Player Matchup

Arachne
Arachne
DingDong3066
Arachne
Level 16
God Stats
3W - 3L
1,751 SR
Queue Stats
214W - 183L
1,568 Elo+
Party 1
Medusa
Medusa
JakuFoxx
Medusa
Level 6
God Stats
4W - 2L
1,336 SR
Queue Stats
17W - 10L
1,533 Elo+
Party 1
Ganesha
Ganesha
JointMASTER420
Ganesha
Level 15
God Stats
4W - 3L
1,462 SR
Queue Stats
6W - 4L
1,544 Elo+
Solo
Tiamat
Tiamat
ZombeiKiller1
Tiamat
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 36L
1,594 Elo+
Party 1
Tsukuyomi
Tsukuyomi
denjicorno
Tsukuyomi
Level 7
God Stats
2W - 1L
1,782 SR
Queue Stats
6W - 2L
1,634 Elo+
Solo
Team Averages
Level 29
1,566 SR
1,574 Elo+

VS

Team Averages
Level 21
1,620 SR
1,584 Elo+
Charybdis
Charybdis
CLU30A
Charybdis
Level 48
God Stats
5W - 4L
1,806 SR
Queue Stats
75W - 49L
1,629 Elo+
Party 2
Neith
Neith
JSIayer-
Neith
Level 18
God Stats
6W - 8L
1,449 SR
Queue Stats
7W - 8L
1,586 Elo+
Solo
Ares
Ares
Villoes
Ares
Level 17
God Stats
1W - 3L
1,391 SR
Queue Stats
23W - 28L
1,466 Elo+
Solo
Danzaburou
Danzaburou
krye808
Danzaburou
Level 6
God Stats
15W - 3L
1,935 SR
Queue Stats
24W - 8L
1,612 Elo+
Party 2
Chaac
Chaac
s1l3nce1
Chaac
Level 17
God Stats
5W - 4L
1,518 SR
Queue Stats
69W - 43L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DingDong3066
Arachne
20
11 / 4 / 12
17,060
1,066
31,706
23,570
14,409
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
JakuFoxx
Medusa
20
4 / 8 / 14
14,861
929
16,473
22,419
11,344
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
0 / 7 / 23
14,540
909
13,550
22,949
31,661
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
3 / 3 / 15
14,285
893
11,228
14,298
12,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
denjicorno
Tsukuyomi
20
16 / 8 / 10
18,505
1,157
29,153
22,807
10,507
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

14

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CLU30A
Charybdis
20
7 / 7 / 18
16,127
1,008
30,865
22,799
7,492
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Neith
JSIayer-
Neith
20
8 / 8 / 11
15,667
979
23,371
20,891
7,520
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
Villoes
Ares
19
3 / 5 / 3
12,735
796
2,514
7,598
5,656
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
krye808
Danzaburou
20
3 / 5 / 21
15,576
974
20,982
23,723
7,291
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
s1l3nce1
Chaac
20
9 / 9 / 17
16,537
1,034
22,248
34,786
41,909
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
100
34
Kills
30
30
Deaths
34
74
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Charybdis
CLU30A
Charybdis
7
7
18
2.29
W
Arachne
DingDong3066
Arachne
11
4
12
4.25
L
Neith
JSIayer-
Neith
8
8
11
1.69
W
Medusa
JakuFoxx
Medusa
4
8
14
1.38
W
0
7
23
1.64
L
Ares
Villoes
Ares
3
5
3
0.9
W
3
3
15
3.5
W
Tsukuyomi
denjicorno
Tsukuyomi
16
8
10
2.63
L
Danzaburou
krye808
Danzaburou
3
5
21
2.7
L
Chaac
s1l3nce1
Chaac
9
9
17
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,110
Damage
99,980
106,043
Taken
109,797
80,788
Mitigated
69,868
13,049
Healing
14,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
CLU30A
Charybdis
30,865
21,547
207
2,225
22,799
7,492
0
4,809
17,015
0
54,329
W
Arachne
DingDong3066
Arachne
31,706
21,079
0
7,326
23,570
14,409
0
330
23,240
0
49,557
L
Neith
JSIayer-
Neith
23,371
10,245
0
3,356
20,891
7,520
0
5,608
15,128
0
73,741
W
Medusa
JakuFoxx
Medusa
16,473
6,340
0
1,569
22,419
11,344
0
577
21,842
0
56,673
W
13,550
450
0
460
22,949
31,661
0
581
22,368
36,202
0
L
Ares
Villoes
Ares
2,514
598
0
0
7,598
5,656
0
1,904
5,568
5,719
0
W
11,228
785
0
3,178
14,298
12,867
0
568
13,730
31,461
0
W
Tsukuyomi
denjicorno
Tsukuyomi
29,153
7,334
0
516
22,807
10,507
0
458
22,349
0
68,499
L
Danzaburou
krye808
Danzaburou
20,982
10,170
0
3,016
23,723
7,291
0
6,853
16,772
0
70,259
L
Chaac
s1l3nce1
Chaac
22,248
3,073
0
5,836
34,786
41,909
0
5,604
28,557
0
49,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,251
Gold Earned
76,642
322
Minions Killed
348
13
Camps Cleared
4
1,431,543
Distance Traveled
1,242,716
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
16,127
1,008
52
3
0
280,986
0
W
Arachne
17,060
1,066
42
3
11
297,569
1
L
Neith
15,667
979
113
7
0
268,898
0
W
Medusa
14,861
929
118
7
1
289,855
0
W
Ganesha
14,540
909
1
0
0
256,034
0
L
Ares
12,735
796
3
0
0
91,961
0
W
Tiamat
14,285
893
57
4
0
272,575
0
W
Tsukuyomi
18,505
1,157
104
7
1
315,510
1
L
Danzaburou
15,576
974
111
7
0
282,820
0
L
Chaac
16,537
1,034
69
4
4
318,051
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role