Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
DoctorDavee
Zhong Kui
Level 106
God Stats
2W - 1L
1,715 SR
Queue Stats
12W - 24L
1,355 Elo+
Solo
Cerberus
Cerberus
pepelino23
Cerberus
Level 138
God Stats
6W - 3L
1,715 SR
Queue Stats
288W - 287L
1,482 Elo+
Party 2
Tiamat
Tiamat
vertualbox
Tiamat
Level 126
God Stats
6W - 7L
1,426 SR
Queue Stats
361W - 363L
1,493 Elo+
Solo
Team Averages
Level 116
1,571 SR
1,466 Elo+

VS

Team Averages
Level 125
1,549 SR
1,505 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
 
Anhur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
LeChuckKahm
Susano
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 51L
1,515 Elo+
Solo
Cupid
Cupid
Ruslan125rus
Cupid
Level 124
God Stats
7W - 9L
1,743 SR
Queue Stats
757W - 752L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
7 / 3 / 18
9,091
909
9,182
9,665
4,966
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Serqet
 
Serqet
15
4 / 3 / 25
8,936
894
6,964
9,821
5,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
DoctorDavee
Zhong Kui
17
13 / 2 / 17
10,192
1,019
12,085
12,997
9,747
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
pepelino23
Cerberus
14
1 / 3 / 28
8,903
890
9,838
17,312
22,776
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
vertualbox
Tiamat
17
8 / 1 / 25
9,909
991
11,535
9,848
10,157
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
3 / 6 / 4
7,960
796
7,591
13,403
3,513
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
 
Tsukuyomi
13
1 / 6 / 5
7,476
748
9,037
11,210
3,654
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
 
Anhur
11
1 / 7 / 5
7,056
706
5,066
9,864
2,639
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
13
2 / 8 / 3
7,977
798
5,920
10,263
2,879
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 6 / 6
8,764
876
11,776
10,941
3,669
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
34
33
Kills
11
12
Deaths
33
113
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
7
3
18
5.33
W
Serqet
 
Serqet
4
3
25
5.5
L
Ao Kuang
 
Ao Kuang
3
6
4
0.83
L
Tsukuyomi
 
Tsukuyomi
1
6
5
0.58
L
Anhur
 
Anhur
1
7
5
0.5
W
Zhong Kui
DoctorDavee
Zhong Kui
13
2
17
10.75
L
Susano
2
8
3
0.44
L
4
6
6
1.17
W
Cerberus
pepelino23
Cerberus
1
3
28
5
W
Tiamat
vertualbox
Tiamat
8
1
25
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,604
Damage
39,390
59,643
Taken
55,681
52,801
Mitigated
16,354
21,112
Healing
12,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
9,182
2,184
1,111
1,365
9,665
4,966
1,650
1,715
7,950
0
13,184
W
Serqet
 
Serqet
6,964
1,293
1,455
576
9,821
5,155
577
1,108
8,713
0
15,366
L
Ao Kuang
 
Ao Kuang
7,591
1,427
630
3,674
13,403
3,513
0
7,622
5,590
14,923
0
L
Tsukuyomi
 
Tsukuyomi
9,037
916
237
2,688
11,210
3,654
0
6,726
4,484
0
21,241
L
Anhur
 
Anhur
5,066
2,574
407
1,043
9,864
2,639
265
6,619
3,245
0
7,362
W
Zhong Kui
DoctorDavee
Zhong Kui
12,085
2,499
1,153
2,124
12,997
9,747
2,050
1,656
11,341
26,676
0
L
Susano
5,920
836
0
0
10,263
2,879
0
7,051
3,212
0
11,960
L
11,776
3,742
1,905
1,495
10,941
3,669
99
5,440
5,451
0
20,754
W
Cerberus
pepelino23
Cerberus
9,838
173
2,549
5,217
17,312
22,776
482
2,889
14,423
18,588
0
W
Tiamat
vertualbox
Tiamat
11,535
784
2,106
3,456
9,848
10,157
1,104
223
9,625
25,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,031
Gold Earned
39,233
106
Minions Killed
89
0
Camps Cleared
0
943,203
Distance Traveled
833,235
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,091
909
12
1
0
181,468
0
W
Serqet
8,936
894
10
1
0
197,757
2
L
Ao Kuang
7,960
796
23
2
0
182,856
4
L
Tsukuyomi
7,476
748
17
2
0
183,039
1
L
Anhur
7,056
706
8
1
0
161,406
1
W
Zhong Kui
10,192
1,019
32
3
0
155,858
0
L
Susano
7,977
798
12
1
0
167,412
0
L
Cupid
8,764
876
29
3
0
138,522
2
W
Cerberus
8,903
890
25
3
0
189,846
0
W
Tiamat
9,909
991
27
3
0
218,274
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role