Player Matchup

He Bo
He Bo
Avestruzqtsedus_
He Bo
Level 109
God Stats
5W - 9L
1,403 SR
Queue Stats
426W - 493L
1,465 Elo+
Party 1
Ra
Ra
MVP_Wraith9
Ra
Level 7
God Stats
6W - 4L
1,854 SR
Queue Stats
118W - 96L
1,588 Elo+
Party 1
Sobek
Sobek
ZezoPinto2
Sobek
Level 27
God Stats
6W - 2L
1,721 SR
Queue Stats
52W - 53L
1,388 Elo+
Solo
Amaterasu
Amaterasu
shisui0001969
Amaterasu
Level 41
God Stats
17W - 17L
1,520 SR
Queue Stats
149W - 211L
1,316 Elo+
Party 3
Xbalanque
Xbalanque
valeniko7L2R2
Xbalanque
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 19L
1,305 Elo+
Party 3
Team Averages
Level 39
1,600 SR
1,412 Elo+

VS

Team Averages
Level 22
1,457 SR
1,324 Elo+
Odin
Odin
 
Odin
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Azazel1122
Ao Kuang
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 37L
1,495 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LucaSouza15
Morgan Le Fay
Level 16
God Stats
2W - 5L
1,216 SR
Queue Stats
2W - 6L
1,145 Elo+
Party 2
Athena
Athena
SheWhoHunts4478
Athena
Level 21
God Stats
2W - 0L
1,762 SR
Queue Stats
2W - 11L
981 Elo+
Party 2
Apollo
Apollo
andreschw
Apollo
Level 47
God Stats
4W - 6L
1,309 SR
Queue Stats
41W - 51L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 7 / 1
12,308
648
20,524
13,529
5,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 4 / 3
8,658
456
7,413
7,092
2,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
13
1 / 8 / 3
8,056
424
5,614
15,249
12,770
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amaterasu
shisui0001969
Amaterasu
16
7 / 2 / 0
10,480
552
9,494
11,593
10,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
valeniko7L2R2
Xbalanque
13
0 / 8 / 0
8,123
428
3,031
13,075
3,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
0 / 7 / 0
6,605
348
929
9,797
2,891
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
Azazel1122
Ao Kuang
15
6 / 4 / 9
9,872
520
9,227
17,045
7,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Morgan Le Fay
LucaSouza15
Morgan Le Fay
17
4 / 7 / 3
10,503
553
7,087
11,928
4,916
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 1 / 13
9,736
512
6,030
13,501
12,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
andreschw
Apollo
16
15 / 5 / 3
10,746
566
17,630
13,069
5,177
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
57
24
Kills
29
29
Deaths
24
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
0
7
0
0
L
13
7
1
1.93
W
Ao Kuang
Azazel1122
Ao Kuang
6
4
9
2.63
W
Morgan Le Fay
LucaSouza15
Morgan Le Fay
4
7
3
0.79
L
3
4
3
1.13
W
4
1
13
10.5
L
Sobek
1
8
3
0.31
W
Apollo
andreschw
Apollo
15
5
3
3.3
L
Amaterasu
shisui0001969
Amaterasu
7
2
0
3.5
L
Xbalanque
valeniko7L2R2
Xbalanque
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,076
Damage
40,903
60,538
Taken
65,340
34,423
Mitigated
32,827
12,166
Healing
11,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
929
545
0
0
9,797
2,891
0
0
9,797
0
17,387
L
20,524
725
0
3,637
13,529
5,100
0
6,308
7,221
81,920
0
W
Ao Kuang
Azazel1122
Ao Kuang
9,227
2,963
218
5,144
17,045
7,088
0
10,527
6,518
47,078
0
W
Morgan Le Fay
LucaSouza15
Morgan Le Fay
7,087
529
0
1,282
11,928
4,916
2,172
8,363
3,565
47,413
0
L
7,413
379
123
1,438
7,092
2,528
360
3,382
3,710
43,176
0
W
6,030
1,139
0
2,289
13,501
12,755
0
6,910
6,511
26,961
0
L
Sobek
5,614
528
112
3,174
15,249
12,770
275
5,659
9,590
25,329
0
W
Apollo
andreschw
Apollo
17,630
10,636
0
3,012
13,069
5,177
1,256
7,751
5,318
0
59,669
L
Amaterasu
shisui0001969
Amaterasu
9,494
4,110
0
1,992
11,593
10,254
1,932
4,301
7,292
0
65,655
L
Xbalanque
valeniko7L2R2
Xbalanque
3,031
1,900
0
1,690
13,075
3,771
1,233
2,694
10,381
0
42,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,625
Gold Earned
47,462
458
Minions Killed
336
0
Camps Cleared
0
1,570,325
Distance Traveled
1,608,068
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,605
348
37
2
0
226,738
0
L
He Bo
12,308
648
139
7
0
321,655
1
W
Ao Kuang
9,872
520
86
5
0
333,459
0
W
Morgan Le Fay
10,503
553
91
5
0
324,279
0
L
Ra
8,658
456
76
4
0
232,498
4
W
Athena
9,736
512
31
2
0
384,758
3
L
Sobek
8,056
424
21
1
0
347,984
0
W
Apollo
10,746
566
91
5
0
338,834
0
L
Amaterasu
10,480
552
120
6
0
370,645
0
L
Xbalanque
8,123
428
102
5
0
297,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role