Player Matchup

Heimdallr
Heimdallr
AciidRaindrops
Heimdallr
Level 96
God Stats
19W - 14L
1,442 SR
Queue Stats
217W - 225L
1,437 Elo+
Party 1
Fenrir
Fenrir
Anonex_EcUx
Fenrir
Level 46
God Stats
6W - 4L
1,389 SR
Queue Stats
174W - 182L
1,344 Elo+
Solo
Cerberus
Cerberus
Asapburrito
Cerberus
Level 27
God Stats
2W - 2L
1,384 SR
Queue Stats
15W - 19L
1,279 Elo+
Party 1
Set
Set
Islaya420
Set
Level 40
God Stats
2W - 1L
1,424 SR
Queue Stats
7W - 11L
1,305 Elo+
Party 1
Kukulkan
Kukulkan
SlaBBzeR21
Kukulkan
Level 40
God Stats
2W - 4L
1,497 SR
Queue Stats
2W - 4L
1,367 Elo+
Party 1
Team Averages
Level 50
1,427 SR
1,346 Elo+

VS

Team Averages
Level 41
1,369 SR
1,306 Elo+
Hercules
Hercules
ChippyConnor26
Hercules
Level 42
God Stats
0W - 1L
1,341 SR
Queue Stats
5W - 13L
1,172 Elo+
Party 2
Thor
Thor
DeucesWild20040
Thor
Level 41
God Stats
0W - 1L
1,173 SR
Queue Stats
13W - 24L
1,313 Elo+
Party 2
Apollo
Apollo
ElChino0014
Apollo
Level 36
God Stats
11W - 18L
1,405 SR
Queue Stats
127W - 194L
1,342 Elo+
Solo
Sylvanus
Sylvanus
ShugerZaddy
Sylvanus
Level 60
God Stats
1W - 3L
1,399 SR
Queue Stats
34W - 54L
1,356 Elo+
Party 2
Anubis
Anubis
maxbookpr0
Anubis
Level 26
God Stats
2W - 5L
1,528 SR
Queue Stats
7W - 15L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AciidRaindrops
Heimdallr
20
6 / 1 / 2
13,025
620
10,214
8,994
4,438
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
18
7 / 6 / 10
11,971
570
14,620
19,630
10,775
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Asapburrito
Cerberus
17
3 / 1 / 12
10,609
505
10,706
14,831
15,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
8 / 6 / 4
11,594
552
13,981
14,189
5,202
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kukulkan
SlaBBzeR21
Kukulkan
19
13 / 4 / 5
12,632
602
19,806
13,121
3,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
0 / 4 / 1
9,072
432
3,187
15,259
15,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
4 / 11 / 4
10,423
496
9,344
20,644
7,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
19
6 / 8 / 2
11,963
570
9,567
22,146
8,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
ShugerZaddy
Sylvanus
15
1 / 4 / 13
10,402
495
9,464
19,267
22,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
maxbookpr0
Anubis
17
7 / 10 / 2
10,228
487
12,444
18,389
8,379
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
40
37
Kills
18
18
Deaths
37
33
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AciidRaindrops
Heimdallr
6
1
2
7
W
Fenrir
7
6
10
2
W
Cerberus
Asapburrito
Cerberus
3
1
12
9
L
Hercules
0
4
1
0.13
L
4
11
4
0.55
L
Apollo
6
8
2
0.88
W
8
6
4
1.67
L
Sylvanus
ShugerZaddy
Sylvanus
1
4
13
1.88
W
Kukulkan
SlaBBzeR21
Kukulkan
13
4
5
3.88
L
Anubis
maxbookpr0
Anubis
7
10
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,327
Damage
44,006
70,765
Taken
95,705
40,051
Mitigated
62,192
23,175
Healing
23,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AciidRaindrops
Heimdallr
10,214
4,375
0
3,658
8,994
4,438
3,177
962
7,712
0
90,195
W
Fenrir
14,620
4,468
33
8,168
19,630
10,775
1,362
6,350
13,280
0
72,902
W
Cerberus
Asapburrito
Cerberus
10,706
528
0
5,855
14,831
15,650
1,381
3,673
11,012
50,801
0
L
Hercules
3,187
407
0
2,738
15,259
15,584
622
1,688
13,570
0
48,131
L
9,344
2,541
0
3,244
20,644
7,820
0
8,103
12,538
0
44,911
L
Apollo
9,567
7,084
0
9,075
22,146
8,344
539
4,611
17,535
0
99,317
W
13,981
7,217
0
3,783
14,189
5,202
3,166
3,638
10,551
0
55,930
L
Sylvanus
ShugerZaddy
Sylvanus
9,464
1,830
410
2,645
19,267
22,065
315
7,923
11,344
30,328
0
W
Kukulkan
SlaBBzeR21
Kukulkan
19,806
1,364
0
1,678
13,121
3,986
1,473
7,285
5,836
78,010
0
L
Anubis
maxbookpr0
Anubis
12,444
175
0
4,898
18,389
8,379
224
8,372
10,017
42,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,831
Gold Earned
52,088
565
Minions Killed
436
0
Camps Cleared
0
2,011,818
Distance Traveled
1,863,458
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,025
620
173
8
0
403,934
1
W
Fenrir
11,971
570
98
5
0
404,439
0
W
Cerberus
10,609
505
89
4
0
422,745
6
L
Hercules
9,072
432
90
4
0
462,073
6
L
Thor
10,423
496
78
4
0
396,875
0
L
Apollo
11,963
570
170
8
0
314,499
4
W
Set
11,594
552
89
4
0
387,178
1
L
Sylvanus
10,402
495
35
2
0
363,022
0
W
Kukulkan
12,632
602
116
6
0
393,522
1
L
Anubis
10,228
487
63
3
0
326,989
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role