Player Matchup

Danzaburou
Danzaburou
Anoobis89
Danzaburou
Level 149
God Stats
23W - 17L
1,582 SR
Queue Stats
249W - 243L
1,509 Elo+
Party 1
Osiris
Osiris
RULO8198
Osiris
Level 127
God Stats
11W - 14L
1,590 SR
Queue Stats
483W - 514L
1,508 Elo+
Party 2
Nemesis
Nemesis
Sickwiditt
Nemesis
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,466 Elo+
Party 1
Athena
Athena
Tetrevus
Athena
Level 159
God Stats
1W - 2L
1,298 SR
Queue Stats
247W - 266L
1,480 Elo+
Party 1
Janus
Janus
Xteds
Janus
Level 160
God Stats
2W - 2L
1,547 SR
Queue Stats
118W - 113L
1,513 Elo+
Party 2
Team Averages
Level 136
1,503 SR
1,495 Elo+

VS

Team Averages
Level 93
1,473 SR
1,500 Elo+
Kukulkan
Kukulkan
Buungen
Kukulkan
Level 142
God Stats
5W - 3L
1,500 SR
Queue Stats
53W - 49L
1,569 Elo+
Solo
Fenrir
Fenrir
Haloslayer2004
Fenrir
Level 68
God Stats
4W - 4L
1,408 SR
Queue Stats
145W - 131L
1,517 Elo+
Party 3
Baron Samedi
Baron Samedi
gozinta4
Baron Samedi
Level 66
God Stats
5W - 2L
1,675 SR
Queue Stats
209W - 202L
1,535 Elo+
Party 3
Sobek
Sobek
iStayBoosted
Sobek
Level 125
God Stats
4W - 8L
1,387 SR
Queue Stats
550W - 548L
1,412 Elo+
Solo
Skadi
Skadi
zeemunny
Skadi
Level 66
God Stats
7W - 6L
1,395 SR
Queue Stats
260W - 293L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Anoobis89
Danzaburou
15
7 / 9 / 3
10,102
481
14,267
16,685
5,901
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
RULO8198
Osiris
16
0 / 5 / 1
10,128
482
7,131
18,699
17,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Sickwiditt
Nemesis
14
5 / 8 / 4
9,602
457
10,019
17,855
6,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Athena
Tetrevus
Athena
13
1 / 10 / 3
8,856
422
7,012
19,886
21,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
Xteds
Janus
17
2 / 3 / 5
10,490
500
12,808
12,847
5,301
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Buungen
Kukulkan
17
6 / 5 / 14
11,128
530
12,817
12,568
5,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
18 / 3 / 4
13,034
621
16,893
19,797
9,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
gozinta4
Baron Samedi
16
4 / 2 / 15
10,676
508
8,612
20,536
23,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
3 / 0 / 5
10,945
521
9,667
16,215
18,566
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Skadi
zeemunny
Skadi
17
4 / 6 / 10
10,670
508
11,383
14,026
4,974
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
83
15
Kills
35
35
Deaths
16
16
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Anoobis89
Danzaburou
7
9
3
0.94
W
Kukulkan
Buungen
Kukulkan
6
5
14
2.6
W
18
3
4
6.67
L
Osiris
RULO8198
Osiris
0
5
1
0.1
L
Nemesis
Sickwiditt
Nemesis
5
8
4
0.88
L
Athena
Tetrevus
Athena
1
10
3
0.25
L
Janus
Xteds
Janus
2
3
5
1.5
W
Baron Samedi
gozinta4
Baron Samedi
4
2
15
5.75
W
3
0
5
5.5
W
Skadi
zeemunny
Skadi
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,237
Damage
59,372
85,972
Taken
83,142
56,164
Mitigated
62,740
21,159
Healing
33,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Anoobis89
Danzaburou
14,267
5,711
0
3,610
16,685
5,901
1,438
5,447
11,186
0
52,371
W
Kukulkan
Buungen
Kukulkan
12,817
1,234
0
1,768
12,568
5,932
718
4,873
7,695
63,460
0
W
16,893
5,211
0
8,990
19,797
9,696
240
3,694
16,103
0
92,457
L
Osiris
RULO8198
Osiris
7,131
3,030
0
7,091
18,699
17,075
643
9,042
8,248
0
61,733
L
Nemesis
Sickwiditt
Nemesis
10,019
3,830
0
3,710
17,855
6,614
34
5,339
12,464
0
38,670
L
Athena
Tetrevus
Athena
7,012
1,599
266
2,622
19,886
21,273
65
5,904
13,938
28,726
0
L
Janus
Xteds
Janus
12,808
490
0
3,860
12,847
5,301
435
3,711
9,040
75,440
0
W
Baron Samedi
gozinta4
Baron Samedi
8,612
1,316
2,698
7,075
20,536
23,572
471
8,448
12,088
43,135
0
W
9,667
830
0
9,468
16,215
18,566
0
2,141
14,074
61,318
0
W
Skadi
zeemunny
Skadi
11,383
6,276
0
3,059
14,026
4,974
442
4,688
9,338
0
74,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,178
Gold Earned
56,453
431
Minions Killed
534
0
Camps Cleared
0
1,999,350
Distance Traveled
1,968,930
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,102
481
71
3
0
356,315
1
W
Kukulkan
11,128
530
124
6
0
388,973
7
W
Fenrir
13,034
621
122
6
0
459,906
6
L
Osiris
10,128
482
128
6
0
397,995
9
L
Nemesis
9,602
457
68
3
0
395,390
3
L
Athena
8,856
422
33
2
0
423,939
0
L
Janus
10,490
500
131
6
0
425,711
8
W
Baron Samedi
10,676
508
56
3
0
348,734
0
W
Sobek
10,945
521
118
6
0
411,468
7
W
Skadi
10,670
508
114
5
0
359,849
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role