Player Matchup

He Bo
He Bo
 
He Bo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BielTS
Merlin
Level 13
God Stats
7W - 5L
1,834 SR
Queue Stats
199W - 224L
1,437 Elo+
Party 2
Chernobog
Chernobog
G4R1
Chernobog
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,371 Elo+
Party 1
Yemoja
Yemoja
h-ton12
Yemoja
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 16L
1,411 Elo+
Party 1
Mulan
Mulan
vitinho1223
Mulan
Level 11
God Stats
19W - 28L
1,834 SR
Queue Stats
217W - 244L
1,439 Elo+
Party 2
Team Averages
Level 13
1,633 SR
1,432 Elo+

VS

Team Averages
Level 16
1,434 SR
1,449 Elo+
Tsukuyomi
Tsukuyomi
Andymolina
Tsukuyomi
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
Fonthor
Medusa
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 17L
1,233 Elo+
Solo
Anubis
Anubis
IucisXVI
Anubis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,513 Elo+
Solo
Cthulhu
Cthulhu
NachoGamePlay
Cthulhu
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
nTT11
Baron Samedi
Level 7
God Stats
7W - 8L
1,168 SR
Queue Stats
14W - 12L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
1 / 9 / 7
9,033
1,004
11,357
15,718
3,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
BielTS
Merlin
15
5 / 8 / 4
10,023
1,114
9,358
16,124
4,881
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chernobog
G4R1
Chernobog
16
2 / 11 / 8
9,568
1,063
12,582
19,762
6,025
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
h-ton12
Yemoja
15
1 / 7 / 6
8,999
1,000
3,466
19,556
18,856
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
1 / 10 / 3
8,476
942
8,339
21,769
18,628
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

0

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Andymolina
Tsukuyomi
17
4 / 6 / 25
9,933
1,104
9,115
10,160
4,163
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
Fonthor
Medusa
18
9 / 0 / 18
11,580
1,287
11,330
5,820
2,793
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
IucisXVI
Anubis
19
17 / 2 / 25
13,326
1,481
39,447
19,205
13,301
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
18
7 / 2 / 32
11,182
1,242
14,653
12,703
13,682
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
nTT11
Baron Samedi
18
8 / 1 / 27
11,206
1,245
12,230
5,720
3,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
172
10
Kills
45
45
Deaths
11
28
Assists
127
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
9
7
0.5
W
Tsukuyomi
Andymolina
Tsukuyomi
4
6
25
2.75
L
Merlin
BielTS
Merlin
5
8
4
0.88
W
Medusa
Fonthor
Medusa
9
0
18
18
L
Chernobog
G4R1
Chernobog
2
11
8
0.55
W
Anubis
IucisXVI
Anubis
17
2
25
14.75
W
Cthulhu
7
2
32
11.5
L
Yemoja
h-ton12
Yemoja
1
7
6
0.57
W
Baron Samedi
nTT11
Baron Samedi
8
1
27
21.5
L
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,102
Damage
86,775
92,929
Taken
53,608
51,899
Mitigated
37,077
4,515
Healing
19,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
11,357
518
0
531
15,718
3,509
0
13,098
2,620
21,742
0
W
Tsukuyomi
Andymolina
Tsukuyomi
9,115
2,370
0
34
10,160
4,163
0
4,786
4,740
0
17,224
L
Merlin
BielTS
Merlin
9,358
2,086
0
482
16,124
4,881
0
9,776
6,348
23,589
0
W
Medusa
Fonthor
Medusa
11,330
6,988
0
0
5,820
2,793
0
1,850
3,970
0
47,078
L
Chernobog
G4R1
Chernobog
12,582
6,060
0
871
19,762
6,025
0
13,763
5,999
0
32,890
W
Anubis
IucisXVI
Anubis
39,447
3,769
0
12,796
19,205
13,301
0
9,627
9,578
54,464
0
W
Cthulhu
14,653
1,141
307
0
12,703
13,682
0
4,957
7,194
21,794
0
L
Yemoja
h-ton12
Yemoja
3,466
1,032
2,157
146
19,556
18,856
0
14,843
4,713
13,529
0
W
Baron Samedi
nTT11
Baron Samedi
12,230
2,190
4,217
1,962
5,720
3,138
0
2,961
2,759
18,578
0
L
8,339
682
0
328
21,769
18,628
0
14,850
6,919
0
17,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,099
Gold Earned
57,227
132
Minions Killed
188
3
Camps Cleared
4
717,923
Distance Traveled
812,351
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,033
1,004
24
3
0
159,718
0
W
Tsukuyomi
9,933
1,104
20
2
1
153,854
4
L
Merlin
10,023
1,114
26
3
1
142,777
0
W
Medusa
11,580
1,287
100
11
1
184,703
1
L
Chernobog
9,568
1,063
36
4
1
135,622
0
W
Anubis
13,326
1,481
39
4
1
140,058
2
W
Cthulhu
11,182
1,242
11
1
0
162,989
2
L
Yemoja
8,999
1,000
18
2
1
143,793
0
W
Baron Samedi
11,206
1,245
18
2
1
170,747
0
L
Mulan
8,476
942
28
3
0
136,013
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role