Player Matchup

Da Ji
Da Ji
ChaosDemolisher
Da Ji
Level 29
God Stats
38W - 21L
1,639 SR
Queue Stats
152W - 150L
1,481 Elo+
Party 2
Ra
Ra
DrunkMALLET
Ra
Level 22
God Stats
3W - 3L
1,500 SR
Queue Stats
65W - 75L
1,441 Elo+
Solo
Medusa
Medusa
Rinarix
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 53L
1,417 Elo+
Party 2
Achilles
Achilles
SpaWn3992
Achilles
Level 24
God Stats
2W - 4L
1,495 SR
Queue Stats
76W - 75L
1,489 Elo+
Party 2
Ymir
Ymir
tinaxue
Ymir
Level 28
God Stats
15W - 14L
1,483 SR
Queue Stats
151W - 151L
1,476 Elo+
Party 2
Team Averages
Level 24
1,524 SR
1,461 Elo+

VS

Team Averages
Level 34
1,498 SR
1,492 Elo+
Neith
Neith
BuLLe7Train
Neith
Level 26
God Stats
2W - 5L
1,272 SR
Queue Stats
4W - 7L
1,282 Elo+
Solo
Cupid
Cupid
GrazyPaste
Cupid
Level 103
God Stats
1W - 0L
1,755 SR
Queue Stats
6W - 1L
1,631 Elo+
Party 1
Bellona
Bellona
MrFishy314
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,631 Elo+
Party 1
Cerberus
Cerberus
MutoSoup
Cerberus
Level 26
God Stats
12W - 5L
1,411 SR
Queue Stats
85W - 73L
1,418 Elo+
Solo
Scylla
Scylla
NotScoobers
Scylla
Level 14
God Stats
15W - 9L
1,552 SR
Queue Stats
34W - 15L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 11 / 10
12,533
1,139
21,031
24,427
11,570
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 6 / 12
10,631
966
12,123
13,450
10,849
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
Rinarix
Medusa
18
2 / 8 / 13
11,006
1,001
22,524
20,050
8,096
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
SpaWn3992
Achilles
18
6 / 8 / 7
11,221
1,020
8,115
32,252
37,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ymir
tinaxue
Ymir
18
4 / 11 / 9
11,335
1,030
11,279
35,098
36,823
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

51

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 22
12,972
1,179
25,381
17,215
7,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cupid
19
14 / 1 / 21
13,775
1,252
37,391
12,094
5,520
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
MrFishy314
Bellona
19
2 / 7 / 31
11,326
1,030
10,574
15,951
12,211
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
MutoSoup
Cerberus
19
5 / 3 / 33
13,330
1,212
13,529
21,205
27,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
20
15 / 5 / 21
14,230
1,294
27,710
11,954
4,835
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
172
20
Kills
44
44
Deaths
21
51
Assists
128
Player
Kills
Deaths
Assists
KDA
W
8
5
22
3.8
L
7
11
10
1.09
L
1
6
12
1.17
W
Cupid
14
1
21
24.5
W
Bellona
MrFishy314
Bellona
2
7
31
2.5
W
Cerberus
MutoSoup
Cerberus
5
3
33
7.17
W
Scylla
15
5
21
5.1
L
Medusa
Rinarix
Medusa
2
8
13
1.06
L
Achilles
SpaWn3992
Achilles
6
8
7
1.19
L
Ymir
tinaxue
Ymir
4
11
9
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,072
Damage
114,585
125,277
Taken
78,419
104,384
Mitigated
57,957
9,365
Healing
15,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,381
15,831
361
5,277
17,215
7,879
0
5,393
11,599
0
46,745
L
21,031
5,924
0
173
24,427
11,570
0
5,433
18,874
0
35,568
L
12,123
1,685
1,546
1,286
13,450
10,849
0
6,578
6,725
34,304
0
W
Cupid
37,391
21,788
143
1,114
12,094
5,520
0
2,513
9,490
0
65,255
W
Bellona
MrFishy314
Bellona
10,574
1,998
0
80
15,951
12,211
0
5,352
10,327
52
17,928
W
Cerberus
MutoSoup
Cerberus
13,529
1,497
0
5,632
21,205
27,512
0
6,949
13,875
31,309
0
W
Scylla
27,710
5,788
460
2,864
11,954
4,835
0
3,220
8,693
50,032
0
L
Medusa
Rinarix
Medusa
22,524
8,917
0
1,536
20,050
8,096
0
7,065
12,851
0
48,694
L
Achilles
SpaWn3992
Achilles
8,115
2,643
0
4,824
32,252
37,046
0
10,270
21,659
25
22,568
L
Ymir
tinaxue
Ymir
11,279
1,288
0
0
35,098
36,823
0
10,969
23,877
29,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,726
Gold Earned
65,633
199
Minions Killed
232
4
Camps Cleared
7
888,332
Distance Traveled
1,009,170
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,972
1,179
49
4
1
186,780
1
L
Da Ji
12,533
1,139
8
1
1
193,056
0
L
Ra
10,631
966
57
5
2
154,101
1
W
Cupid
13,775
1,252
62
6
4
214,583
0
W
Bellona
11,326
1,030
13
1
1
206,603
0
W
Cerberus
13,330
1,212
54
5
0
197,355
0
W
Scylla
14,230
1,294
54
5
1
203,849
0
L
Medusa
11,006
1,001
56
5
1
167,666
0
L
Achilles
11,221
1,020
20
2
0
189,577
0
L
Ymir
11,335
1,030
58
5
0
183,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role