Player Matchup

Loki
Loki
 
Loki
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
AnG33L2110
Baron Samedi
Level 5
God Stats
10W - 8L
1,537 SR
Queue Stats
10W - 8L
1,541 Elo+
Party 1
Tiamat
Tiamat
jaegerSayain
Tiamat
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 7L
1,659 Elo+
Party 1
Hera
Hera
xTex_777
Hera
Level 148
God Stats
1W - 0L
1,394 SR
Queue Stats
9W - 6L
1,676 Elo+
Party 1
Neith
Neith
xXZOMBCOREXx
Neith
Level 4
God Stats
9W - 5L
1,742 SR
Queue Stats
10W - 6L
1,659 Elo+
Party 1
Team Averages
Level 65
1,535 SR
1,607 Elo+

VS

Team Averages
Level 14
1,548 SR
1,492 Elo+
Loki
Loki
Brotherblood1
Loki
Level 28
God Stats
2W - 4L
1,393 SR
Queue Stats
59W - 52L
1,499 Elo+
Solo
Scylla
Scylla
NotScoobers
Scylla
Level 14
God Stats
15W - 9L
1,588 SR
Queue Stats
34W - 15L
1,547 Elo+
Solo
Sylvanus
Sylvanus
SiptahTV
Sylvanus
Level 17
God Stats
1W - 2L
1,442 SR
Queue Stats
28W - 31L
1,463 Elo+
Solo
Nemesis
Nemesis
jojofrost
Nemesis
Level 4
God Stats
2W - 1L
1,818 SR
Queue Stats
5W - 4L
1,623 Elo+
Solo
Tsukuyomi
Tsukuyomi
不可用的名称
Tsukuyomi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
16 / 3 / 9
12,427
1,243
20,958
9,012
2,923
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
AnG33L2110
Baron Samedi
17
6 / 4 / 19
10,248
1,025
7,271
12,328
4,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
18
2 / 4 / 25
10,813
1,081
10,141
13,450
6,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hera
18
10 / 3 / 21
12,334
1,233
22,730
9,391
3,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 3 / 27
11,176
1,118
11,974
9,583
3,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

251

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 11 / 6
10,501
1,050
9,536
16,018
9,302
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
17
8 / 2 / 7
12,308
1,231
20,119
15,093
5,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sylvanus
SiptahTV
Sylvanus
16
1 / 4 / 6
9,499
950
5,244
11,168
9,234
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nemesis
jojofrost
Nemesis
16
0 / 8 / 7
9,060
906
4,424
15,372
6,707
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
4 / 14 / 9
11,105
1,111
10,462
19,561
7,751
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
52
39
Kills
17
17
Deaths
39
101
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
16
3
9
6.83
W
Baron Samedi
AnG33L2110
Baron Samedi
6
4
19
3.88
L
4
11
6
0.64
L
Scylla
8
2
7
5.75
L
Sylvanus
SiptahTV
Sylvanus
1
4
6
1
W
Tiamat
2
4
25
3.63
L
Nemesis
jojofrost
Nemesis
0
8
7
0.44
W
Hera
10
3
21
6.83
W
5
3
27
6.17
L
4
14
9
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,074
Damage
49,785
53,764
Taken
77,212
21,226
Mitigated
38,421
11,526
Healing
4,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
20,958
8,544
0
700
9,012
2,923
0
3,238
5,690
0
27,363
W
Baron Samedi
AnG33L2110
Baron Samedi
7,271
572
1,448
2,171
12,328
4,875
0
3,511
8,697
10,052
0
L
9,536
2,267
0
0
16,018
9,302
0
6,987
8,935
0
16,595
L
Scylla
20,119
2,533
0
1,554
15,093
5,427
0
9,065
5,932
50,300
0
L
Sylvanus
SiptahTV
Sylvanus
5,244
1,082
1,786
1,352
11,168
9,234
0
7,021
4,029
16,349
0
W
Tiamat
10,141
1,593
0
2,706
13,450
6,679
0
8,421
4,798
29,269
0
L
Nemesis
jojofrost
Nemesis
4,424
1,375
0
111
15,372
6,707
0
6,736
8,514
0
11,894
W
Hera
22,730
5,719
282
2,274
9,391
3,146
0
4,321
5,002
40,542
0
W
11,974
7,362
19
1,926
9,583
3,603
0
5,241
4,214
0
29,868
L
10,462
3,283
0
5
19,561
7,751
0
9,607
9,660
0
20,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,998
Gold Earned
52,473
145
Minions Killed
141
6
Camps Cleared
5
895,394
Distance Traveled
906,345
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,427
1,243
8
1
4
198,179
0
W
Baron Samedi
10,248
1,025
8
1
0
175,375
0
L
Loki
10,501
1,050
6
1
0
185,491
1
L
Scylla
12,308
1,231
82
8
1
202,651
0
L
Sylvanus
9,499
950
29
3
2
145,584
0
W
Tiamat
10,813
1,081
39
4
0
184,475
0
L
Nemesis
9,060
906
10
1
1
188,123
0
W
Hera
12,334
1,233
55
6
1
168,760
0
W
Neith
11,176
1,118
35
4
1
168,605
0
L
Tsukuyomi
11,105
1,111
14
1
1
184,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role