Player Matchup

Tyr
Tyr
 
Tyr
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Kraymin
Neith
Level 101
God Stats
8W - 4L
1,639 SR
Queue Stats
167W - 224L
1,536 Elo+
Party 1
Anubis
Anubis
beetljuiceGreen
Anubis
Level 18
God Stats
9W - 11L
1,508 SR
Queue Stats
44W - 90L
1,328 Elo+
Solo
Team Averages
Level 71
1,549 SR
1,455 Elo+

VS

Team Averages
Level 129
1,593 SR
1,684 Elo+
Scylla
Scylla
GravyTrain47
Scylla
Level 93
God Stats
12W - 8L
1,583 SR
Queue Stats
77W - 55L
1,637 Elo+
Party 2
Charybdis
Charybdis
GuppyGibson
Charybdis
Level 157
God Stats
5W - 2L
1,641 SR
Queue Stats
685W - 350L
1,749 Elo+
Party 2
Kumbhakarna
Kumbhakarna
KevinPasty
Kumbhakarna
Level 137
God Stats
3W - 1L
1,555 SR
Queue Stats
306W - 132L
1,667 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
9
1 / 2 / 3
6,578
658
4,590
10,101
6,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Neith
Kraymin
Neith
10
3 / 3 / 2
7,014
701
8,720
7,186
2,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 2 / 2
6,516
652
2,816
5,437
2,540
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
4 / 1 / 3
7,862
786
8,201
4,969
1,785
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
GuppyGibson
Charybdis
11
2 / 3 / 4
7,164
716
7,997
6,451
1,797
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
KevinPasty
Kumbhakarna
11
1 / 1 / 6
7,660
766
3,067
10,005
8,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
5
Kills
7
7
Deaths
5
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
2
3
1.25
W
Scylla
4
1
3
5.5
W
Charybdis
GuppyGibson
Charybdis
2
3
4
1.33
W
Kumbhakarna
KevinPasty
Kumbhakarna
1
1
6
4
L
Neith
Kraymin
Neith
3
3
2
1.33
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,126
Damage
19,265
22,724
Taken
21,425
11,698
Mitigated
12,049
4,602
Healing
6,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,590
447
0
2,251
10,101
6,350
0
4,188
5,913
0
12,381
W
Scylla
8,201
685
0
2,022
4,969
1,785
548
760
4,091
29,146
0
W
Charybdis
GuppyGibson
Charybdis
7,997
5,512
0
1,191
6,451
1,797
914
576
5,832
0
24,642
W
Kumbhakarna
KevinPasty
Kumbhakarna
3,067
59
0
3,081
10,005
8,467
76
1,954
7,760
10,725
0
L
Neith
Kraymin
Neith
8,720
4,292
0
717
7,186
2,808
88
3,357
3,829
0
21,570
L
2,816
127
0
1,634
5,437
2,540
0
3,890
1,547
22,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,108
Gold Earned
22,686
102
Minions Killed
108
5
Camps Cleared
5
567,194
Distance Traveled
583,757
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,578
658
15
2
1
207,040
2
W
Scylla
7,862
786
38
4
3
203,317
2
W
Charybdis
7,164
716
43
4
2
176,532
3
W
Kumbhakarna
7,660
766
27
3
0
203,908
4
L
Neith
7,014
701
45
5
2
186,437
4
L
Anubis
6,516
652
42
4
2
173,717
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role