Player Matchup

Gilgamesh
Gilgamesh
MightyMustang23
Gilgamesh
Level 107
God Stats
10W - 3L
1,533 SR
Queue Stats
156W - 194L
1,404 Elo+
Solo
Ra
Ra
RATTLESNAC
Ra
Level 99
God Stats
15W - 16L
1,433 SR
Queue Stats
191W - 236L
1,367 Elo+
Solo
Cthulhu
Cthulhu
papa5murf13
Cthulhu
Level 104
God Stats
8W - 13L
1,545 SR
Queue Stats
99W - 133L
1,346 Elo+
Solo
Team Averages
Level 103
1,504 SR
1,372 Elo+

VS

Team Averages
Level 72
1,404 SR
1,364 Elo+
Izanami
Izanami
Branexican
Izanami
Level 65
God Stats
51W - 55L
1,408 SR
Queue Stats
159W - 200L
1,366 Elo+
Solo
Chang'e
Chang'e
Bubblestheskinny
Chang'e
Level 66
God Stats
3W - 8L
1,417 SR
Queue Stats
35W - 57L
1,378 Elo+
Solo
Ares
Ares
LeandroGraja
Ares
Level 86
God Stats
5W - 10L
1,389 SR
Queue Stats
144W - 167L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MightyMustang23
Gilgamesh
10
1 / 6 / 1
6,830
621
6,775
11,581
6,160
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 3 / 0
6,800
618
4,126
3,741
947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cthulhu
papa5murf13
Cthulhu
11
1 / 2 / 2
7,638
694
7,010
11,417
8,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Branexican
Izanami
13
8 / 1 / 3
9,000
818
10,919
7,801
2,994
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 2 / 8
7,742
704
5,945
8,367
3,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 0 / 8
8,133
739
6,176
9,771
9,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
11
11
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Izanami
Branexican
Izanami
8
1
3
9.5
W
2
2
8
3
W
1
0
8
5
L
Gilgamesh
MightyMustang23
Gilgamesh
1
6
1
0.25
L
1
3
0
0.33
L
Cthulhu
papa5murf13
Cthulhu
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,911
Damage
23,040
26,739
Taken
25,939
15,414
Mitigated
15,938
4,552
Healing
9,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Branexican
Izanami
10,919
7,050
0
2,623
7,801
2,994
2,092
3,704
4,097
0
37,505
W
5,945
402
2,367
2,638
8,367
3,332
577
4,292
4,075
15,747
0
W
6,176
414
0
1,795
9,771
9,612
0
3,755
6,016
22,184
0
L
Gilgamesh
MightyMustang23
Gilgamesh
6,775
1,220
0
1,814
11,581
6,160
0
4,201
7,076
0
22,265
L
4,126
65
514
726
3,741
947
0
2,004
1,695
22,419
0
L
Cthulhu
papa5murf13
Cthulhu
7,010
370
58
1,440
11,417
8,307
0
5,719
5,365
19,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,268
Gold Earned
24,875
111
Minions Killed
132
4
Camps Cleared
5
598,189
Distance Traveled
618,494
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,000
818
72
7
2
194,916
1
W
Chang'e
7,742
704
31
3
0
216,971
1
W
Ares
8,133
739
29
3
3
206,607
4
L
Gilgamesh
6,830
621
30
3
3
215,010
2
L
Ra
6,800
618
55
5
1
149,267
3
L
Cthulhu
7,638
694
26
2
0
233,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role