Player Matchup

Susano
Susano
Gambitcardman
Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,703 Elo+
Party 1
King Arthur
King Arthur
Osseous
King Arthur
Level 43
God Stats
7W - 8L
1,508 SR
Queue Stats
18W - 36L
1,216 Elo+
Party 1
Merlin
Merlin
Vich324
Merlin
Level 28
God Stats
1W - 10L
1,188 SR
Queue Stats
3W - 11L
1,165 Elo+
Party 1
Team Averages
Level 25
1,399 SR
1,361 Elo+

VS

Team Averages
Level 75
1,641 SR
1,596 Elo+
Bastet
Bastet
Chadow_ninja
Bastet
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,418 Elo+
Party 2
Merlin
Merlin
ImagoAlter
Merlin
Level 17
God Stats
8W - 2L
1,849 SR
Queue Stats
152W - 75L
1,679 Elo+
Party 2
Mulan
Mulan
player83021
Mulan
Level 126
God Stats
4W - 0L
1,574 SR
Queue Stats
198W - 110L
1,692 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 10 / 1
8,351
597
4,836
11,845
4,435
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

King Arthur
Osseous
King Arthur
12
1 / 5 / 2
8,554
611
5,026
16,792
13,168
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
Vich324
Merlin
11
1 / 6 / 2
7,914
565
7,543
9,386
3,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
6 / 2 / 14
10,151
725
9,590
10,491
5,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
ImagoAlter
Merlin
14
6 / 1 / 15
10,195
728
17,605
7,607
2,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
9 / 2 / 9
10,720
766
7,293
14,001
15,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
59
4
Kills
21
21
Deaths
5
5
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Bastet
6
2
14
6.5
L
2
10
1
0.25
W
Merlin
ImagoAlter
Merlin
6
1
15
13.5
L
King Arthur
Osseous
King Arthur
1
5
2
0.4
L
Merlin
Vich324
Merlin
1
6
2
0.33
W
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,405
Damage
34,488
38,023
Taken
32,099
20,801
Mitigated
23,746
896
Healing
7,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
9,590
3,107
0
1,527
10,491
5,290
1,451
2,306
8,185
0
23,886
L
4,836
857
0
250
11,845
4,435
0
5,151
6,422
0
13,373
W
Merlin
ImagoAlter
Merlin
17,605
534
0
2,404
7,607
2,857
219
2,737
4,870
56,275
0
L
King Arthur
Osseous
King Arthur
5,026
441
0
230
16,792
13,168
0
8,436
7,675
0
13,735
L
Merlin
Vich324
Merlin
7,543
246
0
416
9,386
3,198
0
4,286
4,810
33,203
0
W
7,293
1,448
0
3,888
14,001
15,599
418
2,880
11,121
0
33,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,819
Gold Earned
31,066
107
Minions Killed
157
3
Camps Cleared
8
630,732
Distance Traveled
776,090
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,151
725
34
2
2
250,791
3
L
Susano
8,351
597
24
2
1
195,274
1
W
Merlin
10,195
728
70
5
3
241,464
3
L
King Arthur
8,554
611
27
2
0
227,026
4
L
Merlin
7,914
565
56
4
2
208,432
0
W
Mulan
10,720
766
53
4
3
283,835
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role