Player Matchup

Rama
Rama
Mrtheifzer
Rama
Level 37
God Stats
5W - 7L
1,393 SR
Queue Stats
246W - 339L
1,253 Elo+
Party 2
Guan Yu
Guan Yu
Thetacoman5994
Guan Yu
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 16L
1,188 Elo+
Solo
Scylla
Scylla
vNxvxrMxss1792
Scylla
Level 28
God Stats
4W - 4L
1,335 SR
Queue Stats
219W - 294L
1,243 Elo+
Party 2
Team Averages
Level 27
1,410 SR
1,228 Elo+

VS

Team Averages
Level 48
1,539 SR
1,285 Elo+
Charybdis
Charybdis
Allwight19
Charybdis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
482W - 576L
1,253 Elo+
Party 1
Merlin
Merlin
jr_spliifff
Merlin
Level 83
God Stats
4W - 1L
1,655 SR
Queue Stats
143W - 149L
1,350 Elo+
Party 1
Cthulhu
Cthulhu
prgreat2
Cthulhu
Level 43
God Stats
51W - 49L
1,463 SR
Queue Stats
71W - 95L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 5
9,859
704
5,755
8,522
3,194
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 3 / 5
9,411
672
8,707
12,804
4,961
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
3 / 3 / 6
9,273
662
5,366
8,231
2,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Allwight19
Charybdis
11
1 / 6 / 5
8,695
621
6,552
8,828
2,447
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
7
0 / 1 / 1
7,251
518
2,530
3,865
981
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
prgreat2
Cthulhu
14
6 / 6 / 2
10,107
722
8,749
15,119
7,570
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
13
Kills
7
8
Deaths
13
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Allwight19
Charybdis
1
6
5
0.58
W
6
2
5
4.25
W
4
3
5
2.17
L
Merlin
0
1
1
0.5
L
Cthulhu
prgreat2
Cthulhu
6
6
2
1.17
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,828
Damage
17,831
29,557
Taken
27,812
11,082
Mitigated
10,998
6,882
Healing
989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Allwight19
Charybdis
6,552
4,404
0
0
8,828
2,447
40
3,524
5,032
0
14,229
W
5,755
5,111
0
1,955
8,522
3,194
888
3,088
5,434
0
23,223
W
8,707
3,855
682
3,926
12,804
4,961
980
5,505
7,299
0
27,267
L
Merlin
2,530
253
0
0
3,865
981
96
897
2,852
11,474
0
L
Cthulhu
prgreat2
Cthulhu
8,749
502
109
880
15,119
7,570
23
661
14,406
29,535
0
W
5,366
465
0
319
8,231
2,927
252
2,686
5,545
18,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,543
Gold Earned
26,053
105
Minions Killed
83
3
Camps Cleared
2
705,219
Distance Traveled
568,376
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,695
621
17
1
0
195,074
0
W
Rama
9,859
704
33
2
1
226,397
1
W
Guan Yu
9,411
672
30
2
2
249,426
4
L
Merlin
7,251
518
21
2
1
139,466
0
L
Cthulhu
10,107
722
45
3
1
233,836
0
W
Scylla
9,273
662
42
3
0
229,396
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role