Player Matchup

Fenrir
Fenrir
Gold V
AImDead
Fenrir
Gold V
Level 143
God Stats
10W - 2L
1,648 SR
Queue Stats
99W - 105L
1,299 MMR
Party 1
Anubis
Anubis
Gold V
GiveMeCakes
Anubis
Gold V
Level 69
God Stats
38W - 13L
1,688 SR
Queue Stats
219W - 221L
1,296 MMR
Solo
Ares
Ares
Silver IV
Takoda61
Ares
Silver IV
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 24L
1,275 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
jareds118
Ao Kuang
Silver I
Level 105
God Stats
10W - 8L
1,875 SR
Queue Stats
144W - 141L
1,256 MMR
Solo
Artemis
Artemis
Gold V
m01sture
Artemis
Gold V
Level 155
God Stats
5W - 2L
1,721 SR
Queue Stats
73W - 66L
1,292 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,686 SR
1,284 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 125
1,433 SR
1,284 MMR
Artio
Artio
Silver I
Apeilion
Artio
Silver I
Level 127
God Stats
0W - 2L
1,520 SR
Queue Stats
52W - 61L
1,123 MMR
Party 2
Izanami
Izanami
Silver I
DontGankM3PLZ
Izanami
Silver I
Level 95
God Stats
3W - 3L
1,580 SR
Queue Stats
130W - 142L
1,249 MMR
Solo
Horus
Horus
Silver I
Haptics
Horus
Silver I
Level 117
God Stats
1W - 2L
1,280 SR
Queue Stats
106W - 97L
1,252 MMR
Solo
Serqet
Serqet
Silver I
LuiisK
Serqet
Silver I
Level 158
God Stats
2W - 6L
1,366 SR
Queue Stats
202W - 201L
1,293 MMR
Solo
Ra
Ra
Bronze III
shuwabudop
Ra
Bronze III
Level 128
God Stats
0W - 1L
1,417 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AImDead
Fenrir
9
4 / 1 / 4
6,058
606
3,672
5,266
1,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
12
3 / 0 / 2
6,473
647
2,176
3,040
1,446
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ares
8
0 / 3 / 7
4,888
489
2,991
5,967
1,685
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
jareds118
Ao Kuang
12
3 / 0 / 1
6,898
690
6,922
8,088
3,538
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
m01sture
Artemis
11
3 / 1 / 2
6,127
613
5,109
6,175
1,374
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
SetAthenaMorgan Le FayDanzaburouTiamat

VS

Bans
GilgameshTyrYmirSobekKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Apeilion
Artio
9
0 / 3 / 0
5,328
533
4,492
9,031
6,499
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
8
3 / 4 / 1
5,575
558
4,268
6,168
2,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Horus
Haptics
Horus
8
1 / 2 / 4
5,361
536
3,756
6,900
3,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Serqet
LuiisK
Serqet
9
0 / 3 / 0
5,273
527
1,815
6,434
2,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 1 / 0
5,920
592
2,400
2,610
791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
13
Kills
5
5
Deaths
13
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AImDead
Fenrir
4
1
4
6
L
Artio
Apeilion
Artio
0
3
0
0
L
Izanami
3
4
1
0.88
W
Anubis
3
0
2
4
L
Horus
Haptics
Horus
1
2
4
1.5
L
Serqet
LuiisK
Serqet
0
3
0
0
W
Ares
0
3
7
1.17
W
Ao Kuang
jareds118
Ao Kuang
3
0
1
3.5
W
Artemis
m01sture
Artemis
3
1
2
4
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,870
Damage
16,731
28,536
Taken
31,143
9,555
Mitigated
14,922
9,993
Healing
8,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AImDead
Fenrir
3,672
1,002
0
497
5,266
1,512
0
312
4,954
0
26,703
L
Artio
Apeilion
Artio
4,492
342
0
4,191
9,031
6,499
0
6,618
2,413
27,698
0
L
Izanami
4,268
2,137
0
598
6,168
2,033
92
16
6,152
0
31,537
W
Anubis
2,176
104
0
1,948
3,040
1,446
0
1,422
1,618
39,253
0
L
Horus
Haptics
Horus
3,756
1,864
120
2,021
6,900
3,579
0
3,887
3,013
0
9,085
L
Serqet
LuiisK
Serqet
1,815
409
0
582
6,434
2,020
0
916
5,518
0
30,127
W
Ares
2,991
467
0
115
5,967
1,685
0
666
5,301
9,870
0
W
Ao Kuang
jareds118
Ao Kuang
6,922
1,471
0
4,713
8,088
3,538
850
4,492
3,440
41,713
0
W
Artemis
m01sture
Artemis
5,109
2,417
0
2,720
6,175
1,374
0
0
5,911
0
38,844
L
2,400
364
188
1,064
2,610
791
0
652
1,958
43,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,444
Gold Earned
27,457
310
Minions Killed
309
0
Camps Cleared
0
949,936
Distance Traveled
1,007,573
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,058
606
48
5
0
215,765
2
L
Artio
5,328
533
61
6
0
206,750
1
L
Izanami
5,575
558
69
7
0
174,235
2
W
Anubis
6,473
647
97
10
0
175,911
0
L
Horus
5,361
536
8
1
0
203,610
4
L
Serqet
5,273
527
74
7
0
228,062
4
W
Ares
4,888
489
10
1
0
189,674
6
W
Ao Kuang
6,898
690
80
8
0
189,453
4
W
Artemis
6,127
613
75
8
0
179,133
1
L
Ra
5,920
592
97
10
0
194,916
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role