Player Matchup

Awilix
Awilix
GosxX-Shadow-Xx
Awilix
Level 159
God Stats
4W - 0L
1,890 SR
Queue Stats
255W - 213L
1,628 Elo+
Party 1
Sol
Sol
Sulfuricpower32
Sol
Level 108
God Stats
4W - 1L
1,453 SR
Queue Stats
94W - 90L
1,411 Elo+
Solo
Janus
Janus
ilovemyhouse420
Janus
Level 35
God Stats
17W - 13L
1,580 SR
Queue Stats
220W - 182L
1,653 Elo+
Party 1
Bellona
Bellona
susifix
Bellona
Level 108
God Stats
24W - 13L
1,410 SR
Queue Stats
328W - 276L
1,509 Elo+
Party 1
Xing Tian
Xing Tian
yungprettyboy
Xing Tian
Level 27
God Stats
32W - 20L
1,640 SR
Queue Stats
125W - 104L
1,551 Elo+
Party 1
Team Averages
Level 87
1,595 SR
1,550 Elo+

VS

Team Averages
Level 81
1,546 SR
1,494 Elo+
Da Ji
Da Ji
BallistikRainbow
Da Ji
Level 114
God Stats
4W - 3L
1,443 SR
Queue Stats
73W - 60L
1,503 Elo+
Party 2
Vulcan
Vulcan
Grigonite
Vulcan
Level 119
God Stats
3W - 3L
1,574 SR
Queue Stats
100W - 90L
1,518 Elo+
Party 2
Gilgamesh
Gilgamesh
Yaboi_Leroy
Gilgamesh
Level 125
God Stats
1W - 3L
1,600 SR
Queue Stats
95W - 83L
1,513 Elo+
Party 2
Ymir
Ymir
brambo7415
Ymir
Level 17
God Stats
7W - 10L
1,511 SR
Queue Stats
8W - 11L
1,385 Elo+
Party 2
Achilles
Achilles
brando6644
Achilles
Level 29
God Stats
1W - 3L
1,603 SR
Queue Stats
6W - 5L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 6 / 10
10,570
587
15,257
14,563
6,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
8 / 1 / 10
9,757
542
12,444
10,455
2,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
5 / 5 / 7
9,545
530
9,527
11,159
2,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
susifix
Bellona
18
8 / 0 / 6
11,352
631
16,576
12,679
12,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
yungprettyboy
Xing Tian
14
5 / 1 / 16
9,780
543
7,695
12,600
10,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 8 / 3
9,008
500
11,282
17,127
5,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
Grigonite
Vulcan
14
3 / 6 / 1
8,837
491
12,929
10,228
3,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Yaboi_Leroy
Gilgamesh
12
1 / 9 / 2
7,987
444
6,201
21,505
8,223
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
1 / 8 / 0
8,483
471
5,277
20,368
17,054
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Achilles
brando6644
Achilles
12
0 / 6 / 1
7,232
402
3,073
12,365
8,667
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
19
37
Kills
12
13
Deaths
37
49
Assists
7
Player
Kills
Deaths
Assists
KDA
L
7
8
3
1.06
W
11
6
10
2.67
L
Vulcan
Grigonite
Vulcan
3
6
1
0.58
W
8
1
10
13
L
Gilgamesh
Yaboi_Leroy
Gilgamesh
1
9
2
0.22
L
1
8
0
0.13
L
Achilles
brando6644
Achilles
0
6
1
0.08
W
5
5
7
1.7
W
Bellona
susifix
Bellona
8
0
6
11
W
Xing Tian
yungprettyboy
Xing Tian
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,499
Damage
38,762
61,456
Taken
81,593
34,606
Mitigated
43,113
19,438
Healing
12,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,282
1,886
0
3,035
17,127
5,950
0
6,621
10,506
0
44,946
W
15,257
6,514
0
2,729
14,563
6,120
1,308
4,433
10,130
0
55,992
L
Vulcan
Grigonite
Vulcan
12,929
3,143
0
1,699
10,228
3,219
560
4,695
5,533
58,097
0
W
12,444
5,485
0
6,577
10,455
2,868
2,517
2,798
7,657
59,044
0
L
Gilgamesh
Yaboi_Leroy
Gilgamesh
6,201
1,324
0
3,670
21,505
8,223
0
11,113
10,392
0
38,053
L
5,277
1,268
0
2,654
20,368
17,054
608
5,779
14,589
40,201
0
L
Achilles
brando6644
Achilles
3,073
567
0
1,378
12,365
8,667
116
5,759
6,606
0
31,037
W
9,527
651
0
1,233
11,159
2,947
1,082
4,385
6,774
56,664
0
W
Bellona
susifix
Bellona
16,576
4,775
387
5,099
12,679
12,427
198
4,934
7,745
22,600
66,801
W
Xing Tian
yungprettyboy
Xing Tian
7,695
864
0
3,413
12,600
10,244
463
1,656
10,944
27,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,004
Gold Earned
41,547
485
Minions Killed
376
0
Camps Cleared
0
1,817,055
Distance Traveled
1,589,621
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,008
500
67
4
0
308,275
0
W
Awilix
10,570
587
70
4
0
364,813
0
L
Vulcan
8,837
491
110
6
0
333,370
2
W
Sol
9,757
542
107
6
0
322,772
1
L
Gilgamesh
7,987
444
55
3
0
337,392
0
L
Ymir
8,483
471
86
5
0
267,846
0
L
Achilles
7,232
402
58
3
0
342,738
0
W
Janus
9,545
530
114
6
0
369,676
4
W
Bellona
11,352
631
165
9
0
388,357
1
W
Xing Tian
9,780
543
29
2
0
371,437
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role