Player Matchup

Merlin
Merlin
 
Merlin
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Hevelmonster
Sol
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,517 Elo+
Solo
Neith
Neith
JB87221
Neith
Level 29
God Stats
5W - 4L
1,651 SR
Queue Stats
189W - 199L
1,557 Elo+
Solo
Chaac
Chaac
JediMoon91
Chaac
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,436 Elo+
Solo
Serqet
Serqet
ThatSteamName
Serqet
Level 96
God Stats
1W - 0L
1,555 SR
Queue Stats
2W - 3L
1,307 Elo+
Party 1
Team Averages
Level 40
1,541 SR
1,463 Elo+

VS

Team Averages
Level 81
1,540 SR
1,472 Elo+
Xing Tian
Xing Tian
GosxX-Shadow-Xx
Xing Tian
Level 159
God Stats
0W - 1L
1,771 SR
Queue Stats
12W - 10L
1,568 Elo+
Party 2
Nemesis
Nemesis
Scoobie24
Nemesis
Level 26
God Stats
0W - 2L
1,266 SR
Queue Stats
42W - 45L
1,454 Elo+
Party 3
Geb
Geb
bottleOfRozay
Geb
Level 83
God Stats
3W - 1L
1,660 SR
Queue Stats
94W - 105L
1,409 Elo+
Party 3
Ullr
Ullr
susifix
Ullr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,432 Elo+
Party 2
Ne Zha
Ne Zha
yungprettyboy
Ne Zha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
2 / 2 / 18
8,211
912
8,563
5,376
2,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
7 / 0 / 15
9,196
1,022
16,835
7,890
3,212
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
JB87221
Neith
15
5 / 1 / 16
8,481
942
12,317
6,969
3,077
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
14
4 / 3 / 15
8,362
929
9,618
14,102
16,221
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
7 / 2 / 13
8,878
986
6,075
6,927
3,164
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GosxX-Shadow-Xx
Xing Tian
13
1 / 4 / 5
6,623
736
9,984
19,878
11,148
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
Scoobie24
Nemesis
12
0 / 5 / 3
6,234
693
4,591
9,914
5,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

13
2 / 4 / 4
7,449
828
5,548
12,646
11,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ullr
susifix
Ullr
11
0 / 6 / 2
6,139
682
3,178
10,428
3,985
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 6 / 1
7,187
799
5,115
9,019
3,906
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
21
25
Kills
6
8
Deaths
25
77
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
2
18
5.5
L
Xing Tian
GosxX-Shadow-Xx
Xing Tian
1
4
5
0.88
W
7
0
15
14.5
W
Neith
JB87221
Neith
5
1
16
13
W
Chaac
4
3
15
3.83
L
Nemesis
Scoobie24
Nemesis
0
5
3
0.3
W
7
2
13
6.75
L
2
4
4
1
L
Ullr
susifix
Ullr
0
6
2
0.17
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,408
Damage
28,416
41,264
Taken
61,885
27,725
Mitigated
35,593
15,548
Healing
19,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
8,563
1,436
0
0
5,376
2,051
953
2,303
3,031
18,949
0
L
Xing Tian
GosxX-Shadow-Xx
Xing Tian
9,984
995
1,238
6,965
19,878
11,148
104
7,794
11,748
17,286
0
W
16,835
6,746
96
4,257
7,890
3,212
2,719
3,981
3,866
30,447
0
W
Neith
JB87221
Neith
12,317
4,240
2,196
2,962
6,969
3,077
1,553
2,977
3,860
0
20,391
W
Chaac
9,618
1,243
221
4,341
14,102
16,221
236
4,842
8,783
0
18,201
L
Nemesis
Scoobie24
Nemesis
4,591
816
224
2,349
9,914
5,034
0
5,048
4,792
0
8,718
W
6,075
1,581
548
927
6,927
3,164
586
1,429
5,411
0
15,692
L
5,548
420
1,093
2,773
12,646
11,520
27
5,796
6,684
14,814
0
L
Ullr
susifix
Ullr
3,178
1,592
1,111
2,383
10,428
3,985
1,062
3,420
7,008
0
8,415
L
5,115
808
0
1,447
9,019
3,906
358
3,340
5,679
0
11,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,128
Gold Earned
33,632
100
Minions Killed
73
0
Camps Cleared
0
910,492
Distance Traveled
804,005
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,211
912
28
3
0
178,288
0
L
Xing Tian
6,623
736
17
2
0
160,079
0
W
Sol
9,196
1,022
31
3
0
176,983
2
W
Neith
8,481
942
11
1
0
187,147
1
W
Chaac
8,362
929
7
1
0
170,114
1
L
Nemesis
6,234
693
13
1
0
177,409
1
W
Serqet
8,878
986
23
3
0
197,960
0
L
Geb
7,449
828
16
2
0
180,074
0
L
Ullr
6,139
682
15
2
0
143,640
0
L
Ne Zha
7,187
799
12
1
0
142,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role