Player Matchup

Tiamat
Tiamat
Comat31
Tiamat
Level 38
God Stats
36W - 43L
1,485 SR
Queue Stats
218W - 218L
1,478 Elo+
Solo
Danzaburou
Danzaburou
Gener1c
Danzaburou
Level 7
God Stats
4W - 11L
1,214 SR
Queue Stats
10W - 20L
1,349 Elo+
Party 1
Kukulkan
Kukulkan
TearyChunk14297
Kukulkan
Level 42
God Stats
1W - 6L
1,277 SR
Queue Stats
4W - 10L
1,264 Elo+
Party 1
Odin
Odin
kdoge22
Odin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,101 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
kylem45
Ah Muzen Cab
Level 76
God Stats
0W - 2L
1,246 SR
Queue Stats
23W - 30L
1,379 Elo+
Party 1
Team Averages
Level 46
1,344 SR
1,314 Elo+

VS

Team Averages
Level 71
1,543 SR
1,625 Elo+
Chang'e
Chang'e
Ariblats
Chang'e
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
219W - 102L
1,688 Elo+
Party 2
Persephone
Persephone
ChucklingCat
Persephone
Level 48
God Stats
164W - 177L
1,539 SR
Queue Stats
244W - 254L
1,498 Elo+
Solo
Cthulhu
Cthulhu
CommanderKyron
Cthulhu
Level 29
God Stats
81W - 42L
1,726 SR
Queue Stats
241W - 113L
1,693 Elo+
Party 2
Da Ji
Da Ji
Tun3
Da Ji
Level 49
God Stats
109W - 81L
1,447 SR
Queue Stats
326W - 326L
1,509 Elo+
Solo
Hercules
Hercules
vinilla
Hercules
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
211W - 113L
1,739 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Comat31
Tiamat
18
1 / 0 / 4
12,370
884
10,090
4,385
3,734
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Gener1c
Danzaburou
18
1 / 10 / 3
11,623
830
8,024
20,554
8,039
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
18
2 / 5 / 4
12,481
892
13,105
10,454
4,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
kdoge22
Odin
18
2 / 7 / 3
11,862
847
10,797
17,714
17,844
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
kylem45
Ah Muzen Cab
19
3 / 12 / 5
13,401
957
26,831
21,875
9,279
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

0

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ariblats
Chang'e
20
9 / 1 / 17
14,275
1,020
15,486
12,923
8,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Persephone
ChucklingCat
Persephone
20
7 / 2 / 18
15,082
1,077
14,485
10,477
4,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 2 / 21
13,172
941
10,105
18,047
24,648
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
Tun3
Da Ji
20
3 / 2 / 10
11,950
854
9,523
9,102
4,346
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hercules
vinilla
Hercules
20
13 / 2 / 18
15,121
1,080
20,605
25,725
28,311
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
118
9
Kills
34
34
Deaths
9
19
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Ariblats
Chang'e
9
1
17
17.5
W
Persephone
ChucklingCat
Persephone
7
2
18
8
L
Tiamat
Comat31
Tiamat
1
0
4
3
W
2
2
21
6.25
L
Danzaburou
Gener1c
Danzaburou
1
10
3
0.25
L
Kukulkan
2
5
4
0.8
W
Da Ji
Tun3
Da Ji
3
2
10
4
L
Odin
kdoge22
Odin
2
7
3
0.5
L
Ah Muzen Cab
kylem45
Ah Muzen Cab
3
12
5
0.46
W
Hercules
vinilla
Hercules
13
2
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,847
Damage
70,204
74,982
Taken
76,274
43,162
Mitigated
70,724
5,443
Healing
28,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Ariblats
Chang'e
15,486
2,131
9,341
7,582
12,923
8,897
0
6,041
6,882
40,558
0
W
Persephone
ChucklingCat
Persephone
14,485
464
538
2,118
10,477
4,522
0
1,498
8,977
69,899
0
L
Tiamat
Comat31
Tiamat
10,090
631
0
1,406
4,385
3,734
0
1,258
3,127
40,259
0
W
10,105
1,031
964
639
18,047
24,648
0
6,936
11,111
23,298
0
L
Danzaburou
Gener1c
Danzaburou
8,024
3,192
0
1,482
20,554
8,039
0
10,954
9,600
0
37,122
L
Kukulkan
13,105
1,606
0
327
10,454
4,266
0
5,019
5,435
38,887
0
W
Da Ji
Tun3
Da Ji
9,523
4,211
0
0
9,102
4,346
0
2,602
6,500
0
15,398
L
Odin
kdoge22
Odin
10,797
1,913
0
0
17,714
17,844
0
10,980
6,734
4,667
15,455
L
Ah Muzen Cab
kylem45
Ah Muzen Cab
26,831
11,646
0
2,228
21,875
9,279
0
12,546
9,329
0
58,837
W
Hercules
vinilla
Hercules
20,605
8,422
0
6,832
25,725
28,311
0
8,628
17,097
681
31,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,737
Gold Earned
69,600
271
Minions Killed
336
8
Camps Cleared
7
1,176,652
Distance Traveled
1,387,432
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,275
1,020
82
6
2
283,230
1
W
Persephone
15,082
1,077
147
11
0
255,881
1
L
Tiamat
12,370
884
77
6
6
232,841
0
W
Cthulhu
13,172
941
50
4
2
272,398
0
L
Danzaburou
11,623
830
40
3
2
234,307
0
L
Kukulkan
12,481
892
55
4
0
219,703
0
W
Da Ji
11,950
854
18
1
0
289,260
0
L
Odin
11,862
847
23
2
0
230,399
0
L
Ah Muzen Cab
13,401
957
76
5
0
259,402
0
W
Hercules
15,121
1,080
39
3
3
286,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role