Player Matchup

Achilles
Achilles
Felipe_442
Achilles
Level 127
God Stats
1W - 6L
1,360 SR
Queue Stats
137W - 144L
1,494 Elo+
Party 1
Izanami
Izanami
fbgvbgyy541qw
Izanami
Level 29
God Stats
8W - 19L
1,347 SR
Queue Stats
232W - 340L
1,286 Elo+
Solo
Sol
Sol
meiofrangodaboy
Sol
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,461 Elo+
Party 1
Team Averages
Level 73
1,402 SR
1,413 Elo+

VS

Team Averages
Level 139
1,464 SR
1,492 Elo+
Janus
Janus
GotEM85
Janus
Level 160
God Stats
1W - 2L
1,139 SR
Queue Stats
275W - 302L
1,468 Elo+
Solo
Odin
Odin
IzayaSenpaii
Odin
Level 128
God Stats
13W - 4L
1,682 SR
Queue Stats
298W - 262L
1,511 Elo+
Party 2
Fenrir
Fenrir
recklesslace306
Fenrir
Level 129
God Stats
74W - 49L
1,571 SR
Queue Stats
343W - 299L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Felipe_442
Achilles
12
2 / 6 / 1
9,614
566
11,111
24,805
16,006
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
11
0 / 7 / 0
8,792
517
6,671
13,540
5,002
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 5 / 1
9,584
564
14,251
15,981
6,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GotEM85
Janus
16
4 / 2 / 9
11,632
684
15,923
12,436
4,589
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 0 / 11
11,590
682
14,978
17,717
19,518
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
9 / 1 / 8
12,121
713
16,486
16,590
13,749
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
3
Kills
18
18
Deaths
3
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Achilles
Felipe_442
Achilles
2
6
1
0.42
W
Janus
GotEM85
Janus
4
2
9
4.25
W
5
0
11
10.5
L
Izanami
0
7
0
0
L
1
5
1
0.3
W
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,033
Damage
47,387
54,326
Taken
46,743
27,442
Mitigated
37,856
8,221
Healing
15,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Felipe_442
Achilles
11,111
4,376
0
3,550
24,805
16,006
0
8,567
16,238
0
25,587
W
Janus
GotEM85
Janus
15,923
884
0
3,943
12,436
4,589
410
4,914
7,522
80,886
0
W
14,978
2,718
2,243
5,743
17,717
19,518
323
4,471
13,246
0
30,266
L
Izanami
6,671
4,836
0
0
13,540
5,002
0
4,690
8,850
0
29,702
L
14,251
2,835
0
4,671
15,981
6,434
0
6,768
9,213
35,157
1,942
W
16,486
3,221
0
3,476
16,590
13,749
1,270
5,078
11,512
9,523
24,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,990
Gold Earned
35,343
155
Minions Killed
202
3
Camps Cleared
10
856,877
Distance Traveled
1,000,196
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,614
566
27
2
1
306,715
2
W
Janus
11,632
684
143
8
5
303,748
1
W
Odin
11,590
682
28
2
3
344,510
1
L
Izanami
8,792
517
67
4
0
252,793
1
L
Sol
9,584
564
61
4
2
297,369
1
W
Fenrir
12,121
713
31
2
2
351,938
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role