Player Matchup

Ra
Ra
Divany13
Ra
Level 23
God Stats
2W - 2L
1,567 SR
Queue Stats
38W - 39L
1,521 Elo+
Solo
Khepri
Khepri
DungeonDabber420
Khepri
Level 16
God Stats
36W - 39L
1,546 SR
Queue Stats
117W - 136L
1,433 Elo+
Party 1
Tsukuyomi
Tsukuyomi
HyperDeathPixy
Tsukuyomi
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,386 Elo+
Party 2
Artemis
Artemis
Synjin828
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,450 Elo+
Party 2
King Arthur
King Arthur
crimdus
King Arthur
Level 24
God Stats
15W - 21L
1,475 SR
Queue Stats
193W - 185L
1,483 Elo+
Party 1
Team Averages
Level 16
1,518 SR
1,455 Elo+

VS

Team Averages
Level 20
1,651 SR
1,478 Elo+
Jormungandr
Jormungandr
Bwills6
Jormungandr
Level 17
God Stats
4W - 2L
1,500 SR
Queue Stats
90W - 77L
1,467 Elo+
Solo
Xing Tian
Xing Tian
Dasanmej
Xing Tian
Level 29
God Stats
1W - 0L
1,953 SR
Queue Stats
175W - 166L
1,501 Elo+
Solo
Pele
Pele
FinalRegent
Pele
Level 26
God Stats
8W - 2L
1,762 SR
Queue Stats
49W - 47L
1,468 Elo+
Solo
Anhur
Anhur
TuToxicoMami
Anhur
Level 23
God Stats
9W - 8L
1,540 SR
Queue Stats
77W - 78L
1,478 Elo+
Solo
Anubis
Anubis
oneguzzi
Anubis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
5,531
503
2,827
5,636
1,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 0
4,490
408
1,698
5,822
2,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
HyperDeathPixy
Tsukuyomi
4
0 / 8 / 1
4,030
366
538
5,966
897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Synjin828
Artemis
7
2 / 7 / 0
5,162
469
2,475
6,380
1,508
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
crimdus
King Arthur
10
1 / 0 / 1
5,414
492
4,982
7,846
3,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bwills6
Jormungandr
10
3 / 2 / 1
6,138
558
5,604
7,404
6,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Xing Tian
Dasanmej
Xing Tian
9
3 / 0 / 3
6,010
546
1,836
4,384
2,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
8 / 1 / 3
6,826
621
6,040
6,694
1,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
4 / 0 / 3
5,662
515
3,528
2,994
764
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
oneguzzi
Anubis
11
2 / 1 / 0
6,150
559
3,249
4,147
1,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
4
Kills
20
20
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Bwills6
Jormungandr
3
2
1
1.75
W
Xing Tian
Dasanmej
Xing Tian
3
0
3
4.5
L
1
2
1
0.75
L
0
3
0
0
W
8
1
3
9.5
L
Tsukuyomi
HyperDeathPixy
Tsukuyomi
0
8
1
0.06
L
Artemis
Synjin828
Artemis
2
7
0
0.29
W
4
0
3
5.5
L
King Arthur
crimdus
King Arthur
1
0
1
1.5
W
Anubis
oneguzzi
Anubis
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,520
Damage
20,257
31,650
Taken
25,623
10,104
Mitigated
13,542
7,457
Healing
8,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Bwills6
Jormungandr
5,604
1,584
0
2,000
7,404
6,570
18
0
6,857
31,906
0
W
Xing Tian
Dasanmej
Xing Tian
1,836
382
0
713
4,384
2,669
0
953
3,431
16,065
0
L
2,827
148
38
1,745
5,636
1,554
0
2,335
3,301
30,430
0
L
1,698
399
0
541
5,822
2,278
0
1,121
4,672
13,435
0
W
6,040
1,964
0
2,982
6,694
1,743
416
1,032
5,543
0
28,970
L
Tsukuyomi
HyperDeathPixy
Tsukuyomi
538
538
0
216
5,966
897
0
964
4,984
0
3,182
L
Artemis
Synjin828
Artemis
2,475
1,641
0
489
6,380
1,508
311
2,118
4,262
0
11,586
W
3,528
2,123
0
616
2,994
764
128
964
2,030
0
22,502
L
King Arthur
crimdus
King Arthur
4,982
878
0
4,428
7,846
3,867
0
4,104
3,742
0
28,250
W
Anubis
oneguzzi
Anubis
3,249
0
100
1,828
4,147
1,796
0
1,576
2,571
40,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,627
Gold Earned
30,786
154
Minions Killed
264
0
Camps Cleared
0
977,016
Distance Traveled
934,912
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,138
558
70
6
0
179,196
0
W
Xing Tian
6,010
546
20
2
0
209,214
2
L
Ra
5,531
503
58
5
0
194,110
1
L
Khepri
4,490
408
24
2
0
175,821
9
W
Pele
6,826
621
48
4
0
222,300
2
L
Tsukuyomi
4,030
366
5
0
0
217,190
0
L
Artemis
5,162
469
19
2
0
160,353
0
W
Anhur
5,662
515
49
4
0
142,932
2
L
King Arthur
5,414
492
48
4
0
229,542
1
W
Anubis
6,150
559
77
7
0
181,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role