Player Matchup

Morgan Le Fay
Morgan Le Fay
IlEyebrowslI
Morgan Le Fay
Level 79
God Stats
3W - 11L
1,163 SR
Queue Stats
137W - 124L
1,402 Elo+
Party 2
Izanami
Izanami
IlTonilI
Izanami
Level 3
God Stats
8W - 5L
1,303 SR
Queue Stats
13W - 10L
1,149 Elo+
Party 2
Scylla
Scylla
Stephen2555
Scylla
Level 34
God Stats
20W - 11L
1,598 SR
Queue Stats
40W - 23L
1,529 Elo+
Party 2
Guan Yu
Guan Yu
guthix2555
Guan Yu
Level 125
God Stats
2W - 4L
1,252 SR
Queue Stats
96W - 77L
1,581 Elo+
Party 2
Freya
Freya
lForever999l
Freya
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
27W - 38L
1,149 Elo+
Party 2
Team Averages
Level 52
1,363 SR
1,362 Elo+

VS

Team Averages
Level 71
1,288 SR
1,342 Elo+
Discordia
Discordia
Aura7Magic
Discordia
Level 118
God Stats
1W - 5L
1,159 SR
Queue Stats
153W - 168L
1,519 Elo+
Party 1
Hades
Hades
BlueEyeGreenEye
Hades
Level 57
God Stats
37W - 36L
1,452 SR
Queue Stats
87W - 106L
1,338 Elo+
Party 1
Baron Samedi
Baron Samedi
DerVerruckte253
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,148 Elo+
Party 1
Hun Batz
Hun Batz
JesseJames2488
Hun Batz
Level 90
God Stats
1W - 5L
1,174 SR
Queue Stats
298W - 400L
1,383 Elo+
Solo
Medusa
Medusa
UnleashedxDem0n
Medusa
Level 83
God Stats
1W - 7L
1,156 SR
Queue Stats
64W - 85L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
IlEyebrowslI
Morgan Le Fay
18
3 / 1 / 17
11,233
1,021
14,705
8,124
2,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
IlTonilI
Izanami
18
4 / 2 / 17
11,421
1,038
7,640
8,096
2,904
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
18
6 / 2 / 17
11,805
1,073
14,534
8,871
3,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
guthix2555
Guan Yu
18
8 / 1 / 15
13,086
1,190
11,840
15,081
16,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
7 / 4 / 10
11,110
1,010
12,374
11,826
5,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

251

VS

Team 2 Tickets

98

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Aura7Magic
Discordia
16
2 / 1 / 5
10,541
958
9,196
3,940
1,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
4 / 6 / 4
10,714
974
14,105
17,642
7,627
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
DerVerruckte253
Baron Samedi
16
0 / 5 / 6
9,456
860
898
8,185
2,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
16
1 / 7 / 4
9,759
887
8,467
14,959
10,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 9 / 7
10,957
996
15,659
19,835
6,969
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
36
28
Kills
10
10
Deaths
28
76
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Discordia
Aura7Magic
Discordia
2
1
5
4.5
L
4
6
4
1
L
Baron Samedi
DerVerruckte253
Baron Samedi
0
5
6
0.6
W
Morgan Le Fay
IlEyebrowslI
Morgan Le Fay
3
1
17
11.5
W
Izanami
IlTonilI
Izanami
4
2
17
6.25
L
Hun Batz
1
7
4
0.43
W
Scylla
6
2
17
7.25
L
3
9
7
0.72
W
Guan Yu
guthix2555
Guan Yu
8
1
15
15.5
W
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,093
Damage
48,325
51,998
Taken
64,561
30,752
Mitigated
29,193
14,389
Healing
5,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Aura7Magic
Discordia
9,196
112
0
0
3,940
1,471
0
2,756
1,184
34,355
0
L
14,105
461
237
1,859
17,642
7,627
0
10,668
6,974
30,275
0
L
Baron Samedi
DerVerruckte253
Baron Samedi
898
80
251
506
8,185
2,821
0
6,090
2,095
5,664
0
W
Morgan Le Fay
IlEyebrowslI
Morgan Le Fay
14,705
2,365
1,325
2,153
8,124
2,853
0
5,250
2,747
45,459
0
W
Izanami
IlTonilI
Izanami
7,640
5,984
0
532
8,096
2,904
0
4,697
3,173
0
31,985
L
Hun Batz
8,467
861
0
607
14,959
10,305
0
8,119
6,840
0
21,681
W
Scylla
14,534
2,042
473
1,137
8,871
3,171
0
4,245
4,577
31,636
0
L
15,659
8,637
0
1,585
19,835
6,969
0
13,017
6,818
0
40,308
W
Guan Yu
guthix2555
Guan Yu
11,840
2,257
2,982
4,336
15,081
16,071
0
6,350
8,445
80
24,491
W
12,374
4,614
0
1,451
11,826
5,753
0
3,657
7,942
17,601
1,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,655
Gold Earned
51,427
214
Minions Killed
175
9
Camps Cleared
6
1,045,192
Distance Traveled
826,939
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,541
958
59
5
0
198,139
0
L
Hades
10,714
974
50
5
1
181,036
0
L
Baron Samedi
9,456
860
9
1
1
104,674
1
W
Morgan Le Fay
11,233
1,021
62
6
4
213,399
0
W
Izanami
11,421
1,038
67
6
3
208,625
0
L
Hun Batz
9,759
887
17
2
1
170,918
0
W
Scylla
11,805
1,073
35
3
0
203,864
0
L
Medusa
10,957
996
40
4
3
172,172
0
W
Guan Yu
13,086
1,190
36
3
1
241,854
0
W
Freya
11,110
1,010
14
1
1
177,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role