Player Matchup

Skadi
Skadi
CRIMSONREAPER122
Skadi
Level 26
God Stats
1W - 2L
1,575 SR
Queue Stats
34W - 69L
1,292 Elo+
Party 1
Khepri
Khepri
Hivebeetle122
Khepri
Level 11
God Stats
13W - 12L
1,398 SR
Queue Stats
17W - 18L
1,368 Elo+
Party 1
Apollo
Apollo
Nomadic81
Apollo
Level 25
God Stats
1W - 4L
1,500 SR
Queue Stats
22W - 39L
1,351 Elo+
Solo
Merlin
Merlin
Thiccckboi69TTV
Merlin
Level 28
God Stats
3W - 2L
1,474 SR
Queue Stats
79W - 62L
1,506 Elo+
Solo
Thor
Thor
scalpinskin
Thor
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
328W - 434L
1,399 Elo+
Solo
Team Averages
Level 24
1,489 SR
1,383 Elo+

VS

Team Averages
Level 19
1,537 SR
1,458 Elo+
Geb
Geb
Bumblebee8374
Geb
Level 23
God Stats
2W - 2L
1,121 SR
Queue Stats
6W - 10L
1,076 Elo+
Solo
Mercury
Mercury
Buttholes89
Mercury
Level 21
God Stats
7W - 2L
1,813 SR
Queue Stats
32W - 10L
1,760 Elo+
Solo
Tsukuyomi
Tsukuyomi
GaaraAliXV
Tsukuyomi
Level 28
God Stats
24W - 18L
1,623 SR
Queue Stats
45W - 44L
1,522 Elo+
Solo
Merlin
Merlin
xJD karma
Merlin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
zentoshixx
Danzaburou
Level 20
God Stats
6W - 1L
1,630 SR
Queue Stats
72W - 66L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 11 / 2
11,236
803
2,061
25,220
18,732
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
4 / 5 / 4
13,946
996
9,505
26,370
44,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
Nomadic81
Apollo
20
0 / 14 / 9
13,709
979
8,966
29,554
22,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
4 / 9 / 3
13,257
947
15,530
26,555
12,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 12 / 6
15,078
1,077
15,138
28,586
15,055
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

89

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 2
10,871
777
619
5,309
1,703
Mercury
Buttholes89
Mercury
20
46 / 1 / 4
21,015
1,501
92,495
22,294
8,660
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
GaaraAliXV
Tsukuyomi
20
1 / 4 / 26
15,561
1,112
14,188
11,159
4,063
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
xJD karma
Merlin
16
0 / 1 / 0
10,360
740
112
689
146
Danzaburou
zentoshixx
Danzaburou
20
4 / 6 / 21
16,218
1,158
24,845
20,381
6,513
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
104
16
Kills
51
51
Deaths
16
24
Assists
53
Player
Kills
Deaths
Assists
KDA
W
0
4
2
0.25
W
Mercury
Buttholes89
Mercury
46
1
4
48
L
0
11
2
0.09
W
Tsukuyomi
GaaraAliXV
Tsukuyomi
1
4
26
3.5
L
4
5
4
1.2
L
Apollo
Nomadic81
Apollo
0
14
9
0.32
L
4
9
3
0.61
L
8
12
6
0.92
W
Merlin
xJD karma
Merlin
0
1
0
0
W
Danzaburou
zentoshixx
Danzaburou
4
6
21
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,200
Damage
132,259
136,285
Taken
59,832
112,789
Mitigated
21,085
3,287
Healing
8,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
619
170
0
0
5,309
1,703
0
1,765
3,147
1,243
0
W
Mercury
Buttholes89
Mercury
92,495
77,320
0
4,607
22,294
8,660
0
8,170
13,698
0
115,286
L
2,061
1,572
0
87
25,220
18,732
0
0
25,220
0
5,683
W
Tsukuyomi
GaaraAliXV
Tsukuyomi
14,188
2,854
0
284
11,159
4,063
0
4,471
6,450
0
46,991
L
9,505
1,792
738
1,771
26,370
44,091
0
293
26,077
22,814
0
L
Apollo
Nomadic81
Apollo
8,966
3,274
0
0
29,554
22,889
0
0
29,359
0
41,396
L
15,530
1,414
0
534
26,555
12,022
0
0
26,555
60,022
0
L
15,138
4,125
0
157
28,586
15,055
0
438
28,148
0
34,111
W
Merlin
xJD karma
Merlin
112
0
0
0
689
146
0
240
449
795
0
W
Danzaburou
zentoshixx
Danzaburou
24,845
11,808
0
3,989
20,381
6,513
0
9,489
10,608
0
62,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,226
Gold Earned
74,025
250
Minions Killed
199
7
Camps Cleared
12
1,166,742
Distance Traveled
935,650
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,871
777
1
0
1
107,424
0
W
Mercury
21,015
1,501
35
3
9
345,827
0
L
Skadi
11,236
803
8
1
0
145,726
0
W
Tsukuyomi
15,561
1,112
90
6
2
208,308
0
L
Khepri
13,946
996
17
1
1
282,211
4
L
Apollo
13,709
979
67
5
2
234,246
1
L
Merlin
13,257
947
120
9
2
259,531
0
L
Thor
15,078
1,077
38
3
2
245,028
0
W
Merlin
10,360
740
1
0
0
18,169
1
W
Danzaburou
16,218
1,158
72
5
0
255,922
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role