Player Matchup

Janus
Janus
MENTALBOSS
Janus
Level 37
God Stats
1W - 2L
1,284 SR
Queue Stats
7W - 12L
835 Elo+
Party 1
Yemoja
Yemoja
Miyu Mimoto
Yemoja
Level 11
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 9L
949 Elo+
Party 1
Set
Set
MonDzl
Set
Level 29
God Stats
17W - 37L
1,314 SR
Queue Stats
138W - 220L
1,115 Elo+
Solo
Team Averages
Level 26
1,366 SR
967 Elo+

VS

Team Averages
Level 20
1,493 SR
1,133 Elo+
Scylla
Scylla
Aubzstein
Scylla
Level 25
God Stats
1W - 4L
1,480 SR
Queue Stats
1W - 6L
1,174 Elo+
Party 2
Danzaburou
Danzaburou
bezmister
Danzaburou
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,174 Elo+
Party 2
Freya
Freya
opfactor32
Freya
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 28L
1,052 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
13 / 3 / 8
12,805
854
18,710
11,431
3,962
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
14
1 / 3 / 17
11,414
761
3,871
15,545
14,749
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Set
MonDzl
Set
14
10 / 6 / 6
11,620
775
11,770
18,761
8,665
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aubzstein
Scylla
15
7 / 5 / 3
11,517
768
13,585
11,170
3,113
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
bezmister
Danzaburou
14
4 / 7 / 7
10,841
723
8,645
13,104
5,097
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Freya
11
1 / 12 / 9
9,461
631
4,789
15,200
5,185
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
31
24
Kills
12
12
Deaths
24
31
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Scylla
Aubzstein
Scylla
7
5
3
1.7
W
Janus
13
3
8
5.67
W
Yemoja
1
3
17
3.17
W
Set
MonDzl
Set
10
6
6
2.17
L
Danzaburou
bezmister
Danzaburou
4
7
7
1.07
L
Freya
1
12
9
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,351
Damage
27,019
45,737
Taken
39,474
27,376
Mitigated
13,395
12,260
Healing
3,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Aubzstein
Scylla
13,585
948
0
766
11,170
3,113
0
8,607
2,563
32,821
0
W
Janus
18,710
2,332
323
2,758
11,431
3,962
1,246
4,403
7,028
57,267
0
W
Yemoja
3,871
1,631
2,642
4,107
15,545
14,749
588
6,951
8,594
14,020
0
W
Set
MonDzl
Set
11,770
6,392
507
1,923
18,761
8,665
582
8,108
10,653
0
40,710
L
Danzaburou
bezmister
Danzaburou
8,645
2,619
0
1,322
13,104
5,097
177
5,667
7,437
0
33,752
L
Freya
4,789
2,494
0
1,506
15,200
5,185
94
8,403
6,797
8,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,839
Gold Earned
31,819
150
Minions Killed
104
10
Camps Cleared
1
748,455
Distance Traveled
661,543
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,517
768
41
3
0
253,608
2
W
Janus
12,805
854
87
6
4
248,033
0
W
Yemoja
11,414
761
8
1
1
248,179
2
W
Set
11,620
775
55
4
5
252,243
1
L
Danzaburou
10,841
723
51
3
1
224,133
0
L
Freya
9,461
631
12
1
0
183,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role