0
329,280
2
W
Morgan Le Fay
10,581
481
95
4
0
400,346
3
L
Sol
13,505
614
198
9
0
383,023
3
L
Apollo
8,427
383
48
2
0
301,299
0
W
Ne Zha
12,175
553
137
6
0
451,663
0
L
Loki
13,259
603
140
6
0
373,851
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role