Player Matchup

Ah Puch
Ah Puch
GodxSlapperx420
Ah Puch
Level 18
God Stats
3W - 2L
1,678 SR
Queue Stats
91W - 72L
1,466 Elo+
Party 1
Nemesis
Nemesis
LilScunms
Nemesis
Level 1
God Stats
9W - 5L
1,500 SR
Queue Stats
25W - 15L
1,500 Elo+
Party 1
Thor
Thor
Reklesz
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,673 Elo+
Party 1
Hun Batz
Hun Batz
Toprawman13
Hun Batz
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 25L
1,464 Elo+
Party 1
Cerberus
Cerberus
Trollemar
Cerberus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 18L
1,464 Elo+
Party 1
Team Averages
Level 14
1,536 SR
1,513 Elo+

VS

Team Averages
Level 18
1,582 SR
1,446 Elo+
Ares
Ares
NiNER-_J_
Ares
Level 1
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
PrymalZerg
Hun Batz
Level 15
God Stats
16W - 9L
1,588 SR
Queue Stats
32W - 34L
1,437 Elo+
Party 3
Nu Wa
Nu Wa
Zeiola
Nu Wa
Level 18
God Stats
43W - 34L
1,528 SR
Queue Stats
47W - 40L
1,423 Elo+
Party 2
Zhong Kui
Zhong Kui
rickyxlr8
Zhong Kui
Level 29
God Stats
8W - 5L
1,768 SR
Queue Stats
47W - 44L
1,412 Elo+
Party 2
Fenrir
Fenrir
yiffking12
Fenrir
Level 29
God Stats
2W - 1L
1,524 SR
Queue Stats
255W - 295L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 6 / 25
14,406
1,029
33,464
19,461
6,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
LilScunms
Nemesis
20
6 / 6 / 16
13,946
996
13,645
15,682
10,452
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
Reklesz
Thor
20
7 / 12 / 15
14,117
1,008
11,479
21,469
7,243
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
Toprawman13
Hun Batz
20
16 / 8 / 10
16,608
1,186
21,568
18,554
5,827
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
Trollemar
Cerberus
20
4 / 6 / 22
14,017
1,001
20,216
27,130
25,725
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

0

VS

Team 2 Tickets

51

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
20
2 / 8 / 26
13,992
999
11,918
26,301
34,731
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
PrymalZerg
Hun Batz
20
10 / 8 / 14
15,351
1,097
17,144
23,454
10,839
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
Zeiola
Nu Wa
20
8 / 8 / 17
15,055
1,075
27,709
17,887
7,047
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
rickyxlr8
Zhong Kui
20
6 / 6 / 17
14,485
1,035
21,157
20,999
20,410
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
yiffking12
Fenrir
20
12 / 5 / 14
15,615
1,115
17,831
19,105
9,310
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
126
35
Kills
38
38
Deaths
35
88
Assists
88
Player
Kills
Deaths
Assists
KDA
L
2
6
25
2.42
L
Nemesis
LilScunms
Nemesis
6
6
16
2.33
W
Ares
2
8
26
1.88
W
Hun Batz
PrymalZerg
Hun Batz
10
8
14
2.13
L
Thor
Reklesz
Thor
7
12
15
1.21
L
Hun Batz
Toprawman13
Hun Batz
16
8
10
2.63
L
Cerberus
Trollemar
Cerberus
4
6
22
2.5
W
Nu Wa
Zeiola
Nu Wa
8
8
17
2.06
W
Zhong Kui
rickyxlr8
Zhong Kui
6
6
17
2.42
W
Fenrir
yiffking12
Fenrir
12
5
14
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,372
Damage
95,759
102,296
Taken
107,746
56,160
Mitigated
82,337
7,634
Healing
4,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
33,464
2,767
0
2,752
19,461
6,913
0
10,286
9,175
81,628
0
L
Nemesis
LilScunms
Nemesis
13,645
6,003
0
1,173
15,682
10,452
0
11,253
4,429
0
21,192
W
Ares
11,918
1,274
0
25
26,301
34,731
0
15,490
10,811
33,778
0
W
Hun Batz
PrymalZerg
Hun Batz
17,144
3,060
0
78
23,454
10,839
0
10,156
13,298
0
46,709
L
Thor
Reklesz
Thor
11,479
2,705
0
0
21,469
7,243
0
11,001
10,468
0
34,184
L
Hun Batz
Toprawman13
Hun Batz
21,568
6,423
0
583
18,554
5,827
0
8,580
9,974
0
44,009
L
Cerberus
Trollemar
Cerberus
20,216
1,678
0
3,126
27,130
25,725
0
19,664
7,466
46,777
0
W
Nu Wa
Zeiola
Nu Wa
27,709
6,755
330
990
17,887
7,047
0
8,694
9,193
56,643
0
W
Zhong Kui
rickyxlr8
Zhong Kui
21,157
4,744
0
2,806
20,999
20,410
0
7,983
13,016
49,585
0
W
Fenrir
yiffking12
Fenrir
17,831
1,766
0
72
19,105
9,310
0
11,357
7,748
0
27,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,094
Gold Earned
74,498
284
Minions Killed
281
3
Camps Cleared
11
1,159,913
Distance Traveled
1,130,265
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
14,406
1,029
115
8
0
242,427
0
L
Nemesis
13,946
996
18
1
0
225,975
0
W
Ares
13,992
999
22
2
1
235,986
0
W
Hun Batz
15,351
1,097
64
5
5
263,309
0
L
Thor
14,117
1,008
28
2
1
191,564
3
L
Hun Batz
16,608
1,186
56
4
2
263,306
0
L
Cerberus
14,017
1,001
67
5
0
236,641
1
W
Nu Wa
15,055
1,075
70
5
0
188,422
1
W
Zhong Kui
14,485
1,035
100
7
3
196,567
2
W
Fenrir
15,615
1,115
25
2
2
245,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role