Player Matchup

Thoth
Thoth
 
Thoth
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
ZevelDevil
Poseidon
Level 27
God Stats
9W - 6L
1,632 SR
Queue Stats
49W - 53L
1,484 Elo+
Solo
Guan Yu
Guan Yu
ibrahimovicfan
Guan Yu
Level 30
God Stats
2W - 0L
1,344 SR
Queue Stats
22W - 2L
1,851 Elo+
Party 2
Ares
Ares
kevindebruynefan
Ares
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,945 Elo+
Party 2
Medusa
Medusa
shinjikagawafan
Medusa
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,753 Elo+
Party 2
Team Averages
Level 23
1,495 SR
1,707 Elo+

VS

Team Averages
Level 19
1,547 SR
1,644 Elo+
Pele
Pele
KaleosAscendant
Pele
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 100L
1,528 Elo+
Solo
Nemesis
Nemesis
LordKem
Nemesis
Level 14
God Stats
1W - 2L
1,615 SR
Queue Stats
4W - 4L
1,631 Elo+
Party 3
Tiamat
Tiamat
TheSexierSeagull
Tiamat
Level 29
God Stats
5W - 5L
1,323 SR
Queue Stats
131W - 84L
1,696 Elo+
Party 1
Hercules
Hercules
silversilver1
Hercules
Level 15
God Stats
0W - 2L
1,491 SR
Queue Stats
7W - 5L
1,709 Elo+
Party 3
Olorun
Olorun
smitemcdaniels
Olorun
Level 9
God Stats
1W - 1L
1,808 SR
Queue Stats
2W - 2L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
8 / 2 / 2
7,238
658
9,809
7,561
5,767
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
ZevelDevil
Poseidon
12
1 / 0 / 1
6,438
585
2,977
3,990
1,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
6 / 1 / 7
6,984
635
6,684
7,554
3,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
2 / 1 / 10
5,994
545
8,377
8,770
4,805
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

9
3 / 3 / 1
5,933
539
2,037
5,998
1,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 8 / 1
5,156
469
3,394
11,720
3,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
LordKem
Nemesis
6
0 / 5 / 0
4,633
421
1,269
7,783
1,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
2 / 4 / 1
6,558
596
5,239
8,347
5,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
silversilver1
Hercules
8
2 / 2 / 1
5,341
486
2,237
7,579
4,328
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 3 / 0
6,509
592
4,733
6,467
1,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
20
Kills
7
7
Deaths
22
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
8
2
2
4.5
L
1
8
1
0.19
L
Nemesis
LordKem
Nemesis
0
5
0
0
L
2
4
1
0.63
W
Poseidon
ZevelDevil
Poseidon
1
0
1
1.5
W
6
1
7
9.5
W
2
1
10
7
W
3
3
1
1.17
L
Hercules
silversilver1
Hercules
2
2
1
1.25
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,884
Damage
16,872
33,873
Taken
41,896
16,847
Mitigated
16,750
14,709
Healing
12,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
9,809
340
0
3,038
7,561
5,767
110
2,319
5,242
38,691
0
L
3,394
957
0
2,040
11,720
3,806
0
8,183
3,537
0
17,036
L
Nemesis
LordKem
Nemesis
1,269
354
0
2,907
7,783
1,927
0
2,434
5,349
0
17,388
L
5,239
502
0
2,725
8,347
5,034
0
5,042
3,305
33,059
0
W
Poseidon
ZevelDevil
Poseidon
2,977
196
0
2,092
3,990
1,244
576
1,749
2,241
45,011
0
W
6,684
1,739
870
4,262
7,554
3,373
0
941
6,613
0
43,750
W
8,377
1,026
0
2,728
8,770
4,805
0
2,929
5,841
18,611
0
W
2,037
1,027
0
1,719
5,998
1,658
0
2,034
3,964
0
28,952
L
Hercules
silversilver1
Hercules
2,237
544
36
2,540
7,579
4,328
0
3,888
3,691
0
10,584
L
4,733
2,291
0
1,921
6,467
1,655
840
1,676
4,791
45,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,587
Gold Earned
28,197
341
Minions Killed
249
0
Camps Cleared
0
1,054,154
Distance Traveled
1,050,395
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,238
658
70
6
0
195,943
0
L
Pele
5,156
469
28
3
0
220,914
1
L
Nemesis
4,633
421
45
4
0
228,719
2
L
Tiamat
6,558
596
70
6
0
185,693
0
W
Poseidon
6,438
585
104
9
0
222,326
3
W
Guan Yu
6,984
635
82
7
0
243,913
0
W
Ares
5,994
545
27
2
0
229,841
1
W
Medusa
5,933
539
58
5
0
162,131
1
L
Hercules
5,341
486
20
2
0
207,380
2
L
Olorun
6,509
592
86
8
0
207,689
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role