Player Matchup

Amaterasu
Amaterasu
AlStompStomp
Amaterasu
Level 54
God Stats
8W - 2L
1,753 SR
Queue Stats
322W - 118L
1,773 Elo+
Party 2
Ravana
Ravana
HowdyExpresso
Ravana
Level 57
God Stats
5W - 4L
1,524 SR
Queue Stats
510W - 221L
1,737 Elo+
Party 2
Neith
Neith
ProfoundThots
Neith
Level 129
God Stats
2W - 1L
1,766 SR
Queue Stats
489W - 146L
1,871 Elo+
Party 2
Janus
Janus
Snowp3a
Janus
Level 46
God Stats
24W - 9L
1,748 SR
Queue Stats
393W - 188L
1,758 Elo+
Party 2
Ganesha
Ganesha
firey275
Ganesha
Level 89
God Stats
97W - 38L
1,872 SR
Queue Stats
606W - 318L
1,721 Elo+
Party 2
Team Averages
Level 75
1,733 SR
1,772 Elo+

VS

Team Averages
Level 38
1,485 SR
1,515 Elo+
Hachiman
Hachiman
DTBJayo
Hachiman
Level 30
God Stats
1W - 4L
1,276 SR
Queue Stats
115W - 127L
1,545 Elo+
Party 3
Vamana
Vamana
EldestDesert678
Vamana
Level 36
God Stats
75W - 83L
1,522 SR
Queue Stats
338W - 374L
1,431 Elo+
Solo
Kukulkan
Kukulkan
ethanzinc
Kukulkan
Level 17
God Stats
3W - 5L
1,338 SR
Queue Stats
25W - 19L
1,500 Elo+
Party 1
Achilles
Achilles
mudkip123
Achilles
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 84L
1,545 Elo+
Party 1
Baba Yaga
Baba Yaga
supernova104
Baba Yaga
Level 62
God Stats
4W - 1L
1,791 SR
Queue Stats
141W - 143L
1,555 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AlStompStomp
Amaterasu
19
15 / 0 / 17
13,588
1,235
18,837
14,304
15,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
7 / 1 / 16
11,371
1,034
18,067
14,651
8,251
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
15 / 1 / 13
13,019
1,184
41,663
15,635
8,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
Snowp3a
Janus
19
5 / 1 / 21
12,160
1,105
18,883
8,703
3,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
firey275
Ganesha
19
0 / 1 / 31
11,854
1,078
8,015
16,479
22,652
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

313

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DTBJayo
Hachiman
16
1 / 10 / 1
9,851
896
10,138
19,769
6,433
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
0 / 6 / 2
9,704
882
13,008
28,626
19,265
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
ethanzinc
Kukulkan
16
2 / 10 / 1
10,408
946
7,584
16,426
6,355
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
mudkip123
Achilles
16
1 / 10 / 2
10,042
913
12,598
30,652
31,653
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baba Yaga
supernova104
Baba Yaga
16
0 / 6 / 4
10,059
914
15,905
16,907
7,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
14
42
Kills
4
4
Deaths
42
98
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AlStompStomp
Amaterasu
15
0
17
23.5
L
Hachiman
DTBJayo
Hachiman
1
10
1
0.15
L
0
6
2
0.17
W
7
1
16
15
W
15
1
13
21.5
W
Janus
Snowp3a
Janus
5
1
21
15.5
L
Kukulkan
ethanzinc
Kukulkan
2
10
1
0.25
W
Ganesha
firey275
Ganesha
0
1
31
15.5
L
Achilles
mudkip123
Achilles
1
10
2
0.2
L
Baba Yaga
supernova104
Baba Yaga
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,465
Damage
59,233
69,772
Taken
112,380
59,241
Mitigated
71,000
17,274
Healing
10,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AlStompStomp
Amaterasu
18,837
8,844
0
5,010
14,304
15,872
0
4,613
9,691
453
24,530
L
Hachiman
DTBJayo
Hachiman
10,138
5,979
0
1,415
19,769
6,433
0
6,398
13,136
0
24,221
L
13,008
5,291
0
5,758
28,626
19,265
0
5,372
23,020
0
25,185
W
18,067
4,363
0
557
14,651
8,251
0
6,424
8,227
0
21,149
W
41,663
29,363
0
8,708
15,635
8,790
0
3,937
11,698
0
68,037
W
Janus
Snowp3a
Janus
18,883
1,199
477
1,552
8,703
3,676
0
3,483
5,220
42,386
0
L
Kukulkan
ethanzinc
Kukulkan
7,584
672
268
292
16,426
6,355
0
3,225
13,089
19,147
0
W
Ganesha
firey275
Ganesha
8,015
519
495
475
16,479
22,652
0
5,032
11,447
20,115
0
L
Achilles
mudkip123
Achilles
12,598
4,772
178
1,064
30,652
31,653
0
8,711
21,544
0
25,734
L
Baba Yaga
supernova104
Baba Yaga
15,905
78
0
1,557
16,907
7,294
0
2,527
14,240
44,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,992
Gold Earned
50,064
181
Minions Killed
154
5
Camps Cleared
8
1,299,163
Distance Traveled
1,027,121
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
13,588
1,235
21
2
3
285,190
0
L
Hachiman
9,851
896
22
2
2
169,580
0
L
Vamana
9,704
882
21
2
1
230,811
0
W
Ravana
11,371
1,034
6
1
1
281,358
0
W
Neith
13,019
1,184
66
6
1
213,891
2
W
Janus
12,160
1,105
87
8
0
251,041
0
L
Kukulkan
10,408
946
26
2
1
180,961
0
W
Ganesha
11,854
1,078
1
0
0
267,683
7
L
Achilles
10,042
913
28
3
3
232,451
0
L
Baba Yaga
10,059
914
57
5
1
213,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role