Player Matchup

Nike
Nike
Côôkie
Nike
Level 160
God Stats
0W - 1L
1,737 SR
Queue Stats
40W - 35L
1,606 Elo+
Party 1
Kuzenbo
Kuzenbo
Deskert
Kuzenbo
Level 65
God Stats
35W - 24L
1,744 SR
Queue Stats
196W - 129L
1,666 Elo+
Party 3
Baron Samedi
Baron Samedi
GôôS
Baron Samedi
Level 160
God Stats
0W - 1L
1,881 SR
Queue Stats
126W - 113L
1,626 Elo+
Party 1
Merlin
Merlin
Phañtöm
Merlin
Level 147
God Stats
0W - 2L
1,349 SR
Queue Stats
45W - 36L
1,691 Elo+
Party 1
Artemis
Artemis
SaltySquirtle
Artemis
Level 66
God Stats
26W - 9L
1,738 SR
Queue Stats
142W - 82L
1,695 Elo+
Party 3
Team Averages
Level 120
1,689 SR
1,657 Elo+

VS

Team Averages
Level 156
1,650 SR
1,590 Elo+
Gilgamesh
Gilgamesh
Aoimaru
Gilgamesh
Level 158
God Stats
9W - 4L
1,672 SR
Queue Stats
77W - 72L
1,583 Elo+
Solo
Sylvanus
Sylvanus
Minase5
Sylvanus
Level 149
God Stats
11W - 4L
1,559 SR
Queue Stats
364W - 358L
1,569 Elo+
Party 2
Bastet
Bastet
ShrekFachero
Bastet
Level 158
God Stats
6W - 5L
1,736 SR
Queue Stats
129W - 92L
1,691 Elo+
Party 2
Heimdallr
Heimdallr
SkytimeGG
Heimdallr
Level 159
God Stats
8W - 4L
1,731 SR
Queue Stats
253W - 241L
1,547 Elo+
Party 2
Ra
Ra
TheTonicz
Ra
Level 156
God Stats
68W - 78L
1,553 SR
Queue Stats
696W - 677L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
16
2 / 3 / 7
9,784
978
10,543
10,192
9,288
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kuzenbo
Deskert
Kuzenbo
16
0 / 0 / 10
9,208
921
8,797
11,163
15,159
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
GôôS
Baron Samedi
16
0 / 2 / 8
9,241
924
7,646
8,910
3,806
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Phañtöm
Merlin
16
6 / 2 / 4
10,820
1,082
15,463
8,793
3,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
16
3 / 9 / 5
9,906
991
13,065
13,140
5,316
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

191

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aoimaru
Gilgamesh
16
3 / 0 / 8
10,620
1,062
9,949
13,810
14,016
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sylvanus
Minase5
Sylvanus
17
1 / 3 / 9
9,565
957
6,182
15,389
17,180
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
16
3 / 3 / 9
10,040
1,004
13,434
9,695
3,808
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
SkytimeGG
Heimdallr
16
3 / 3 / 6
9,746
975
10,570
12,046
5,858
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
6 / 2 / 9
11,326
1,133
9,670
9,747
9,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
57
11
Kills
16
16
Deaths
11
34
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Aoimaru
Gilgamesh
3
0
8
7
L
Nike
2
3
7
1.83
L
Kuzenbo
Deskert
Kuzenbo
0
0
10
5
L
Baron Samedi
GôôS
Baron Samedi
0
2
8
2
W
Sylvanus
Minase5
Sylvanus
1
3
9
1.83
L
Merlin
Phañtöm
Merlin
6
2
4
4
L
Artemis
3
9
5
0.61
W
Bastet
3
3
9
2.5
W
Heimdallr
SkytimeGG
Heimdallr
3
3
6
2
W
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,514
Damage
49,805
52,198
Taken
60,687
36,769
Mitigated
50,383
8,052
Healing
11,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Aoimaru
Gilgamesh
9,949
1,652
0
147
13,810
14,016
0
8,631
5,179
5,594
25,124
L
Nike
10,543
939
0
0
10,192
9,288
0
3,558
6,634
5,685
23,187
L
Kuzenbo
Deskert
Kuzenbo
8,797
3,736
15
4,095
11,163
15,159
0
3,833
7,330
13,645
0
L
Baron Samedi
GôôS
Baron Samedi
7,646
167
1,291
2,651
8,910
3,806
0
3,495
5,415
30,388
0
W
Sylvanus
Minase5
Sylvanus
6,182
1,079
3,362
3,522
15,389
17,180
0
8,029
7,360
13,070
0
L
Merlin
Phañtöm
Merlin
15,463
545
0
0
8,793
3,200
0
3,126
5,667
44,364
0
L
Artemis
13,065
5,664
0
0
13,140
5,316
0
3,363
9,774
0
29,249
W
Bastet
13,434
3,695
0
978
9,695
3,808
0
6,212
3,483
0
31,661
W
Heimdallr
SkytimeGG
Heimdallr
10,570
3,595
0
620
12,046
5,858
0
5,352
6,694
0
46,221
W
9,670
958
1,836
1,496
9,747
9,521
0
5,637
4,110
38,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,959
Gold Earned
51,297
232
Minions Killed
249
6
Camps Cleared
12
1,089,222
Distance Traveled
1,085,636
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,620
1,062
34
3
7
233,388
2
L
Nike
9,784
978
39
4
1
207,021
0
L
Kuzenbo
9,208
921
9
1
0
239,280
4
L
Baron Samedi
9,241
924
66
7
3
191,086
1
W
Sylvanus
9,565
957
12
1
0
184,701
1
L
Merlin
10,820
1,082
65
7
0
237,157
2
L
Artemis
9,906
991
53
5
2
214,678
0
W
Bastet
10,040
1,004
42
4
0
230,225
3
W
Heimdallr
9,746
975
98
10
3
198,354
3
W
Ra
11,326
1,133
63
6
2
238,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role