Player Matchup

Ra
Ra
AinamiNya
Ra
Level 6
God Stats
0W - 3L
1,116 SR
Queue Stats
0W - 10L
1,103 Elo+
Party 1
Olorun
Olorun
Krueger92
Olorun
Level 22
God Stats
0W - 1L
1,513 SR
Queue Stats
4W - 12L
1,299 Elo+
Party 1
Neith
Neith
XenoR3aper
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,199 Elo+
Solo
Team Averages
Level 11
1,376 SR
1,200 Elo+

VS

Team Averages
Level 86
1,344 SR
1,408 Elo+
Hel
Hel
Betongmongo
Hel
Level 69
God Stats
6W - 5L
1,203 SR
Queue Stats
150W - 145L
1,444 Elo+
Party 2
Ymir
Ymir
Mjollnir7
Ymir
Level 68
God Stats
2W - 2L
1,325 SR
Queue Stats
3W - 4L
1,269 Elo+
Solo
Danzaburou
Danzaburou
busslightier
Danzaburou
Level 121
God Stats
18W - 13L
1,506 SR
Queue Stats
191W - 132L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 0
8,848
590
8,410
14,028
9,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
Krueger92
Olorun
11
0 / 4 / 2
8,228
549
10,206
13,768
4,356
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
13
0 / 4 / 2
8,583
572
18,990
12,110
5,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 15
9,600
640
4,565
8,913
6,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
14
4 / 0 / 11
10,294
686
6,008
17,908
18,188
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
busslightier
Danzaburou
15
11 / 2 / 3
11,996
800
25,148
19,497
10,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
2
Kills
15
15
Deaths
2
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
2
7
0
0.29
W
0
0
15
7.5
L
Olorun
Krueger92
Olorun
0
4
2
0.25
W
Ymir
4
0
11
9.5
L
Neith
0
4
2
0.25
W
Danzaburou
busslightier
Danzaburou
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,606
Damage
35,721
39,906
Taken
46,318
18,863
Mitigated
35,680
12,451
Healing
30,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,410
1,500
415
1,721
14,028
9,428
0
4,316
9,712
24,203
0
W
4,565
538
14,181
7,230
8,913
6,678
479
3,565
5,348
19,288
0
L
Olorun
Krueger92
Olorun
10,206
4,155
1,167
3,912
13,768
4,356
0
3,305
10,463
25,351
0
W
Ymir
6,008
659
178
2,639
17,908
18,188
191
8,193
9,715
17,296
0
L
Neith
18,990
9,001
793
4,443
12,110
5,079
0
3,302
8,808
0
54,695
W
Danzaburou
busslightier
Danzaburou
25,148
10,910
0
5,917
19,497
10,814
2,323
7,165
12,332
0
72,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,659
Gold Earned
31,890
169
Minions Killed
165
7
Camps Cleared
5
702,923
Distance Traveled
864,816
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,848
590
45
3
2
233,068
4
W
Hel
9,600
640
30
2
0
303,708
3
L
Olorun
8,228
549
38
3
1
223,461
4
W
Ymir
10,294
686
25
2
0
296,495
3
L
Neith
8,583
572
86
6
4
246,394
3
W
Danzaburou
11,996
800
110
7
5
264,613
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role