Player Matchup

Eset
Eset
JKunderscore
Eset
Level 48
God Stats
2W - 1L
1,774 SR
Queue Stats
27W - 24L
1,351 Elo+
Party 1
Hades
Hades
Johnsonic325
Hades
Level 87
God Stats
3W - 0L
1,731 SR
Queue Stats
56W - 41L
1,328 Elo+
Party 1
Bellona
Bellona
L0g1B34r
Bellona
Level 22
God Stats
10W - 3L
1,511 SR
Queue Stats
19W - 11L
1,519 Elo+
Party 1
Skadi
Skadi
MokaMochi
Skadi
Level 45
God Stats
25W - 15L
1,507 SR
Queue Stats
50W - 32L
1,291 Elo+
Party 1
Team Averages
Level 51
1,631 SR
1,372 Elo+

VS

Team Averages
Level 104
1,412 SR
1,372 Elo+
Kuzenbo
Kuzenbo
Iruinlives
Kuzenbo
Level 35
God Stats
3W - 4L
1,429 SR
Queue Stats
8W - 18L
1,271 Elo+
Solo
Anhur
Anhur
UnvoicingMist
Anhur
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,278 Elo+
Party 2
King Arthur
King Arthur
Yuri the Great
King Arthur
Level 156
God Stats
2W - 3L
1,566 SR
Queue Stats
34W - 40L
1,478 Elo+
Party 2
Tiamat
Tiamat
maybachmoney
Tiamat
Level 160
God Stats
0W - 1L
1,153 SR
Queue Stats
18W - 23L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 4
11,615
830
9,700
7,578
3,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 0 / 13
11,119
794
13,356
16,272
11,267
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
L0g1B34r
Bellona
16
4 / 2 / 8
10,669
762
8,569
10,597
7,993
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Skadi
MokaMochi
Skadi
17
5 / 1 / 8
11,492
821
18,329
11,343
4,727
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Iruinlives
Kuzenbo
15
1 / 3 / 2
9,705
693
7,750
18,177
25,907
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
2 / 4 / 1
9,648
689
7,337
10,522
4,328
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Yuri the Great
King Arthur
14
0 / 6 / 4
8,998
643
7,522
17,538
16,236
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
16
1 / 6 / 3
9,780
699
11,798
12,025
8,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
19
Kills
4
4
Deaths
19
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Iruinlives
Kuzenbo
1
3
2
0.67
W
8
1
4
10
W
2
0
13
8.5
W
Bellona
L0g1B34r
Bellona
4
2
8
4
W
Skadi
MokaMochi
Skadi
5
1
8
9
L
2
4
1
0.63
L
King Arthur
Yuri the Great
King Arthur
0
6
4
0.33
L
Tiamat
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,954
Damage
34,407
45,790
Taken
58,262
27,783
Mitigated
54,787
13,097
Healing
4,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Iruinlives
Kuzenbo
7,750
2,082
0
0
18,177
25,907
39
8,485
9,466
23,890
0
W
9,700
731
943
2,258
7,578
3,796
441
3,709
3,869
36,935
0
W
13,356
2,484
107
3,915
16,272
11,267
1,592
6,191
10,081
43,433
0
W
Bellona
L0g1B34r
Bellona
8,569
2,228
0
1,708
10,597
7,993
1,290
5,225
5,372
0
24,749
W
Skadi
MokaMochi
Skadi
18,329
11,539
0
4,166
11,343
4,727
3,356
5,154
6,189
0
54,688
L
7,337
2,729
0
661
10,522
4,328
348
5,107
5,279
0
26,437
L
King Arthur
Yuri the Great
King Arthur
7,522
1,050
0
1,966
17,538
16,236
14
5,084
12,329
0
27,451
L
Tiamat
11,798
248
0
2,054
12,025
8,316
0
4,502
7,345
40,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,895
Gold Earned
38,131
258
Minions Killed
189
13
Camps Cleared
8
1,123,396
Distance Traveled
938,951
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,705
693
37
3
1
250,427
0
W
Eset
11,615
830
72
5
4
277,133
0
W
Hades
11,119
794
62
4
5
279,122
3
W
Bellona
10,669
762
41
3
1
274,395
1
W
Skadi
11,492
821
83
6
3
292,746
3
L
Anhur
9,648
689
53
4
1
226,122
0
L
King Arthur
8,998
643
38
3
4
231,664
2
L
Tiamat
9,780
699
61
4
2
230,738
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role