Player Matchup

Persephone
Persephone
AbidingComb739
Persephone
Level 21
God Stats
104W - 93L
1,652 SR
Queue Stats
276W - 231L
1,454 Elo+
Solo
Danzaburou
Danzaburou
Asphalt Shade
Danzaburou
Level 32
God Stats
47W - 48L
1,612 SR
Queue Stats
133W - 141L
1,507 Elo+
Party 1
Ymir
Ymir
Midna5676
Ymir
Level 7
God Stats
3W - 1L
1,470 SR
Queue Stats
28W - 20L
1,518 Elo+
Solo
Kukulkan
Kukulkan
SLLyer_Shady
Kukulkan
Level 21
God Stats
21W - 13L
1,748 SR
Queue Stats
80W - 74L
1,504 Elo+
Solo
Loki
Loki
herondale23
Loki
Level 27
God Stats
39W - 41L
1,566 SR
Queue Stats
176W - 201L
1,511 Elo+
Party 1
Team Averages
Level 22
1,609 SR
1,499 Elo+

VS

Team Averages
Level 30
1,617 SR
1,533 Elo+
Neith
Neith
CrackDenCream21
Neith
Level 2
God Stats
1W - 1L
1,702 SR
Queue Stats
6W - 4L
1,689 Elo+
Party 2
Xbalanque
Xbalanque
GlowyGlow
Xbalanque
Level 31
God Stats
2W - 2L
1,594 SR
Queue Stats
357W - 264L
1,512 Elo+
Party 3
Bacchus
Bacchus
MasterSoggy
Bacchus
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
176W - 137L
1,514 Elo+
Party 3
Ra
Ra
Sergio 44567
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,441 Elo+
Solo
Hercules
Hercules
THE KARMA QC
Hercules
Level 86
God Stats
2W - 1L
1,788 SR
Queue Stats
7W - 10L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AbidingComb739
Persephone
19
20 / 0 / 14
12,983
1,298
27,231
7,472
3,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Asphalt Shade
Danzaburou
18
5 / 2 / 24
11,207
1,121
17,098
9,302
4,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
19
7 / 0 / 33
11,939
1,194
10,066
18,247
21,884
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
SLLyer_Shady
Kukulkan
18
8 / 2 / 14
10,706
1,071
11,839
6,150
2,603
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
3 / 1 / 19
10,329
1,033
7,928
7,937
3,573
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

298

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 11 / 4
9,131
913
10,333
15,103
5,916
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xbalanque
GlowyGlow
Xbalanque
15
1 / 7 / 2
9,158
916
6,731
16,225
6,137
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
MasterSoggy
Bacchus
15
1 / 3 / 1
9,702
970
6,732
13,116
14,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 17 / 3
8,854
885
6,180
19,074
7,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
THE KARMA QC
Hercules
15
3 / 5 / 2
9,547
955
13,672
16,673
9,047
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
17
43
Kills
5
5
Deaths
43
104
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Persephone
AbidingComb739
Persephone
20
0
14
27
W
Danzaburou
Asphalt Shade
Danzaburou
5
2
24
8.5
L
0
11
4
0.18
L
Xbalanque
GlowyGlow
Xbalanque
1
7
2
0.29
L
Bacchus
MasterSoggy
Bacchus
1
3
1
0.5
W
Ymir
7
0
33
23.5
W
Kukulkan
SLLyer_Shady
Kukulkan
8
2
14
7.5
L
0
17
3
0.09
L
Hercules
THE KARMA QC
Hercules
3
5
2
0.8
W
3
1
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,162
Damage
43,648
49,108
Taken
80,191
35,803
Mitigated
43,484
4,870
Healing
4,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
AbidingComb739
Persephone
27,231
687
379
480
7,472
3,363
0
1,186
6,286
44,812
0
W
Danzaburou
Asphalt Shade
Danzaburou
17,098
6,812
0
2,480
9,302
4,380
0
1,978
7,324
0
37,161
L
10,333
3,843
0
513
15,103
5,916
0
10,827
4,276
0
30,385
L
Xbalanque
GlowyGlow
Xbalanque
6,731
1,268
0
159
16,225
6,137
0
9,510
6,715
0
20,947
L
Bacchus
MasterSoggy
Bacchus
6,732
990
0
1,098
13,116
14,596
0
7,631
5,485
24,029
0
W
Ymir
10,066
3,075
0
0
18,247
21,884
0
6,147
12,100
19,107
0
W
Kukulkan
SLLyer_Shady
Kukulkan
11,839
618
0
144
6,150
2,603
0
1,979
4,171
27,534
0
L
6,180
1,189
818
344
19,074
7,788
0
14,115
4,959
25,873
0
L
Hercules
THE KARMA QC
Hercules
13,672
3,217
0
1,160
16,673
9,047
0
7,053
9,620
0
17,902
W
7,928
1,234
0
1,387
7,937
3,573
0
1,622
6,315
0
25,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,164
Gold Earned
46,392
188
Minions Killed
165
7
Camps Cleared
2
1,035,385
Distance Traveled
832,510
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
12,983
1,298
44
4
1
230,045
0
W
Danzaburou
11,207
1,121
49
5
2
182,280
0
L
Neith
9,131
913
49
5
0
150,270
0
L
Xbalanque
9,158
916
31
3
0
169,005
0
L
Bacchus
9,702
970
35
4
1
185,419
0
W
Ymir
11,939
1,194
9
1
1
202,728
0
W
Kukulkan
10,706
1,071
45
5
2
190,795
0
L
Ra
8,854
885
42
4
0
120,965
0
L
Hercules
9,547
955
8
1
1
206,851
0
W
Loki
10,329
1,033
41
4
1
229,537
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role