Player Matchup

Nu Wa
Nu Wa
Aprillis
Nu Wa
Level 128
God Stats
3W - 5L
1,350 SR
Queue Stats
365W - 290L
1,692 Elo+
Party 1
Camazotz
Camazotz
GRUBFOOT
Camazotz
Level 109
God Stats
9W - 2L
1,796 SR
Queue Stats
401W - 304L
1,744 Elo+
Party 1
Danzaburou
Danzaburou
Jigzyo
Danzaburou
Level 160
God Stats
27W - 23L
1,636 SR
Queue Stats
1,043W - 897L
1,700 Elo+
Party 1
Ne Zha
Ne Zha
ProcrasteNate
Ne Zha
Level 152
God Stats
30W - 20L
1,610 SR
Queue Stats
457W - 421L
1,670 Elo+
Party 1
Bellona
Bellona
ghostking804
Bellona
Level 41
God Stats
104W - 78L
1,645 SR
Queue Stats
310W - 246L
1,599 Elo+
Party 1
Team Averages
Level 118
1,608 SR
1,681 Elo+

VS

Team Averages
Level 109
1,656 SR
1,587 Elo+
Chaac
Chaac
Bezzle
Chaac
Level 146
God Stats
70W - 79L
1,489 SR
Queue Stats
432W - 410L
1,521 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Dark022000
Ah Muzen Cab
Level 61
God Stats
2W - 3L
1,516 SR
Queue Stats
23W - 22L
1,576 Elo+
Party 2
Baron Samedi
Baron Samedi
FauFZ
Baron Samedi
Level 157
God Stats
2W - 2L
1,693 SR
Queue Stats
302W - 287L
1,636 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Tachalol
Tsukuyomi
Level 154
God Stats
0W - 1L
1,852 SR
Queue Stats
508W - 498L
1,596 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
dinorath
Morgan Le Fay
Level 29
God Stats
6W - 7L
1,732 SR
Queue Stats
303W - 291L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Aprillis
Nu Wa
13
4 / 2 / 7
8,139
509
11,044
6,581
2,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
GRUBFOOT
Camazotz
15
6 / 3 / 5
9,082
568
14,221
17,810
6,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Jigzyo
Danzaburou
17
15 / 4 / 4
11,066
692
16,220
12,483
4,942
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
7 / 3 / 10
9,341
584
10,974
12,261
7,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
ghostking804
Bellona
13
0 / 4 / 5
8,302
519
5,375
13,874
10,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bezzle
Chaac
15
5 / 3 / 3
9,387
587
11,511
12,897
15,437
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ah Muzen Cab
Dark022000
Ah Muzen Cab
13
4 / 10 / 1
8,621
539
5,335
14,784
4,725
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
FauFZ
Baron Samedi
12
2 / 6 / 5
7,891
493
9,044
18,472
12,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tsukuyomi
Tachalol
Tsukuyomi
12
2 / 8 / 5
8,072
505
6,242
13,826
4,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
dinorath
Morgan Le Fay
13
3 / 5 / 3
8,345
522
8,420
13,620
5,105
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
33
32
Kills
16
16
Deaths
32
31
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Aprillis
Nu Wa
4
2
7
3.75
L
Chaac
Bezzle
Chaac
5
3
3
2.17
L
Ah Muzen Cab
Dark022000
Ah Muzen Cab
4
10
1
0.45
L
Baron Samedi
FauFZ
Baron Samedi
2
6
5
0.75
W
Camazotz
GRUBFOOT
Camazotz
6
3
5
2.83
W
Danzaburou
Jigzyo
Danzaburou
15
4
4
4.25
W
7
3
10
4
L
Tsukuyomi
Tachalol
Tsukuyomi
2
8
5
0.56
L
Morgan Le Fay
dinorath
Morgan Le Fay
3
5
3
0.9
W
Bellona
ghostking804
Bellona
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,834
Damage
40,552
63,009
Taken
73,599
31,682
Mitigated
42,485
26,333
Healing
23,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Aprillis
Nu Wa
11,044
1,756
0
500
6,581
2,194
28
3,577
2,742
43,923
0
L
Chaac
Bezzle
Chaac
11,511
4,071
0
5,908
12,897
15,437
0
1,063
11,720
0
58,216
L
Ah Muzen Cab
Dark022000
Ah Muzen Cab
5,335
2,145
0
2,803
14,784
4,725
0
1,497
13,219
0
34,942
L
Baron Samedi
FauFZ
Baron Samedi
9,044
982
1,465
6,649
18,472
12,791
0
3,110
15,055
27,714
0
W
Camazotz
GRUBFOOT
Camazotz
14,221
6,021
0
11,992
17,810
6,307
0
3,989
13,641
0
66,146
W
Danzaburou
Jigzyo
Danzaburou
16,220
10,172
0
4,188
12,483
4,942
1,598
1,655
10,478
0
65,385
W
10,974
2,904
0
4,653
12,261
7,902
0
4,986
6,688
0
41,671
L
Tsukuyomi
Tachalol
Tsukuyomi
6,242
1,649
0
3,006
13,826
4,427
0
1,634
12,022
0
30,588
L
Morgan Le Fay
dinorath
Morgan Le Fay
8,420
743
0
3,439
13,620
5,105
0
2,797
10,539
53,341
0
W
Bellona
ghostking804
Bellona
5,375
1,628
0
5,000
13,874
10,337
0
1,831
11,996
0
44,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,930
Gold Earned
42,316
466
Minions Killed
397
0
Camps Cleared
0
1,549,034
Distance Traveled
1,478,269
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,139
509
81
5
0
305,945
3
L
Chaac
9,387
587
123
8
0
325,014
5
L
Ah Muzen Cab
8,621
539
79
5
0
279,125
0
L
Baron Samedi
7,891
493
34
2
0
313,395
4
W
Camazotz
9,082
568
112
7
0
346,674
2
W
Danzaburou
11,066
692
116
7
0
273,575
5
W
Ne Zha
9,341
584
46
3
0
330,970
5
L
Tsukuyomi
8,072
505
57
4
0
281,210
5
L
Morgan Le Fay
8,345
522
104
7
0
279,525
8
W
Bellona
8,302
519
111
7
0
291,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role