Player Matchup

Ymir
Ymir
BigGameBobby188
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,341 Elo+
Party 2
Neith
Neith
BorealMicrobe3
Neith
Level 11
God Stats
0W - 1L
1,552 SR
Queue Stats
1W - 3L
1,329 Elo+
Party 2
He Bo
He Bo
Yoda 501
He Bo
Level 26
God Stats
0W - 2L
1,200 SR
Queue Stats
0W - 6L
1,130 Elo+
Party 2
Team Averages
Level 18
1,417 SR
1,267 Elo+

VS

Team Averages
Level 47
1,542 SR
1,551 Elo+
Tsukuyomi
Tsukuyomi
TheGrindNvrStops
Tsukuyomi
Level 115
God Stats
3W - 0L
1,625 SR
Queue Stats
26W - 22L
1,792 Elo+
Party 1
Neith
Neith
hyper_Avacodo
Neith
Level 17
God Stats
5W - 3L
1,488 SR
Queue Stats
28W - 42L
1,639 Elo+
Party 1
Sol
Sol
jvnmoore
Sol
Level 8
God Stats
3W - 2L
1,514 SR
Queue Stats
3W - 7L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 7 / 2
9,284
663
7,041
17,136
13,317
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 3 / 5
8,843
632
8,125
8,933
3,070
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Yoda 501
He Bo
12
1 / 8 / 5
8,522
609
3,244
10,173
2,954
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
15
12 / 1 / 6
11,106
793
14,905
11,670
10,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
5 / 3 / 10
10,070
719
9,385
8,108
3,130
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 3 / 7
8,990
642
7,517
9,472
3,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
7
Kills
18
18
Deaths
7
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
4
7
2
0.71
L
2
3
5
1.5
W
Tsukuyomi
12
1
6
15
L
He Bo
Yoda 501
He Bo
1
8
5
0.44
W
5
3
10
3.33
W
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,410
Damage
31,807
36,242
Taken
29,250
19,341
Mitigated
17,627
1,123
Healing
8,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,041
770
0
329
17,136
13,317
0
4,456
11,984
19,708
0
L
8,125
2,427
0
794
8,933
3,070
0
1,454
7,117
0
21,900
W
Tsukuyomi
14,905
3,470
0
3,998
11,670
10,643
619
4,255
7,415
0
38,462
L
He Bo
Yoda 501
He Bo
3,244
316
0
0
10,173
2,954
0
1,488
8,293
22,992
0
W
9,385
4,427
0
1,276
8,108
3,130
1,421
3,338
4,770
0
22,727
W
7,517
2,196
0
2,990
9,472
3,854
269
3,176
6,296
27,885
2,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,649
Gold Earned
30,166
111
Minions Killed
139
3
Camps Cleared
10
648,476
Distance Traveled
691,777
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,284
663
30
2
1
212,342
2
L
Neith
8,843
632
37
3
2
218,490
0
W
Tsukuyomi
11,106
793
46
3
4
265,383
1
L
He Bo
8,522
609
44
3
0
217,644
1
W
Neith
10,070
719
41
3
4
196,441
0
W
Sol
8,990
642
52
4
2
229,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role