Player Matchup

Sol
Sol
 
Sol
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
NegroPunga
Thor
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 151L
1,494 Elo+
Solo
Ullr
Ullr
NickoHatake195
Ullr
Level 143
God Stats
1W - 0L
1,302 SR
Queue Stats
144W - 144L
1,510 Elo+
Party 2
Nemesis
Nemesis
castwolfff
Nemesis
Level 103
God Stats
1W - 1L
1,418 SR
Queue Stats
238W - 243L
1,512 Elo+
Solo
Team Averages
Level 121
1,444 SR
1,503 Elo+

VS

Team Averages
Level 81
1,371 SR
1,476 Elo+
Thoth
Thoth
EsborniaJoe
Thoth
Level 56
God Stats
1W - 5L
1,281 SR
Queue Stats
204W - 306L
1,488 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MatadorArretado
Ah Muzen Cab
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 31L
1,423 Elo+
Party 3
Kuzenbo
Kuzenbo
NullVolts
Kuzenbo
Level 79
God Stats
2W - 6L
1,300 SR
Queue Stats
376W - 487L
1,536 Elo+
Party 1
Ra
Ra
VelhoBurro
Ra
Level 67
God Stats
1W - 4L
1,275 SR
Queue Stats
211W - 309L
1,491 Elo+
Party 1
Anubis
Anubis
manoelolouco
Anubis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
10 / 4 / 14
13,468
792
30,678
15,801
5,365
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nu Wa
 
Nu Wa
19
2 / 3 / 14
11,655
686
18,043
13,363
4,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 3 / 14
10,480
616
10,960
11,765
5,513
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
12 / 4 / 11
13,753
809
18,606
17,753
7,247
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
castwolfff
Nemesis
20
4 / 3 / 15
12,167
716
14,305
31,714
21,598
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 9 / 6
11,514
677
15,547
17,166
5,722
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
MatadorArretado
Ah Muzen Cab
19
4 / 4 / 9
11,074
651
20,329
20,603
10,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
NullVolts
Kuzenbo
18
2 / 5 / 9
11,731
690
20,399
26,312
36,945
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
2 / 8 / 8
10,867
639
8,400
19,498
7,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
20
6 / 3 / 9
12,841
755
13,368
18,489
9,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
58
29
Kills
17
17
Deaths
29
68
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
10
4
14
4.25
W
Nu Wa
 
Nu Wa
2
3
14
3
L
3
9
6
0.67
L
Ah Muzen Cab
MatadorArretado
Ah Muzen Cab
4
4
9
2.13
W
1
3
14
2.67
W
12
4
11
4.38
L
Kuzenbo
NullVolts
Kuzenbo
2
5
9
1.3
L
2
8
8
0.75
W
Nemesis
castwolfff
Nemesis
4
3
15
3.83
L
Anubis
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,592
Damage
78,043
90,396
Taken
102,068
44,085
Mitigated
70,370
46,605
Healing
49,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
30,678
4,279
1,379
7,258
15,801
5,365
3,593
11,461
4,340
59,051
0
W
Nu Wa
 
Nu Wa
18,043
3,290
2,332
2,830
13,363
4,362
1,358
8,878
4,485
50,062
0
L
15,547
527
1,804
1,416
17,166
5,722
604
8,953
8,213
27,308
0
L
Ah Muzen Cab
MatadorArretado
Ah Muzen Cab
20,329
8,893
2,595
8,591
20,603
10,238
2,655
8,018
12,585
0
31,994
W
10,960
622
1,299
1,825
11,765
5,513
848
8,432
3,333
0
16,598
W
18,606
7,730
4,651
5,837
17,753
7,247
1,794
10,976
6,777
0
46,608
L
Kuzenbo
NullVolts
Kuzenbo
20,399
3,589
1,556
3,834
26,312
36,945
109
13,656
12,656
35,025
0
L
8,400
1,212
14,745
5,726
19,498
7,881
1,019
10,604
8,894
37,182
0
W
Nemesis
castwolfff
Nemesis
14,305
1,655
2,610
16,584
31,714
21,598
219
17,967
13,747
2,912
24,341
L
Anubis
13,368
563
2,002
7,406
18,489
9,584
917
8,743
9,746
51,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,523
Gold Earned
58,027
248
Minions Killed
212
0
Camps Cleared
0
1,651,575
Distance Traveled
1,428,720
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,468
792
52
3
0
330,654
0
W
Nu Wa
11,655
686
63
4
0
308,675
2
L
Thoth
11,514
677
25
1
0
262,176
0
L
Ah Muzen Cab
11,074
651
36
2
0
306,028
0
W
Thor
10,480
616
17
1
0
317,259
0
W
Ullr
13,753
809
75
4
0
314,586
1
L
Kuzenbo
11,731
690
21
1
0
300,615
0
L
Ra
10,867
639
53
3
0
278,060
0
W
Nemesis
12,167
716
41
2
0
380,401
0
L
Anubis
12,841
755
77
5
0
281,841
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role