Player Matchup

Ymir
Ymir
 
Ymir
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
AdirondackGhost
Bellona
Level 3
God Stats
1W - 4L
1,362 SR
Queue Stats
1W - 4L
1,638 Elo+
Party 1
Aphrodite
Aphrodite
JediPalmer
Aphrodite
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,638 Elo+
Party 1
Zeus
Zeus
ZeusOrNoDeuce
Zeus
Level 14
God Stats
23W - 22L
1,561 SR
Queue Stats
35W - 33L
1,594 Elo+
Solo
Izanami
Izanami
aerek
Izanami
Level 24
God Stats
71W - 40L
1,671 SR
Queue Stats
149W - 135L
1,587 Elo+
Solo
Team Averages
Level 12
1,519 SR
1,591 Elo+

VS

Team Averages
Level 21
1,442 SR
1,544 Elo+
Janus
Janus
 
Janus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Dr3adfull
Sun Wukong
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 150L
1,548 Elo+
Solo
Neith
Neith
Gready22ttv
Neith
Level 17
God Stats
6W - 5L
1,512 SR
Queue Stats
18W - 19L
1,697 Elo+
Solo
Ymir
Ymir
bookdog564
Ymir
Level 20
God Stats
6W - 6L
1,375 SR
Queue Stats
110W - 102L
1,476 Elo+
Solo
Da Ji
Da Ji
iBrigy
Da Ji
Level 25
God Stats
1W - 1L
1,323 SR
Queue Stats
49W - 60L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
6
0 / 4 / 2
3,855
482
1,506
6,768
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 5 / 0
3,687
461
2,303
6,321
3,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
JediPalmer
Aphrodite
5
0 / 3 / 0
3,618
452
962
2,888
931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

3
1 / 2 / 0
3,519
440
676
1,382
312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
aerek
Izanami
8
4 / 1 / 0
5,041
630
2,437
2,988
721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
2 / 2 / 4
5,817
727
3,231
3,849
1,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Dr3adfull
Sun Wukong
10
4 / 0 / 2
5,483
685
3,785
4,469
1,731
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
1 / 1 / 4
5,058
632
4,668
2,801
700
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
2 / 1 / 4
4,766
596
1,259
4,101
1,424
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Da Ji
iBrigy
Da Ji
9
5 / 1 / 2
5,554
694
2,052
4,423
1,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
5
Kills
14
15
Deaths
5
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
4
2
0.25
W
Janus
 
Janus
2
2
4
2
L
0
5
0
0
W
Sun Wukong
Dr3adfull
Sun Wukong
4
0
2
5
W
1
1
4
3
L
Aphrodite
JediPalmer
Aphrodite
0
3
0
0
L
1
2
0
0.5
L
Izanami
aerek
Izanami
4
1
0
4
W
2
1
4
4
W
Da Ji
iBrigy
Da Ji
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,884
Damage
14,995
20,347
Taken
19,643
6,951
Mitigated
6,621
2,761
Healing
5,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,506
497
0
555
6,768
1,923
0
849
5,919
11,171
0
W
Janus
 
Janus
3,231
1,101
0
1,240
3,849
1,100
1,080
644
3,173
22,709
2,114
L
2,303
826
0
871
6,321
3,064
0
702
5,619
0
14,072
W
Sun Wukong
Dr3adfull
Sun Wukong
3,785
612
0
2,037
4,469
1,731
0
890
3,579
0
21,680
W
4,668
2,544
0
892
2,801
700
868
610
2,191
0
23,060
L
Aphrodite
JediPalmer
Aphrodite
962
298
518
501
2,888
931
0
631
2,257
9,178
0
L
676
531
0
316
1,382
312
0
650
732
3,670
0
L
Izanami
aerek
Izanami
2,437
1,568
0
0
2,988
721
0
1,083
1,905
0
19,225
W
1,259
449
0
330
4,101
1,424
0
704
3,397
10,660
0
W
Da Ji
iBrigy
Da Ji
2,052
311
0
721
4,423
1,666
0
264
4,159
0
24,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,720
Gold Earned
26,678
116
Minions Killed
190
0
Camps Cleared
0
603,868
Distance Traveled
826,160
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,855
482
12
2
0
137,625
0
W
Janus
5,817
727
44
6
0
166,103
6
L
Bellona
3,687
461
29
4
0
137,332
0
W
Sun Wukong
5,483
685
34
4
0
178,400
1
W
Neith
5,058
632
46
6
0
154,062
5
L
Aphrodite
3,618
452
21
3
0
139,026
0
L
Zeus
3,519
440
4
1
0
42,253
1
L
Izanami
5,041
630
50
6
0
147,632
0
W
Ymir
4,766
596
15
2
0
154,305
1
W
Da Ji
5,554
694
51
6
0
173,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role